At Wizards of the Coast, we connect people around the world through play and imagination. From our genre defining games like Magic: The Gathering® and Dungeons & Dragons® to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. That’s where you come in!

Are You…

  • An experienced and passionate game designer who is as fascinated by culture, organization, and people as about games?
  • An experienced and compassionate leader of leaders who cultivates strong teams?
  • Comfortable with directing the people, organization, and culture side of a game design studio without directing the game design?
  • Passionate about questions such as, “How do you measure great design?” and “How do you measure great designers?”
  • A fluid and flexible director who is people-centric and nurturing, with a robust toolbox of leadership skills to deal with a wide variety of people and situations?
  • Excited to lead, follow, serve, and listen, listen, listen in equal parts?


We are looking for a Design Manager Director who understands the intersection of emotion, human interaction, analysis, and design. This role is about seeing the way the team’s work, thought, and collaboration flows and guiding that dynamic to new heights. You’ll work daily with each senior designers & managers, and you should show steadfast dedication to their long-term growth and happiness.

The Magic Game Design team is a hardworking and vibrant team dedicated to making Magic fun, re-playable, and inviting. This role draws on your empathy, knowledge of people, process, design, and your enthusiastic thirst for building up versatile designers into an amazing team! You’ll be responsible for the growth and happiness of the individuals on the team and the team itself. Alongside the rest of Leadership Team, you'll help guide and grow the next generation of Magic designers and align the skills and mission of the Magic at large.

What You'll Do:

  • Engage and grow – Conduct weekly one-on-ones and daily check-ins with the team. Actively listen, monitor, and improve the team's emotional and cultural landscape. Give direct guidance and feedback to help each designer grow.
  • Hire and develop people – Work with managers and peers to identify present and future needs for hiring. Make sure each team follows the best hiring practices, including sourcing, tests, interview process, and selection criteria. Guide, train, and mentor new hires to ramp them up effectively into the role.
  • Guide and improve workflow – Observe the dynamic and workflow of the team. Creatively evolve, adjust, and implement process to ensure success, harmony, and a balanced workload and vibrant culture.
  • Measure and improve work – Partner with peers, managers, and designers to define standards for quality; create and perform measurements for qualitative and quantitative assessments of work and skills. Align with leaders to create opportunities for one-on-one training, peer training, and seminars to improve team performance.
  • Workload planning – Work with project stakeholders to conduct an orchestra of 40+ game designers, supporting both teams and products.
  • Partner with VP of Game Design – Collaborate with the Senior Design Director to help implement their content/design vision, and to make sure we’re implementing correctly and awesomely.

What You’ll Bring:

  • 10+ years’ experience leading game development teams.
  • People-centric and nurturing leadership skills, to deal with a wide variety of people and situations.
  • Familiarity with Magic: The Gathering.
  • Steadfast drive for fostering and growing design talent.
  • Flexible, adaptable, creative mentality with a constant thirst for knowledge.
  • Self-motivated curiosity, active listening, and a diverse toolbox of leadership skills.
  • Compassion, emotional intelligence, and a deep understanding of people.
  • Excellent communication skills to improve our shared vision.

We are an Equal Opportunity / Affirmative Action Employer

The above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.

We will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment. If you are selected to move forward in our application process and need to request an accommodation, please let your recruiter or coordinator know.

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