{"jobs":[{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/5357899003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4238961003,"location":{"name":"Montréal, Quebec, Canada"},"metadata":null,"id":5357899003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"P002","title":"Animateur / Animator","company_name":"Sony Pictures Imageworks","first_published":"2022-10-17T19:00:26-04:00","language":"fr","application_deadline":null,"content":"\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks est situé sur le territoire traditionnel non cédé des Premières Nations Kanien’keha:ka (Mohawk). Nous nous engageons à respecter les terres ancestrales et à travailler avec les communautés en vue de la réconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;div class=\u0026quot;gmail_default\u0026quot;\u0026gt;\n\u0026lt;p class=\u0026quot;text-align-center\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;700 Rue Saint-Hubert, Suite 400,\u0026amp;nbsp;Montreal QC HY2 0C1\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;/div\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Offre dans le cadre d’un projet précis, Temps Plein\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Excellentes compétences en communication en français et en anglais. Les rôles en animation nécessitent d’interpréter et d’exécuter la direction créative, les notes d’animation et la rétroaction des superviseurs et des réalisateurs, souvent communiquées en anglais. La collaboration avec des équipes internationales ainsi que la participation aux revues quotidiennes (dailies), aux séances de révision et aux rencontres avec les clients se déroulent fréquemment en anglais. De plus, les outils d’animation, les pipelines et la documentation technique sont principalement disponibles en anglais, ce qui requiert une bonne maîtrise de cette langue.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Échelle salariale 30,21$ - 38,46$/heure CAD\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Avantages sociaux selon la politique de l\u0026#39;entreprise : comprend couverture soins de santé, le remboursement des frais de scolarité, REER, des congés de maladie et des vacances, hausses salariales standards, le cas échéant.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Imageworks Québec est à la recherche d’animateur !\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Créer des personnages et des objets animés qui répondent aux directives requises. ‎L\u0026#39;artiste doit être capable d\u0026#39;animer des personnages principaux et secondaires en ‎appliquant des méthodes traditionnelles et des systèmes d\u0026#39;infographie pour créer la ‎performance désirée des personnages numériques dans un plan. L\u0026#39;accent doit être mis ‎sur la transmission des émotions par une combinaison de langage corporel, ‎d\u0026#39;expressions faciales et de dialogues, comme l\u0026#39;exige chaque projet spécifique. ‎Responsable de respecter les calendriers et les échéances des productions, participe aux ‎contrôles quotidiens, aux rondes et aux revues d\u0026#39;équipe relativement au travail en cours. Interagit ‎avec la production, les superviseurs et l\u0026#39;équipe/les pairs afin de résoudre les problèmes ‎et de partager les informations relatives à la production/aux tâches assignées. Doit être ‎capable de déchiffrer et d\u0026#39;assurer le suivi du travail en cours, des rencontres quotidiennes, ‎des réunions d’information/notes et de la rétroaction.\u0026amp;nbsp; Les candidats retenus doivent ‎travailler efficacement au sein d\u0026#39;une équipe ou de manière indépendante pour ‎résoudre diverses solutions de conception. Capable d\u0026#39;animer plusieurs types de plans, ‎de simples à moyennement difficiles.‎\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Exigences :\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Possède une bonne compréhension des principes de l\u0026#39;animation.‎ Connaissance des progiciels applicables, y compris Maya, requise.‎ Une formation ou une expérience en beaux-arts démontrant une compréhension détaillée ‎du mouvement physique, du poids, de l\u0026#39;équilibre et de la forme est fortement ‎souhaitée.‎ Une connaissance de l\u0026#39;anatomie humaine et animale ainsi que des compétences en dessin ‎d\u0026#39;après modèle vivant sont souhaitables.‎ Un diplôme de 2 ans ou un certificat d\u0026#39;un an est le plus souhaité, mais une expérience pertinente de minimalement 2 à 3 ans peut être acceptée.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Veuillez noter que vous devez être en mesure de fournir une bande démo illustrant votre expérience artistique et technique pertinente, qui comprend également les nuances pour ce rôle précis.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Nous apprécions les perspectives uniques, et nous voulons que des talents divers et uniques travaillent avec nous. Nous encourageons les candidats de toutes les identités à postuler.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;*Sony Pictures Entertainment est un employeur qui respecte l\u0026#39;égalité des chances. Nous évaluons les candidats qualifiés sans tenir compte de la race, de la couleur, de la religion, du sexe, de l\u0026#39;origine nationale, du handicap, de l\u0026#39;âge, de l\u0026#39;orientation sexuelle, de l\u0026#39;identité sexuelle ou d\u0026#39;autres caractéristiques protégées.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks is located on unceded and traditional territories of the Kanien\u0026#39;keha:ka (Mohawk) people.\u0026amp;nbsp;\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;div class=\u0026quot;gmail_default\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;700 Rue Saint-Hubert, Suite 400,\u0026amp;nbsp;Montreal QC HY2 0C1\u0026lt;/strong\u0026gt;\u0026lt;/div\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Excellent communication skills in French and English. Animation roles require interpreting and executing creative direction, animation notes, and feedback from supervisors and directors, often delivered in English. Collaboration with global teams and participation in dailies, reviews, and client sessions frequently occur in English. Additionally, animation tools, pipelines, and technical documentation are primarily available in English.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;strong\u0026gt;Wage range $30.21 - $38.46/hour CAD\u0026lt;/strong\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks is seeking Animators!\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Creates animated characters and objects that meet required direction. Artist must possess ability to animate both primary and secondary characters by using traditional methods and computer graphics systems to create desired performance of digital characters within a shot. Emphasis should be placed on conveying emotion through a combination of body language and facial expressions/ dialog as required by each specific project. Accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interacts with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to resolve various design solutions. Able to animate multiple types of shots from simple to moderately difficult.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Possess a strong understanding of the principles of animation. Knowledge of applicable software packages including Maya required. Background or experience in fine art which shows a thorough understanding of physical motion, weight, balance and form highly desired. Knowledge of human and animal anatomy as well as life drawing skills are desirable. Most desired 2 year diploma or 1 year certificate however minimal requirement of 2-3 years of relevant experience may be accepted.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;","departments":[{"id":4028273003,"name":"Animation","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/5357922003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4238961003,"location":{"name":"Montréal, Quebec, Canada"},"metadata":null,"id":5357922003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"P002","title":"Animateur d’expérience / Experienced Animator","company_name":"Sony Pictures Imageworks","first_published":"2022-10-17T19:02:31-04:00","language":"fr","application_deadline":null,"content":"\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks est situé sur le territoire traditionnel non cédé des Premières Nations Kanien’keha:ka (Mohawk). Nous nous engageons à respecter les terres ancestrales et à travailler avec les communautés en vue de la réconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;div class=\u0026quot;gmail_default\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;700 Rue Saint-Hubert, Suite 400,\u0026amp;nbsp;Montreal QC HY2 0C1\u0026lt;/strong\u0026gt;\u0026lt;/div\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Excellentes compétences en communication en français et en anglais. Les rôles en animation nécessitent d’interpréter et d’exécuter la direction créative, les notes d’animation et la rétroaction des superviseurs et des réalisateurs, souvent communiquées en anglais. La collaboration avec des équipes internationales ainsi que la participation aux revues quotidiennes (dailies), aux séances de révision et aux rencontres avec les clients se déroulent fréquemment en anglais. De plus, les outils d’animation, les pipelines et la documentation technique sont principalement disponibles en anglais, ce qui requiert une bonne maîtrise de cette langue.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Avantages sociaux selon la politique de l\u0026#39;entreprise : comprend couverture des soins de santé, le remboursement des frais de scolarité, REER, des congés de maladie et des vacances, hausses salariales standards, le cas échéant.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Créer des personnages et des objets animés qui répondent aux directives requises. L\u0026#39;artiste doit être capable d\u0026#39;animer des personnages principaux et secondaires en appliquant des méthodes traditionnelles et des systèmes d\u0026#39;infographie pour créer la performance désirée des personnages numériques dans un plan. L\u0026#39;accent doit être mis sur la transmission des émotions par une combinaison de langage corporel, d\u0026#39;expressions faciales et de dialogues, comme l\u0026#39;exige chaque projet spécifique. Responsable de respecter les calendriers et les échéances des productions, participe au contrôles quotidiens, aux rondes et aux revues d\u0026#39;équipe relativement au travail en cours. Interagit avec la production, les superviseurs et l\u0026#39;équipe/les pairs afin de résoudre les problèmes et de partager les informations relatives à la production/aux tâches assignées. Doit être capable de déchiffrer et d\u0026#39;assurer le suivi du travail en cours, des rencontres quotidiennes, des réunions d’information/notes et de la rétroaction.\u0026amp;nbsp; Les candidats retenus doivent travailler efficacement au sein d\u0026#39;une équipe ou de manière indépendante pour résoudre diverses solutions de conception. Capable d\u0026#39;animer plusieurs types de plans, de simples à moyennement difficiles.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Exigences :\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Une bonne compréhension des principes de l\u0026#39;animation.\u0026lt;/span\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;li style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Connaissance des progiciels applicables, y compris Maya, requise.\u0026lt;/span\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;li style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Une formation ou une expérience en beaux-arts démontrant une compréhension détaillée du mouvement physique, du poids, de l\u0026#39;équilibre et de la forme est fortement souhaitée.\u0026lt;/span\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;li style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Une connaissance de l\u0026#39;anatomie humaine et animale ainsi que des compétences en dessin d\u0026#39;après modèle vivant sont souhaitables.\u0026lt;/span\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;li style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Minimum de 3 ans et + d\u0026#39;expérience dans la production ou dans la réalisation de longs métrages de préférence.\u0026lt;/span\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Veuillez noter que vous devez être en mesure de fournir une bande démo illustrant votre expérience artistique et technique pertinente, qui comprend également les nuances pour ce rôle spécifique.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Nous apprécions les perspectives uniques, et nous voulons que des talents divers et uniques travaillent avec nous. Nous encourageons les candidats de toutes les identités à postuler.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment est un employeur qui respecte l\u0026#39;égalité des chances. Nous évaluons les candidats qualifiés sans tenir compte de la race, de la couleur, de la religion, du sexe, de l\u0026#39;origine nationale, du handicap, de l\u0026#39;âge, de l\u0026#39;orientation sexuelle, de l\u0026#39;identité sexuelle ou d\u0026#39;autres caractéristiques protégées.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks is located on unceded and traditional territories of the Kanien\u0026#39;keha:ka (Mohawk) people.\u0026amp;nbsp;\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;div class=\u0026quot;gmail_default\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;700 Rue Saint-Hubert, Suite 400,\u0026amp;nbsp;Montreal QC HY2 0C1\u0026lt;/strong\u0026gt;\u0026lt;/div\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Excellent communication skills in French and English. Animation roles require interpreting and executing creative direction, animation notes, and feedback from supervisors and directors, often delivered in English. Collaboration with global teams and participation in dailies, reviews, and client sessions frequently occur in English. Additionally, animation tools, pipelines, and technical documentation are primarily available in English.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks is seeking Animators!\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Creates animated characters and objects that meet required direction. Artist must possess ability to animate both primary and secondary characters by applying traditional methods and computer graphics systems to create desired performance of digital characters within a shot. Emphasis should be placed on conveying emotion through a combination of body language and facial expressions/ dialog as required by each specific project. Accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interacts with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should work efficiently as part of a team or independently to resolve various design solutions. Able to animate multiple types of shots from simple to moderately difficult.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;A strong understanding of the principles of animation.\u0026amp;nbsp;\u0026lt;/span\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;li style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Knowledge of applicable software packages including Maya required.\u0026lt;/span\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;li style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Background or experience in fine art which shows a detailed understanding of physical motion, weight, balance and form highly desired.\u0026amp;nbsp;\u0026lt;/span\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;li style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Knowledge of human and animal anatomy as well as life drawing skills are desirable.\u0026amp;nbsp;\u0026lt;/span\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;li style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Minimum requirement of 3+ years production experience or feature film experience preferred.\u0026lt;/span\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;","departments":[{"id":4028273003,"name":"Animation","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4356606003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4238961003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4356606003,"updated_at":"2026-05-28T17:19:28-04:00","requisition_id":"P002","title":"Animator","company_name":"Sony Pictures Imageworks","first_published":"2021-03-03T20:09:56-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Imageworks Vancouver is seeking Animators!\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Creates animated characters and objects that meet required direction. Artist must possess ability to animate both primary and secondary characters by utilizing traditional methods and computer graphics systems to create desired performance of digital characters within a shot. Emphasis should be placed on conveying emotion through a combination of body language and facial expressions/ dialog as required by each specific project. Accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interacts with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions. Able to animate multiple types of shots from simple to moderately difficult.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Possess a strong understanding of the principles of animation. Knowledge of applicable software packages including Maya required. Background or experience in fine art which shows a thorough understanding of physical motion, weight, balance and form highly desired. Knowledge of human and animal anatomy as well as life drawing skills are desirable. Most desired 2 year diploma or 1 year certificate however minimal requirement of 2-3\u0026amp;nbsp;years of relevant experience may be accepted.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Associate position is $26.44 to $36.32 and for an Intermediate position is $32.02 to $43.99. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Associate position is $25.96 to $32.88/hr and for an Intermediate position is $36.06 to $45.67/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028273003,"name":"Animation","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7762774003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":5757705003,"location":{"name":"Montréal, Quebec, Canada"},"metadata":null,"id":7762774003,"updated_at":"2026-06-03T14:59:49-04:00","requisition_id":"767","title":"Artiste d'éclairage Unreal / Unreal Lighter - Senior","company_name":"Sony Pictures Imageworks","first_published":"2026-06-03T14:59:49-04:00","language":"fr","application_deadline":null,"content":"\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec\u0026amp;nbsp;Inc. est située sur les territoires non cédés et traditionnels des Kanien’kehá\u0026amp;nbsp;: ka (Mohawks). Nous nous engageons à respecter les terres ancestrales et à collaborer avec les collectivités en vue de la réconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec\u0026amp;nbsp;Inc.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;700, rue Saint-Hubert, bureau 400, Montréal (Québec) H2Y 0C1\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;Projet, temps plein\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Excellentes aptitudes à la communication en français et en anglais. Certains outils d’éclairage (p. ex. Unreal Engine) sont principalement offerts en anglais. L’artiste éclairagiste doit collaborer avec des services tels que la composition, les effets visuels, l’animation et le layout, dont plusieurs membres sont basé·es dans des pays anglophones. Une bonne compréhension de l’anglais est essentielle pour assurer la cohérence visuelle, le respect des normes techniques et une communication fluide.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Avantages selon la politique de l’entreprise\u0026amp;nbsp;: incluent les soins de santé, le remboursement des frais de scolarité, les REER, les congés de maladie et les congés payés, les augmentations, le cas échéant\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Pictures Imageworks Québec INC. Québec INC. est à la recherche d’artistes en éclairage Unreal très motivé·es, créatifs·ves et techniques pour se joindre à nos équipes d’éclairage. Chez Les Films Sony Pictures Imageworks Québec INC. Québec INC., vous aurez l’occasion de travailler et de produire des images de calibre mondial sur une gamme de projets passionnants dans le domaine des longs métrages d’animation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Ce que vous ferez\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Sous la direction de votre superviseur·e en CG ou de votre responsable de l’éclairage, vous créerez des images finales rendues et livrées à partir d’Unreal Engine.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Présenter les progrès lors des points de contact et des réunions, puis mettre en œuvre les ajustements techniques et artistiques en fonction des commentaires.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communiquer avec les équipes de création et de production pour s’assurer que tout problème créatif, technique ou d’efficacité est signalé et résolu.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Responsable de l’atteinte des objectifs de quota et d’efficacité.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Résoudre les problèmes et gérer tous les aspects de l’éclairage des plans de bout en bout.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Ce que nous devons voir\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Compréhension des concepts d’éclairage, y compris la décomposition des clés de couleur pour l’éclairage principal.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Compréhension et expérience des configurations d’éclairage séquentiel évolutif et des modèles de composition.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Capacité d’interpréter et de donner suite aux notes créatives avec ou sans l’aide des responsables.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Capacité de faire correspondre les prises de vue clés approuvées établies par les chef·fes d’équipe ou les éclairagistes.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Capacité de vérifier l’esthétique et de corriger tout élément de contrôle de la qualité (CQ).\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Exigences\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Plus de 5 ans d’expérience pertinente dans les effets visuels, les longs métrages d’animation ou les jeux.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Plus de 2 ans d’expérience en éclairage de production dans Unreal Engine.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Une certaine expérience de production avec Katana, Arnold et Nuke ou tout autre logiciel d’éclairage/compositing et moteur de rendu d’illumination globale.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Bande démo qui représente vos compétences acquises lors d’expériences de production antérieures\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Comment se démarquer\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Expérience professionnelle dans les projets d’animation traditionnels et/ou les projets en temps réel dans Unreal\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Connaissance des scripts Python et C++\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Compétences en photographie ou en beaux-arts\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualités recherchées\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Solides compétences en communication dans la présentation des flux de travail et dans la fourniture de solutions aux responsables et aux superviseur·es pour les problèmes complexes\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Assister aux réunions de façon fiable et ponctuelle\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Compétences avancées en gestion du temps et en établissement des priorités\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Attitude positive dans un environnement d’équipe\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;Veuillez noter que vous devez être en mesure de fournir une bande démo qui illustre votre expérience artistique et technique pertinente et qui tient également compte des nuances propres à ce poste.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Nous valorisons les perspectives uniques et souhaitons que des talents diversifiés et distincts travaillent avec nous. Nous encourageons les candidat·es de toutes identités à postuler à notre programme de stages.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment est un employeur qui souscrit au principe de l’égalité d’accès à l’emploi. Nous évaluons les candidats qualifié·es sans égard à la race, à la couleur, à la religion, au sexe, à l’origine nationale, au handicap, à l’âge, à l’orientation sexuelle, à l’identité de genre ou à d’autres caractéristiques protégées.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;—\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc. is located on unceded and traditional territories of the Kanien\u0026#39;keha:ka (Mohawk) First Nations. We are committed to respecting ancestral lands and to working with communities toward reconciliation.\u0026amp;nbsp;\u0026amp;nbsp;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;700 Rue Saint-Hubert, Suite 400, Montreal QC HY2 0C1\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;Project based, Full Time\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Excellent communication skills in French and English. Some tools used for lighting (e.g., Unreal Engine) are primarily available in English. The Lighting Artist must collaborate with departments such as compositing, FX, animation, and layout, many of whose members are based in English-speaking countries. A strong understanding of English is essential to ensure visual consistency, adherence to technical standards, and smooth communication.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Imageworks is searching for highly motivated, creative and technical Unreal lighting artists to join our Lighting teams. At Sony Pictures Imageworks you will have the opportunity to work on and produce world-class images on a range of exciting projects in animated features.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What You’ll Be Doing\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Under the guidance of your CG Supervisor or Lighting Lead, you will create final images rendered and delivered from Unreal Engine.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Showcasing progress during touchbases and reviews, then implementing technical and artistic adjustments according to feedback.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communicating with leads and production staff to ensure any creative, technical, or efficiency issues are flagged and addressed.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Accountable for meeting quota and efficiency targets.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Problem solving and handling all aspects of shot lighting end-to-end.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What We Need To See\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Understanding of lighting concepts including breakdown of colorkeys for keylighting.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Understanding and experience with setups of scalable sequence lighting and comp templates.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to interpret and address creative notes with or without assistance from leads.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to match approved key shots established by leads/keylighters.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to aesthetically check and correct any quality control items (QC).\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Requirements\u0026lt;/strong\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;5+ years of meaningful experience in visual effects, animated feature films or games.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;2+ years of production lighting experience in Unreal Engine.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Some production experience using Katana, Arnold and Nuke or any similar lighting/compositing package and global illumination renderer.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Demo reel that represents your skillset from past production experience\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Ways To Stand Out From The Crowd\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Professional experience in both traditional feature animation projects and/or real time projects in Unreal\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Python and C++ scripting knowledge\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Skills in Photography or Fine Arts\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Personal Qualities We’re Looking For\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Strong communication skills in workflow presentation and providing solutions to leads and supervisors for complex problems\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Reliably and punctually attends meetings\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Advanced time-management and prioritization skills\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Positive attitude in a team environment\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;","departments":[{"id":4028274003,"name":"Lighting","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014735003,"name":"Vancouver, BC","location":"Vancouver, British Columbia, Canada","child_ids":[],"parent_id":4014734003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/5901890003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4914920003,"location":{"name":"Montréal, Quebec, Canada"},"metadata":null,"id":5901890003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"434","title":"Assistant à la production / Production Assistant","company_name":"Sony Pictures Imageworks","first_published":"2024-09-24T16:38:10-04:00","language":"fr","application_deadline":null,"content":"\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec est situé sur le territoire traditionnel non cédé du peuple Kanien\u0026#39;keha:ka (Mohawk). Nous nous engageons à respecter les terres traditionnelles et à travailler avec les communautés en vue de la réconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;h4\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/h4\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;700 Rue Saint-Hubert, Suite 400,\u0026amp;nbsp;Montreal QC HY2 0C1\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Offre dans le cadre d’un projet précis, Temps plein\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Excellentes compétences en communication en français et en anglais. Les rôles en production nécessitent une coordination avec des artistes, des superviseurs et des partenaires dans plusieurs régions où l’anglais est la principale langue de travail. Les réunions, les interactions avec les clients et les communications liées à la production se déroulent souvent en anglais. De plus, les outils de production, les systèmes de suivi et la documentation technique sont principalement disponibles en anglais, ce qui exige une bonne maîtrise de cette langue afin d’assurer une coordination et une livraison précises.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Avantages sociaux selon la politique de l\u0026#39;entreprise : soins de santé, remboursement des frais de scolarité, REER, congés de maladie et de vacances, augmentations standard (le cas échéant).\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Description :\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec est à la recherche d\u0026#39;un Assistant à la production pour se joindre à l\u0026#39;équipe de production !\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Il s\u0026#39;agit d\u0026#39;un poste de débutant à temps plein, dont le titulaire travaille sous la direction du responsable de la production de long métrages et du producteur numérique de la production. Le candidat doit avoir d\u0026#39;excellentes compétences en communication, être capable de suivre des instructions, travailler de manière autonome, avoir le souci du détail et être digne de confiance. Aucune expérience préalable en matière d\u0026#39;effets visuels n\u0026#39;est requise, il suffit d\u0026#39;avoir une bonne attitude ! Idéalement, le candidat doit avoir accès à un véhicule.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Ce poste soutient les opérations quotidiennes de la production. Vous trouverez ci-dessous une liste du type de tâches et de compétences requises\u0026amp;nbsp;:\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Responsabilités :\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Mise en place/fermeture quotidienne des salles de réunion, y compris la préparation des salles et le dépannage des problèmes techniques de base;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Effectuer les déplacements liés à la production, tels que les commandes de services artisanaux;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Assumer la responsabilité de tous les repas, des heures supplémentaires et du travail;\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Traiter, suivre et tenir à jour les informations relatives à la comptabilité de la production en ce qui concerne les services artisanaux, les activités sociales et les repas pris pendant les heures supplémentaires. Cela inclut les transactions en argent comptant et par carte de crédit;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Planifier et mettre en œuvre tous les événements sociaux organisés dans le cadre de la production;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Décorer les zones de production;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Aider les services d\u0026#39;artisanat de l\u0026#39;installation;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Suivre et compléter les rapports de dépenses;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Tâches administratives générales, telles que le classement, la copie, la numérisation, l\u0026#39;impression et la télécopie;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Veiller à la propreté des salles de réunion et des zones de production;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Planification des réunions et rédaction des minutes.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Compétences requises :\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Excellente capacité à mener plusieurs tâches simultanément.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Avoir le souci du détail\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Être capable de travailler dans un environnement sous pression et d\u0026#39;effectuer des tâches urgentes\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Doit être capable de soulever et de déplacer des objets plus lourds, pouvant aller jusqu\u0026#39;à 50 livres.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Exigences :\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Avoir légalement le droit de travailler au Canada\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Être âgé de 19 ans ou plus\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Capacité à travailler 40 heures par semaine, avec possibilité d\u0026#39;heures supplémentaires et de travail pendant les fins de semaine.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Avoir un véhicule, un permis de conduire valide et une assurance automobile.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;Nous valorisons les perspectives uniques et souhaitons que des talents diversifiés et distincts travaillent avec nous. Nous encourageons les candidats de toutes identités à postuler à notre programme de stages.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment est un employeur à chances égales. Nous évaluons les candidats qualifiés sans égard à la race, à la couleur, à la religion, au sexe, à l’origine nationale, au handicap, à l’âge, à l’orientation sexuelle, à l’identité de genre ou à d’autres caractéristiques protégées.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;em\u0026gt;L\u0026#39;utilisation du genre masculin a été adoptée seulement pour faciliter la lecture du texte.\u0026lt;/em\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks is located on unceded and traditional territories of the Kanien\u0026#39;keha:ka (Mohawk) people.\u0026amp;nbsp;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Imageworks is an Academy Award®-winning visual effects and animation studio with offices in Vancouver (CAN), Montreal (CAN), and Los Angeles (USA). Sony Pictures Imageworks is known for photoreal live-action visual effects, dynamic creature and character animation and full-CG features.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;700 Rue Saint-Hubert, Suite 400,\u0026amp;nbsp;Montreal QC HY2 0C1\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Excellent communication skills in French and English. Production roles require coordinating with artists, supervisors, and partners across multiple regions where English is the primary working language. Meetings, client interactions, and production communications are often conducted in English. Additionally, production tools, tracking systems, and technical documentation are primarily available in English, requiring proficiency to ensure accurate coordination and delivery.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Imageworks is seeking a Production Assistant\u0026amp;nbsp; to join our team in our\u0026lt;strong\u0026gt; Montreal Location!\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Summary\u0026lt;/strong\u0026gt;\u0026lt;strong\u0026gt;:\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;This is an entry level, full-time position that reports directly to the Production Department Manager. The role supports the entire projects team, but works directly under the shows POC, DPMs and Digital Producer. The candidate must have excellent communication skills, be able to follow instructions, work independently, be detail-oriented, trustworthy and dependable. No prior visual effects experience needed, just a great attitude! Please note this position is expected to be in the office the majority of the week, with the option to work from home for special circumstances.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;This position supports the day-to-day operations of the production. Below is a list of the type of duties and skills required:\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What you\u0026#39;ll be doing:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The following tasks provide a general overview of the types of activity the role holder will be expected to engage in on a day-to-day basis. The tasks are not intended to be an exhaustive list of responsibilities as the nature of our business requires all employees to be flexible, self-motivated and to think creatively when presented with challenges:\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Daily meeting room setup/shut down which includes turning on the rooms and troubleshooting basic technical issues etc.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Client interaction. Communication with client side office coord, and or client side leadership.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Help facilitate client visits. Including but not limited to: Events, social engagements, seating in office, and available for ad hoc client needs.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Run production errands such as craft service orders\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Responsible for all overtime and working lunch meals using doordash, uber eats, and other vendors.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Handle, track, and keep up-to-date information on production accounting related to craft services/socials/overtime meals. This includes credit card transactions.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Plan and implement all production show-wide social events\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Decorate the production areas – bring your crafting expertise!\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Aid in facility craft services\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expense reports\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;General administration duties, such as filing, copying, scanning, printing, faxing\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Keep meeting rooms and production areas clean and tidy\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Meeting note-taking\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Meeting screen sharing\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Backup for Production Office Coordinator for scheduling meetings\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;General production support as needed, possibly cross-production\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Help facilitate and plan all crew merch with shows Producers\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What we need to see:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Must be an excellent multi-tasker\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Must be detail-oriented\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Must be an independent worker but also be highly collaborative and be able to work in a team\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be curious. Show a desire to learn and grow.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Client interactions must be professional and timely. Interactions with the client are included but not limited to: reviews, email/chat communication, and notes.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be able to thrive in a high-pressure environment and perform time-sensitive tasks\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Must be capable of lifting and moving heavier items, possibly up to 50 lbs.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to work 40 hours a week plus potential overtime and weekend work\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028237003,"name":"Production Management","child_ids":[4028238003],"parent_id":4022773003}],"offices":[{"id":4020092003,"name":"Montréal, QC","location":"Montréal, Quebec, Canada","child_ids":[],"parent_id":4014734003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7753668003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":5772951003,"location":{"name":"Los Angeles, California, United States"},"metadata":null,"id":7753668003,"updated_at":"2026-05-29T13:43:36-04:00","requisition_id":"772","title":"Associate Media Engineer","company_name":"Sony Pictures Imageworks","first_published":"2026-05-29T13:43:36-04:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Indigenous Land Acknowledgement\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Job Summary\u0026lt;/strong\u0026gt;\u0026lt;strong\u0026gt;\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;As an Associate Media Engineer, you will participate in projects utilizing new technologies in the areas of content creation, viewing and delivery. You will help engineer solutions as needed by production, as well as helping to configure, deploy and support desktop, review and meeting hardware needs for visual effects and animation workflow.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Education, Qualifications and Experience\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Formal Education\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Degree in a related field (e.g., Computer Science, Electrical Engineering, Multimedia, or similar).\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;Professional Certifications\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Certifications in Media engineering or related fields.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Primary areas of responsibility will include:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Install, configure, remove, and maintain media infrastructure services, hardware, and system software according to standard procedures.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Support and calibrate audio/video systems, including review projection systems, video conferencing, media playback, device controls, and complex switching systems.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Maintain meticulous records of all installed and removed hardware and software components, in addition to documentation for existing operational methods and tools.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contribute to the development of installation procedures, standards, and the overall availability management process, by (including but not limited to) using standard procedures and diagnostic tools to test installations, correct problems, and document results.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Monitor, measure, and report on media infrastructure load, performance, and security events, and promptly resolve identified operational issues.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Carry out system media software maintenance tasks, and automate routine system administration tasks to specifications using standard tools and basic scripting.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Perform preventative maintenance, handle backups/restores, and optimize system availability and reliability to meet service level targets.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contribute to the availability management process and its operation.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Participate in the assessment of media designs, specifications, and requirements in order to design comprehensive test cases and scripts.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Utilize established protocols to define and execute both manual and automated media testing procedures. Enhance testing efficiency by developing automated tasks and expanding test coverage through existing or new media infrastructure.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Analyze and report on test results, issues, and risks.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Assist with handling routine day-to-day communication with vendors and with collecting supplier performance data.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Assist users with general IT troubleshooting and hardware deployments, and provide backup coverage for basic Service Desk and Desktop Support duties during team absences (with support from the remote Global Service Desk).\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Experience:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;2-3 years experience in Media production or post production engineering.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Awareness of basic media terms, tools and concepts.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Nice to have experience in the use of Calman, CRI, Colour Navigator and color analyzers for display and projector calibration.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Nice to have experience in projection and display color calibration tools, profiles and standards.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Awareness with theater grade projection systems, such as Barco or Christie.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Other:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;You possess a detail-oriented mindset with the ability to execute repetitive tasks efficiently.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You possess a proactive mindset with the ability to plan and complete tasks with minimal direction.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You possess excellent written and spoken technical English.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You are a true team player with strong communication and interpersonal skills.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You are result-oriented with a history of consistently meeting deadlines.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Location and Work Model\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;This is an on-site role in Los Angeles, California.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;The anticipated base salary for this position is $40.38/hour - $48.08/hour USD.\u0026amp;nbsp; Benefits are per company policy: which include healthcare, tuition reimbursement, 401k matching, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028247003,"name":"Systems","child_ids":[4028248003,4028250003,4028249003,4028251003],"parent_id":null}],"offices":[{"id":4020094003,"name":"Los Angeles, CA","location":"Los Angeles, California, United States","child_ids":[],"parent_id":4020093003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7641507003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":5722576003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":7641507003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"736","title":"Associate Software Engineer","company_name":"Sony Pictures Imageworks","first_published":"2026-02-26T19:15:27-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Language in work environment - English\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Job Description\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;As an Associate Software Engineer, you will join a team of highly talented programmers who are experts in developing cutting-edge technologies to create solutions that align seamlessly with Imageworks\u0026#39; creative team\u0026#39;s artistic vision. You will play a crucial role in supporting our software development team at every stage of our product\u0026#39;s development, testing, and implementation, ensuring that we deliver high-quality software solutions that meet our clients\u0026#39; needs with confidence and excellence.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What You\u0026#39;ll Do\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Support the overall direction of the studio’s management and production teams.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Assist senior developers in the development and maintenance of applications.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Write clean, well-structured, and efficient code.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Implement front-end and back-end features based on provided specifications.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Participate in code reviews and learn to improve code quality.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Learn and apply new development technologies and best practices.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Seek guidance and mentorship from senior developers.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proactively research and solve technical challenges.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborate with team members to achieve project goals.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communicate effectively with team members and stakeholders.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Document code and technical processes.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Participate in team meetings and contribute to discussions.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Analyze common and chronic issues and evaluate solutions with project teams.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Fix bugs and resolve simple requests for a fast turnaround.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Help with understanding of user workflows.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Stay updated on technological advancements and industry standards to define our best practices and share them with our studios.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What you bring\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;A bachelor\u0026#39;s degree in computer science, computer engineering, or equivalent.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience in programming languages commonly used for developing visual effects solutions like Python.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Good understanding of backend development principles and techniques, demonstrating the ability to design and implement robust server-side solutions\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proficiency with version control systems (e.g., Git).\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience working in Linux system\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;A strategic approach to problem-solving: You don\u0026#39;t just patch problems; you solve them so that they never happen again.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Knowledge of VFX pipeline infrastructure and systems\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;The anticipated base salary for this position is $62,000.00 CAD- $68,600.00 CAD. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;","departments":[{"id":4028239003,"name":"Development","child_ids":[4028241003,4028240003,4028242003,4028245003,4028243003,4028244003,4028246003],"parent_id":null}],"offices":[{"id":4014735003,"name":"Vancouver, BC","location":"Vancouver, British Columbia, Canada","child_ids":[],"parent_id":4014734003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7120254003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":5304615003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":7120254003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"682","title":"Associate Technical Director (ATD)","company_name":"Sony Pictures Imageworks","first_published":"2025-09-08T18:06:50-04:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;/strong\u0026gt;\u0026lt;strong\u0026gt;\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;strong\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Imageworks Vancouver is seeking an Assistant Technical Director (ATD)!\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Reporting to the VFX and CG Supervisors, the Associate Technical Director (ATD) supports the development and maintenance of the studio’s compositing and 2D pipeline.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;This role focuses on building and supporting artist-facing tools and workflows for production. You will work closely with compositors, supervisors, and pipeline teams to troubleshoot issues, improve workflows, and help ensure reliable technical support for final image development.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;This is a collaborative and service-oriented role suited for someone who enjoys solving problems, supporting artists, and improving production workflows.\u0026lt;/p\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;strong\u0026gt;Responsibilities\u0026lt;/strong\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Develop and maintain Python tools, Nuke gizmos, and workflow utilities.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Support compositing workflows and troubleshoot production issues in Nuke.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Create, test, document, and release production tools and templates.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Work within the studio’s proprietary pipeline and asset management systems.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Identify workflow inefficiencies and help improve pipeline processes.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Assist with documentation and training materials for artists and new hires.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;strong\u0026gt;Required Skills\u0026lt;/strong\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Technical\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Experience with Python and Nuke scripting.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with Linux environments and shell scripting.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with version control systems such as Git or SVN.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong problem-solving and debugging skills.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Collaboration\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Strong communication and teamwork skills.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to support artists in a production environment.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Organized and able to manage multiple priorities.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;strong\u0026gt;Nice-to-Have Experience\u0026lt;/strong\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;BlinkScript, Qt/PySide, TCL, Lua, or C++.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with Maya, Katana, Houdini, or other DCC applications.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with renderers such as Arnold, RenderMan, or V-Ray.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with Docker, asset management systems, or pipeline workflows.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Background in compositing, lighting, or other VFX disciplines.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;strong\u0026gt;What We Value\u0026lt;/strong\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Curiosity and willingness to learn.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Initiative and ownership.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Openness to feedback and collaboration.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Passion for improving artist workflows and production tools.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;The anticipated base salary for this position is $26.44 to $36.32/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;","departments":[{"id":4028274003,"name":"Lighting","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014735003,"name":"Vancouver, BC","location":"Vancouver, British Columbia, Canada","child_ids":[],"parent_id":4014734003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363707003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243502003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363707003,"updated_at":"2026-05-28T17:27:53-04:00","requisition_id":"P003","title":"Character FX Artist ","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:32:28-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Imageworks Vancouver is seeking Character FX TDs!\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Creates set-ups, models and animates assigned character external features such as hair, fur and cloth to meet art direction. Accountable for meeting productivity and quota targets. Able to create character simulations for multiple types of character features and may have in-depth skills in one area (e.g., hair or cloth). Participates in writing utility scripts and software code that streamlines the simulation development process. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interact with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;In depth knowledge of relevant software including Maya, Linux, UNIX and scripting ability in relevant languages including MEL, Perl and Python highly desirable. Most desired 2 year diploma or 1 year certificate however minimal requirement of 2-3\u0026amp;nbsp;years of relevant experience may be accepted.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Associate position is $26.44 to $36.32 and for an Intermediate position is $37.50 - $53.80. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Associate position is $25.96 to $34.62/hr and for an Intermediate position is $36.06 - $48.08/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028283003,"name":"CFX","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/5357950003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243508003,"location":{"name":"Montréal, Quebec, Canada"},"metadata":null,"id":5357950003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"P004","title":"Compositeur / Compositor ","company_name":"Sony Pictures Imageworks","first_published":"2022-10-17T18:53:48-04:00","language":"fr","application_deadline":null,"content":"\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks est situé sur le territoire traditionnel non cédé des Premières Nations Kanien’keha:ka (Mohawk) people. Nous nous engageons à respecter les terres ancestrales et à travailler avec les communautés en vue de la réconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;div class=\u0026quot;gmail_default\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;700 Rue Saint-Hubert, Suite 400,\u0026amp;nbsp;Montreal QC HY2 0C1\u0026lt;/strong\u0026gt;\u0026lt;/div\u0026gt;\n\u0026lt;div class=\u0026quot;gmail_default\u0026quot;\u0026gt;\u0026amp;nbsp;\u0026lt;/div\u0026gt;\n\u0026lt;div class=\u0026quot;gmail_default\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Excellentes compétences de communication en français et en anglais. Le ou la compositeur(-trice) travaille au sein de productions impliquant des équipes situées à l’extérieur du Québec, notamment aux États-Unis, en Europe. Aussi, les échanges de directives artistiques, les validations de plans et les communications techniques se font fréquemment en anglais. Pour maintenir un niveau d’expertise conforme aux standards de l’industrie, le titulaire du poste doit assister à des conférences, ateliers, publications et formations avancées dans le domaine qui sont souvent offerts uniquement en anglais.\u0026lt;/strong\u0026gt;\u0026lt;/div\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;strong\u0026gt;Échelle salariale 30,21$ - 38,46$/heure CAD\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Avantages sociaux selon la politique de l\u0026#39;entreprise : comprend couverture soins de santé, le remboursement des frais de scolarité, REER, des congés de maladie et des vacances, hausses salariales standards, le cas échéant.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Imageworks Québec est à la recherche de compositeurs !\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Combiner des couches de matériaux créés antérieurement (p. ex., animation rendue, ‎effets spéciaux, graphiques, action en direct, plaques d\u0026#39;arrière-plan statiques) pour ‎créer des images finales qui répondent à la direction artistique. Intègre des scènes de ‎premier plan, de milieu de plan et d\u0026#39;arrière-plan pour prolonger un décor, une scène, ‎un environnement ou un effet et incorpore des personnages ou des objets numériques ‎dans les scènes. Crée une transition harmonieuse entre les séquences filmées et le ‎contenu composé. Responsable pour l’atteinte les objectifs d\u0026#39;efficacité et de quotas.‎\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;strong\u0026gt;Exigences :\u0026lt;/strong\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Capacité à composer plusieurs types de plans, de simples à moyennement difficiles. ‎Connaissance approfondie des progiciels, notamment Nuke. Un diplôme de 2 ans ou un certificat d\u0026#39;un an est le plus souhaitable, mais une expérience pertinente de minimalement 2 à 3 ans peut être acceptée.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Veuillez noter que vous devez être en mesure de fournir une bande démo illustrant votre expérience artistique et technique pertinente, qui comprend également les nuances pour ce rôle précis.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Nous apprécions les perspectives uniques, et nous voulons que des talents divers et uniques travaillent avec nous. Nous encourageons les candidats de toutes les identités à postuler.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;*Sony Pictures Entertainment est un employeur qui respecte l\u0026#39;égalité des chances. Nous évaluons les candidats qualifiés sans tenir compte de la race, de la couleur, de la religion, du sexe, de l\u0026#39;origine nationale, du handicap, de l\u0026#39;âge, de l\u0026#39;orientation sexuelle, de l\u0026#39;identité sexuelle ou d\u0026#39;autres caractéristiques protégées.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks is located on the unceded traditional territory of the Kanien’keha:ka (Mohawk). We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;div class=\u0026quot;gmail_default\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;700 Rue Saint-Hubert, Suite 400,\u0026amp;nbsp;Montreal QC HY2 0C1\u0026lt;/strong\u0026gt;\u0026lt;/div\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Excellent communication skills in French and English. The compositor works on productions involving teams located outside Québec, including in the United States. Artistic direction exchanges, shot approvals, and technical communications are frequently conducted in English. To maintain a level of expertise consistent with industry standards, the candidate must attend conferences, workshops, review publications, and complete advanced training in the field, which are often offered exclusively in English.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;strong\u0026gt;Wage range $30.21 - $38.46/hour CAD\u0026lt;/strong\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Imageworks Vancouver is seeking Compositors!\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Combines layers of previously created materials (e.g., rendered animation, special effects, graphics, live action, static background plates) to create final images that meet art direction. Integrates foreground, mid-ground and background scenes to extend a set, scene, environment or effect and incorporates characters or digital objects into scenes. Creates seamless transition from filmed footage into composited content. Accountable for meeting efficiency and quota targets.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Ability to composite multiple types of shots from simple to moderately difficult. In-depth knowledge of relevant software including Nuke. Most desired 2 year diploma or 1 year certificate however minimal requirement of 2-3 years of meaningful experience may be accepted.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;","departments":[{"id":4028286003,"name":"Compositing ","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/5357955003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243508003,"location":{"name":"Montréal, Quebec, Canada"},"metadata":null,"id":5357955003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"P004","title":"Compositeur d’expérience / Experienced Compositor","company_name":"Sony Pictures Imageworks","first_published":"2022-10-17T18:54:09-04:00","language":"fr","application_deadline":null,"content":"\u0026lt;h4\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks est situé sur le territoire traditionnel non cédé des Premières Nations Kanien’keha:ka (Mohawk) people. Nous nous engageons à respecter les terres ancestrales et à travailler avec les communautés en vue de la réconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;700 Rue Saint-Hubert, Suite 400,\u0026amp;nbsp;Montreal QC HY2 0C1\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Offre dans le cadre d’un projet précis, Temps Plein\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Excellentes compétences de communication en français et en anglais. Le ou la compositeur(-trice) travaille au sein de productions impliquant des équipes situées à l’extérieur du Québec, notamment aux États-Unis, en Europe. Aussi, les échanges de directives artistiques, les validations de plans et les communications techniques se font fréquemment en anglais. Pour maintenir un niveau d’expertise conforme aux standards de l’industrie, le titulaire du poste doit assister à des conférences, ateliers, publications et formations avancées dans le domaine qui sont souvent offerts uniquement en anglais.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Avantages sociaux selon la politique de l\u0026#39;entreprise : comprend couverture des soins de santé, le ‎remboursement des frais de scolarité, REER, des congés de maladie et des vacances, ‎hausses salariales standards, le cas échéant. ‎\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;Combine des couches de matériaux créés antérieurement (p. ex., animation rendue, effets spéciaux, graphiques, action en direct, plaques d\u0026#39;arrière-plan statiques) pour créer des images finales qui répondent à la direction artistique. Intégre des scènes de premier plan, de milieu de plan et d\u0026#39;arrière-plan pour prolonger un décor, une scène, un environnement ou un effet et incorporer des personnages ou des objets numériques dans les scènes. Crée une transition harmonieuse entre les séquences filmées et le contenu composé. Capacité à atteindre les objectifs d\u0026#39;efficacité et de quotas.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Exigences :\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;Capacité à composer plusieurs types de plans, de simples à moyennement difficiles. Connaissance approfondie des progiciels, notamment Nuke. Un minimum de 3 ans d\u0026#39;expérience progressivement complexe dans la production ou le long métrage est préféré.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;Veuillez noter que vous devez être en mesure de fournir une bande démo illustrant votre expérience artistique et technique pertinente, qui comprend également les nuances pour ce rôle spécifique.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;Nous apprécions les perspectives uniques, et nous voulons que des talents divers et uniques travaillent avec nous. Nous encourageons les candidats de toutes les identités à postuler.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;*\u0026lt;/span\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Sony Pictures Entertainment est un employeur qui respecte l\u0026#39;égalité des chances. Nous évaluons les candidats qualifiés sans tenir compte de la race, de la couleur, de la religion, du sexe, de l\u0026#39;origine nationale, du handicap, de l\u0026#39;âge, de l\u0026#39;orientation sexuelle, de l\u0026#39;identité sexuelle ou d\u0026#39;autres caractéristiques protégées.\u0026lt;/span\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks is located on the unceded traditional territory of the Kanien’keha:ka (Mohawk) people. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;div class=\u0026quot;gmail_default\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;700 Rue Saint-Hubert, Suite 400,\u0026amp;nbsp;Montreal QC HY2 0C1\u0026lt;/strong\u0026gt;\u0026lt;/div\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Excellent communication skills in French and English. The compositor works on productions involving teams located outside Québec, including in the United States. Artistic direction exchanges, shot approvals, and technical communications are frequently conducted in English. To maintain a level of expertise consistent with industry standards, the candidate must attend conferences, workshops, review publications, and complete advanced training in the field, which are often offered exclusively in English.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Combines layers of previously created materials (e.g., rendered animation, special effects, graphics, live action, static background plates) to create final images that meet art direction. Integrates foreground, mid-ground and background scenes to extend a set, scene, environment or effect and incorporates characters or digital objects into scenes. Creates seamless transition from filmed footage into composited content. Ability to meet efficiency and quota targets.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Ability to composite multiple types of shots from simple to moderately difficult. In-depth knowledge of software including Nuke. Minimum of 3+ years of progressively complex experience in production or feature film preferred.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;","departments":[{"id":4028286003,"name":"Compositing ","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363718003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243508003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363718003,"updated_at":"2026-05-28T17:28:48-04:00","requisition_id":"P004","title":"Compositor ","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:32:28-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Imageworks Vancouver is seeking Compositors!\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Combines layers of previously created materials (e.g., rendered animation, special effects, graphics, live action, static background plates) to create final images that meet art direction. Integrates foreground, mid-ground and background scenes to extend a set, scene, environment or effect and incorporates characters or digital objects into scenes. Creates seamless transition from filmed footage into composited content. Accountable for meeting productivity and quota targets.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Able to composite multiple types of shots from simple to moderately difficult. In-depth knowledge of relevant software including Nuke. Most desired 2 year diploma or 1 year certificate however minimal requirement of 2-3\u0026amp;nbsp;years of relevant experience may be accepted.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Associate position is $26.44 to $36.32 and for an Intermediate position is $37.50 - $53.80. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Associate position is $25.96 to $34.62/hr and for an Intermediate position is $36.06 - $50.48/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028286003,"name":"Compositing ","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7726788003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":5761276003,"location":{"name":"Montréal, Quebec, Canada"},"metadata":null,"id":7726788003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"768","title":"Coordonnateur(trice) de production, intermédiaire/ Production Coordinator, Intermediate ","company_name":"Sony Pictures Imageworks","first_published":"2026-05-19T16:02:26-04:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc. sont situés sur le territoire traditionnel non cédé des Premières Nations Kanien’keha:ka (Mohawk). Nous nous engageons à respecter les terres ancestrales et à travailler avec les communautés en vue de la réconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc. est un studio d\u0026#39;effets visuels et d\u0026#39;animation primé aux Oscars® qui possède des bureaux à Vancouver (Canada), Montréal (Canada) et Los Angeles (États-Unis).\u0026amp;nbsp; Les Films Sony Imageworks Québec Inc. sont réputés pour leurs effets visuels photoréalistes, leurs animations dynamiques de créatures et de personnages, ainsi que leurs longs métrages entièrement réalisés en images de synthèse.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;700, rue Saint-Hubert, bureau 400, Montréal (QC) H2Y 0C1\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;\u0026lt;strong\u0026gt;À temps plein, pour un projet\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Langue dans l’environnement de travail - Excellentes compétences en français et en anglais pour traiter de tous les aspects globaux de l\u0026#39;entreprise.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Avantages sociaux selon la politique de l’entreprise : soins de santé, remboursement des frais de scolarité, REER, congés maladie et vacances, augmentations salariales applicables.\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec sont à la recherche d’un(e) Coordonnateur(trice) de production intermédiaire pour se joindre à l\u0026#39;équipe de production !\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Résumé du poste\u0026lt;/strong\u0026gt;\u0026lt;strong\u0026gt;:\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Le/la coordinateur(trice) de production intermédiaire relève directement du/de la directeur(trice) du département de production. Iel assiste les APM, DPM et producteurs(trices) en coordonnant une équipe d\u0026#39;artistes travaillant sur un projet dans un ou deux départements. Le/la candidat(e) idéal(e) doit avoir une expérience de la coordination dans la production de longs métrages avec effets spéciaux, d\u0026#39;animations en images de synthèse et/ou de jeux vidéo, et posséder de bonnes compétences en gestion du personnel et en gestion personnelle. Une expérience minimale de 2 ans dans la production de longs métrages avec effets spéciaux, de longs métrages d\u0026#39;animation en images de synthèse ou de jeux vidéo est requise.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Ce que vous ferez :\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les tâches suivantes donnent un aperçu général des types d\u0026#39;activités que le/la titulaire du poste sera amené(e) à exercer au quotidien. Cette liste n\u0026#39;est pas exhaustive, car la nature de notre activité exige de tous nos employé(e)s qu\u0026#39;iels fassent preuve de flexibilité, de motivation et de créativité lorsqu\u0026#39;ils sont confrontés à des défis :\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Préparation de listes de lecture pour les réunions et les tournées de l\u0026#39;équipe.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Configuration du calendrier de l\u0026#39;équipe pour les réunions régulières (Google).\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Suivi des données de tournage et saisie dans la base de données de suivi/gestion des ressources (Shotgrid).\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Prise de notes lors des réunions et des tournées de l\u0026#39;équipe.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Possibilité de communiquer avec les client(e)s dans le cadre d\u0026#39;évaluations et d\u0026#39;e-mails.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communication des commentaires du/de la superviseur(seuse)/client(e) issus des quotidiens de tournage/évaluations de tournage aux artistes (une bonne maîtrise de l\u0026#39;analyse technique des tournages est un plus).\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Assurer la liaison entre les artistes, les chef(fe)s d\u0026#39;équipe et les superviseurs(seuses)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Répondre aux besoins des artistes/superviseurs(seuses) (postes de travail, tablettes, logiciels, repas, etc.)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communiquer aux services les retours et les notes concernant les autres services.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Suivre l\u0026#39;inventaire et gérer le flux de travail pour respecter les délais et les quotas des artistes\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Résoudre les problèmes avec les superviseurs(seuses)/chef(fe)s d\u0026#39;équipe et l\u0026#39;APM afin de s\u0026#39;assurer que les artistes respectent les délais et les quotas\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborer avec les superviseurs(seuses)/chef(fe)s d\u0026#39;équipe et l\u0026#39;APM pour évaluer les compétences des artistes en vue de l\u0026#39;attribution des plans\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Résolution dynamique des problèmes et escalade en temps opportun de tout objectif potentiel non atteint\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Encadrement des membres plus juniors de l\u0026#39;équipe de production\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Motivation de votre équipe et maintien d\u0026#39;un moral élevé (idées créatives pour ajouter de la joie à la journée !)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Connaissance de toutes les heures travaillées au sein de l\u0026#39;équipe afin de surveiller le bien-être et le niveau d\u0026#39;énergie\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Aide à la demande d\u0026#39;heures supplémentaires pour les artistes, en s\u0026#39;assurant que les heures demandées sont appropriées\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Ce que nous recherchons :\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Avoir au moins 1 an d\u0026#39;expérience en tant que coordinateur(trice) de production dans le domaine des effets spéciaux pour longs métrages, de l\u0026#39;animation 3D pour longs métrages ou de la production de jeux vidéo.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Compétences techniques et opérationnelles :\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Avoir une solide compréhension du flux de travail front-end/back-end pour la production numérique, en particulier pour les équipes chargées des ressources, de la mise en page, de l\u0026#39;animation, des effets spéciaux, des effets visuels et/ou de l\u0026#39;éclairage/composition.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Avoir une solide compréhension de la production d\u0026#39;effets spéciaux et d\u0026#39;images de synthèse ou de la planification de jeux vidéo.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Avoir une solide compréhension de Shotgrid.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Être capable d\u0026#39;orienter les artistes vers les personnes compétentes pour répondre à leurs questions relatives aux problèmes de licence matérielle et logicielle.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Suivre le travail de tournage et le travail dans les délais impartis et les objectifs de quota, avec un minimum d\u0026#39;assistance.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Planifier de manière proactive les missions de l\u0026#39;équipe et signaler les problèmes potentiels liés à l\u0026#39;inventaire et à la livraison.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Être disposé(e) à apprendre et à maîtriser tous les logiciels de planification et de suivi d\u0026#39;Imageworks.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Acquérir les ressources et les éléments nécessaires pour mener à bien la production des plans au sein de l\u0026#39;équipe qui vous est assignée.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Résoudre les problèmes liés à l\u0026#39;inventaire.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Être capable de mettre en place de manière autonome des salles de travail ou de révision, et savoir qui contacter en cas de problèmes techniques. En cas de travail à distance, connaître le processus de connexion à distance.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Compétences relationnelles et d\u0026#39;autogestion :\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Être capable d\u0026#39;effectuer plusieurs tâches à la fois et de travailler dans un environnement dynamique.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Être proactif(ve), motivé(e) et être le moteur de votre équipe !\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Fournir un soutien direct aux équipes d\u0026#39;artistes.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communiquer avec les équipes créatives tout en tenant la production informée.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Selon l\u0026#39;équipe, vous devrez peut-être interagir régulièrement avec le/la client(e). Les interactions avec le/la client(e) doivent être professionnelles et opportunes. Les interactions avec le/la client(e) comprennent, sans s\u0026#39;y limiter : les révisions, les communications par courrier électronique et les notes.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Résolution de problèmes et planification stratégique.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Sang-froid face à des délais difficiles.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Être curieux(se) et faire preuve d\u0026#39;initiative pour en savoir plus.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Être disposé(e) à aider et à soutenir les autres pendant les périodes d\u0026#39;absence.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Être capable de mettre en œuvre des compétences efficaces en matière de résolution de conflits afin d\u0026#39;assurer l\u0026#39;harmonie au sein du projet et de votre équipe.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Exceller dans le travail en équipe, notamment en matière de communication, de renforcement du moral et de collaboration efficace pour atteindre un objectif commun.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;Les avantages sociaux sont conformes à la politique de l’entreprise et comprennent les soins de santé, le remboursement des frais de scolarité, les REER, les congés maladie et les vacances, ainsi que les augmentations salariales praticables. Le salaire de base réel offert dépendra de divers facteurs, y compris, sans s’y limiter, aux qualifications du candidat ou de la candidate pour le poste, aux années d’expérience pertinente, au niveau de scolarité atteint, aux certifications ou autres permis professionnels détenus et, le cas échéant, à l’emplacement du poste.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Nous valorisons les perspectives uniques et souhaitons que des talents diversifiés et distincts travaillent avec nous.\u0026amp;nbsp; Nous encourageons les candidats de toutes identités à postuler.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment souscrit au principe de l’égalité d’accès à l’emploi. Nous évaluons les candidats qualifiés sans égard à la race, à la couleur, à la religion, au sexe, à l’origine nationale, au handicap, à l’âge, à l’orientation sexuelle, à l’identité de genre ou à d’autres caractéristiques protégées.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc. is located on unceded and traditional territories of the Kanien\u0026#39;keha:ka (Mohawk) people.\u0026amp;nbsp;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Imageworks is an Academy Award®-winning visual effects and animation studio with offices in Vancouver (CAN), Montreal (CAN), and Los Angeles (USA). Sony Pictures Imageworks is known for photoreal live-action visual effects, dynamic creature and character animation and full-CG features.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;_________\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;700 Rue Saint-Hubert, Suite 400, Montreal QC HY2 0C1\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - Excellent communication skills in both French and English to deal with global aspects of business\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc. is seeking an Intermediate Production Coordinator to join our team in our Montreal location!\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Summary\u0026lt;/strong\u0026gt;\u0026lt;strong\u0026gt;:\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The Intermediate Production Coordinator reports directly to the Production Department Manager. The role supports APM(s)/DPM(s)/Producer(s) by coordinating a team of artists on a show in one, possibly two departments. The ideal candidate must have coordinating experience in VFX Feature Film, CG Animation, and/or Game production, with good people and self management skills. A minimum of 2 years experience working in VFX Feature Film, CG animation Feature Film, or Game production is required.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;strong\u0026gt;What you\u0026#39;ll be doing:\u0026lt;/strong\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;p\u0026gt;The following tasks provide a general overview of the types of activity the role holder will be expected to engage in on a day-to-day basis. The tasks are not intended to be an exhaustive list of responsibilities as the nature of our business requires all employees to be flexible, self-motivated and to think creatively when presented with challenges:\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Preparing playlists for team touchbases and rounds\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Setting team calendar for regular meeting cadences (Google)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Tracking shot data and reporting into tracking/asset management database (Shotgrid)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Note taking in team touchbases and rounds\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Potential for client communication in reviews and emails.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communicating Supervisor/Client comments from show dailies/shot reviews to artists (having a good command of technical shot analysis is a bonus)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Liaising between artists, leads and supervisors\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Facilitating artist/supervisor needs (workstations, tablets, software, meals, etc)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Cross departmental communication of kickbacks and notes affecting other departments.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Tracking inventory and driving workflow to hit artist bid days and quota\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Problem solving with team supervisors/lead and APM to ensure artists are hitting bid days and quota\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Partnering with supervisors/leads and APM in evaluating artist abilities for shot assignments\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Dynamic problem solving and timely escalation of any potential missed targets\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Mentor more junior Production team members\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Motivating your team and ensuring morale is high (creative ideas for adding fun into the day!)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Being aware of all hours worked within the team to monitor wellbeing and energy levels\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Assisting to request Artist overtime, ensuring requested hours are appropriate\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What we need to see:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Have at least 1 year as a Production Coordinator in VFX Feature Film, CG animation Feature Film, or Game production.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Technical and Operational Skills:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Have a solid understanding of the frontend/backend workflow for digital production, specific to Assets, Layout, Animation, CFX, FX, \u0026amp;amp;/or Lighting/Comp teams\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Have a solid understanding of production VFX and CG or Game scheduling\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Have a solid understanding of Shotgrid\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be able to navigate who to speak to for artist queries relating to hardware and software license issues\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Tracking of shot work and work within bid days and quota targets, with minimal support.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proactively schedule team assignments and flag potential inventory and delivery challenges\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Willingness to learn and master all imageworks scheduling \u0026amp;amp; tracking software\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Acquiring resources \u0026amp;amp; elements required to complete shot production within your assigned team\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Diffusing inventory challenges\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to set up sweatbox or review rooms independently, and know who to contact in case of technical issues. If remote, know the process for remote connection.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;People and Self-Management Skills:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Have the ability to multitask and work in a fast paced environment\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be proactive, self-motivated, and the driver for your team!\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Providing direct support to artist teams\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communicating with Creative teams while keeping Production informed\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Depending on the team, you may be required to interact with the client regularly. Client interactions must be professional and timely. Interactions with the client are included but not limited to: reviews, email communication, and notes.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Problem solving and strategic planning.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Composure under challenging deadlines\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be curious and show initiative in wanting to learn more\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Willingness to help out and support others during periods of absence\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be able to exercise effective conflict resolution skills to ensure harmony across the project and within your team\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Excel in working as a member of a team specifically in regards to communication, morale building and effective collaboration to reach a shared goal\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028237003,"name":"Production Management","child_ids":[4028238003],"parent_id":4022773003}],"offices":[{"id":4020092003,"name":"Montréal, QC","location":"Montréal, Quebec, Canada","child_ids":[],"parent_id":4014734003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7695117003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":5748430003,"location":{"name":"Quincy, Washington, United States"},"metadata":null,"id":7695117003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"761","title":"Data Center IT Trainee ","company_name":"Sony Pictures Imageworks","first_published":"2026-04-13T19:09:14-04:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Quincy, WA, USA\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Project based, Full Time\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Language in work environment - English\u0026lt;/p\u0026gt;\n\u0026lt;h4\u0026gt;Sony Pictures Imageworks is seeking a Data Center Engineer!\u0026lt;/h4\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Indigenous Land Acknowledgement\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Job Summary\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;As a Data Center IT Trainee, you will be given the opportunity to gain hands-on experience and get a better understanding of data center operations, infrastructure maintenance, and the latest industry technologies. You will also be assigned to certain projects or other initiatives as time permits.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Education, Qualifications \u0026amp;amp; Experience\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Formal Education\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Bachelor’s degree, with a preference for Computer Science, Engineering or other technical degree, or currently participating in such a program.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;Professional Certifications\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;CompTIA would be desirable\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Primary areas of responsibility will include:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Systems Installation and Removal.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Follows agreed procedures to perform simple installations, replace consumable items and check the correct working of installations.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Documents and reports on work done.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Assists with specified maintenance procedures.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Installs and tests new versions of system software such as operating systems.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contributes to preparation of software implementation procedures with fall back contingency plans.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contributes, under supervision, to routine infrastructure operations.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Gains understanding of infrastructure components and services by following the activities of experienced colleagues.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Performs simple security administration tasks. Maintains relevant records and documentation.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Assists in the investigation and resolution of network problems.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Experience:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Experience working in a customer service role\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience in customer service techniques\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Basic understanding of personal computer and/or MacBook hardware and software\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Other:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;You possess a detail-oriented mindset with the ability to execute repetitive tasks efficiently.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You possess a proactive mindset with the ability to plan and complete tasks with minimal direction.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You possess excellent written and spoken technical English.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You are a true team player with strong communication and interpersonal skills.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You are result-oriented with a history of consistently meeting deadlines.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Location and Work Model\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;This is an On-site role in our Quincy, WA datacenter\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;The anticipated base hourly rate for this position is $25.00/hr\u0026amp;nbsp;USD. This role may also qualify for annual incentive and/or comprehensive benefits per company policy: including healthcare, 401(k), sick and vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, color, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;\n\u0026lt;h4\u0026gt;\u0026amp;nbsp;\u0026lt;/h4\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;\u0026lt;/p\u0026gt;","departments":[{"id":4028247003,"name":"Systems","child_ids":[4028248003,4028250003,4028249003,4028251003],"parent_id":null}],"offices":[{"id":4020095003,"name":"Quincy, WA","location":"Quincy, Washington, United States","child_ids":[],"parent_id":4020093003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7691215003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":5746924003,"location":{"name":"Montréal, Quebec, Canada"},"metadata":null,"id":7691215003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"756","title":" Développeur(euse) logiciel senior – d’applications  // Senior Software Engineer  –Application ","company_name":"Sony Pictures Imageworks","first_published":"2026-04-06T14:50:40-04:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc. est situé sur le territoire traditionnel non cédé du peuple Kanien’keha:ka (Mohawk). Nous nous engageons à respecter ces terres ancestrales et à collaborer avec les communautés dans un esprit de réconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;700, rue Saint-Hubert, bureau 400, Montréal (QC) H2Y 0C1\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Excellentes compétences de communication en français et en anglais pour exécuter certaines tâches liées au poste, notamment pour collaborer avec des équipes, fournisseurs ou partenaires situés à l’extérieur du Québec.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Avantages sociaux selon la politique de l\u0026#39;entreprise : soins de santé, remboursement des frais de scolarité, REER, congés de maladie et de vacances, augmentations standard (le cas échéant).\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Résumé du poste\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;À titre de développeur ou développeuse logiciel senior au sein de l’équipe APPS, vous jouerez un rôle de leadership dans le développement d’outils destinés aux artistes, contribuant à soutenir les équipes créatives et de production chez Sony Imageworks. Votre expertise en développement logiciel vous permettra de piloter des projets complexes, tout en encadrant et en accompagnant des développeurs intermédiaires et juniors.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Vous serez responsable de livrer des solutions logicielles de haute qualité, de gérer les risques associés aux projets d’envergure et de collaborer avec des équipes techniques et créatives afin d’assurer le succès de nos outils et systèmes.\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Responsabilités\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Prendre en charge des projets logiciels complexes et de grande envergure, en assurant leur livraison dans les délais, selon la portée définie et avec des standards de qualité élevés\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Encadrer et accompagner les développeurs intermédiaires et juniors en leur offrant soutien et rétroaction pour favoriser leur développement\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Participer à la conception et au développement d’outils destinés aux artistes, tels que des outils de lecture (playback), des navigateurs d’actifs (asset browsers) et des plugiciels (plugins)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Rédiger du code propre, efficace et évolutif, en respectant les meilleures pratiques\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Identifier les risques initiaux des projets et définir des stratégies d’atténuation afin d’assurer leur réussite\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Diriger et participer aux revues de code pour les membres moins expérimentés de l’équipe\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Diagnostiquer et résoudre des problèmes techniques critiques ayant un impact sur le pipeline de production\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborer avec les membres seniors de l’équipe pour définir l’architecture et les modèles de conception des nouveaux projets\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Intégrer des applications avec des outils et systèmes propriétaires et tiers\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contribuer au développement d’interfaces UI/UX intuitives pour les outils et plugiciels destinés aux artistes\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Analyser des problèmes complexes et développer des solutions durables qui s’attaquent aux causes fondamentales\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Rechercher de manière proactive des solutions techniques et demeurer à jour quant aux tendances et technologies de l’industrie\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contribuer à l’orientation stratégique de l’équipe et de ses projets\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Maintenir une documentation claire du code et des processus techniques afin de faciliter le partage des connaissances\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communiquer efficacement avec des parties prenantes techniques et non techniques, en assurant l’alignement avec les objectifs des projets\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Favoriser un environnement de travail collaboratif et positif\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Profil recherché\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Baccalauréat en informatique, en génie informatique ou expérience équivalente\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Minimum de quatre (4) ans d’expérience en développement logiciel, idéalement dans un environnement de production\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expertise dans le développement d’outils et de plugiciels soutenant les flux de travail des artistes et les équipes créatives\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Excellente maîtrise de Python, avec expérience dans un environnement UNIX/Linux\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Bonne compréhension des principes UI/UX, notamment avec Qt/PyQt\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Capacité à encadrer et à accompagner des membres juniors, incluant une expérience en revue de code et en leadership technique\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Excellentes compétences en résolution de problèmes, avec capacité à analyser des situations complexes et proposer des solutions évolutives\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expérience démontrée d’intégration avec des DCC tiers tels que Maya, Nuke, Houdini et Katana\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Excellentes compétences en communication et capacité à collaborer efficacement avec des équipes techniques et créatives\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Approche stratégique de la résolution de problèmes : identification des causes profondes et mise en place de solutions durables\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Connaissance des systèmes de gestion de versions tels que Git et de projets open source comme OTIO et OCIO\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Solides connaissances en C/C++ et OpenGL\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;Les avantages sociaux sont conformes à la politique de l’entreprise : soins de santé, remboursement des frais de scolarité, REER, congés de maladie et de vacances, augmentations standard le cas échéant. Le salaire de base offert dépendra de divers facteurs, y compris, sans s’y limiter, les qualifications, l’expérience pertinente, le niveau d’éducation, les certifications ou licences professionnels, et, le cas échéant, l’emplacement du poste.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Nous valorisons les perspectives uniques et souhaitons collaborer avec des talents diversifiés et distincts.\u0026amp;nbsp; Nous encourageons les candidatures de toutes identités à postuler.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment est un employeur offrant l’égalité des chances. Nous évaluons les candidatures sans égard à la race, la couleur, la religion, le sexe, l’origine nationale, le handicap, l’âge, l’orientation sexuelle, l’identité de genre ou toute autre caractéristique protégée.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;____________________________________________________________________________________\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;[ENGLISH VERSION BELOW]\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Quebec is located on the traditional unceded territory of the Kanien\u0026#39;keha:ka (Mohawk) people. We are committed to respecting traditional lands and working with communities toward reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;700, rue Saint-Hubert, bureau 400, Montréal (QC) H2Y 0C1\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Excellent communication skills in French and English are required to perform certain job-related tasks, particularly when collaborating with teams, vendors, or partners located outside Québec.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Company policy benefits: healthcare, tuition reimbursement, RRSP, sick and vacation days, standard increases (if applicable).\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Job Description\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;As a senior software engineer on the APPS team, you will take on a leadership role in the development of artist-facing tools that enhance the creative and production teams at Sony Imageworks. Your expertise in software development will drive complex projects, as well as guide and mentor intermediate and associate engineers. You will be responsible for delivering high-quality software solutions, managing risks in large projects, and collaborating with both technical and creative teams to ensure the success of our tools and systems.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What You’ll Do\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Take ownership of large, complex software projects, ensuring they are delivered on time, within scope, and with high-quality standards.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Mentor and guide intermediate and associate engineers, providing support and feedback to help them grow.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Participate in the design and implementation of artist-facing tools, such as playback review tools, asset browsers, and plugins.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Write clean, efficient, and scalable code while adhering to best practices.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Define initial risks and mitigation strategies for large projects and ensure their successful execution.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Lead and participate in code reviews for less experienced team members.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Troubleshoot and resolve critical technical issues that impact the production pipeline.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborate with senior team members to define architecture and design patterns for new projects.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Integrate applications with proprietary and third-party tools and systems.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Drive the development of intuitive UI/UX for artist-facing tools and plugins.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Analyze complex problems and develop long-term solutions that address root causes.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proactively research and solve technical challenges, staying up-to-date with the latest industry trends and technologies.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contribute to the strategic direction of the team and its projects.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Maintain clear documentation for code and technical processes to facilitate knowledge sharing.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communicate effectively with both technical and non-technical stakeholders, ensuring alignment with project goals.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Foster a collaborative and positive team environment.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What You Bring\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;A bachelor’s degree in computer science, computer engineering, or equivalent experience.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;A minimum of four years of experience in software development, with a focus on developing applications in a production environment.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expertise in developing plugins and tools for artist workflows and supporting creative teams.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proficiency in Python programming, with experience in a UNIX/Linux environment.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong understanding of UI/UX principles, particularly with Qt/PyQt.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to mentor and guide junior team members, with experience in code reviews and technical leadership.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong problem-solving skills, with the ability to analyze complex issues and propose scalable solutions.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proven experience in integrating software with third-party DCCs such as Maya, Nuke, Houdini, and Katana.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong communication skills, with the ability to collaborate effectively with both creative and technical teams.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;A strategic approach to problem-solving: identifying root causes and implementing long-term solutions.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with version control systems such as Git and open-source projects like OTIO and OCIO.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong knowledge of C/C++ and OpenGL.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;","departments":[{"id":4028239003,"name":"Development","child_ids":[4028241003,4028240003,4028242003,4028245003,4028243003,4028244003,4028246003],"parent_id":null}],"offices":[{"id":4020092003,"name":"Montréal, QC","location":"Montréal, Quebec, Canada","child_ids":[],"parent_id":4014734003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7619090003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243555003,"location":{"name":"Montréal, Quebec, Canada"},"metadata":null,"id":7619090003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"P010","title":"Directeur(trice) technique de pipeline – niveau expérimenté / Experienced Pipeline TD","company_name":"Sony Pictures Imageworks","first_published":"2026-02-04T16:03:03-05:00","language":"fr","application_deadline":null,"content":"\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec\u0026amp;nbsp;Inc. est située sur les territoires non cédés et traditionnels du peuple Kanien’keha\u0026amp;nbsp;: ka (Mohawk).\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;700, rue Saint-Hubert, bureau 400, Montréal QC HY2 0C1\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Projet, temps plein\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Langue dans l’environnement de travail – Excellentes aptitudes à la communication en français et en anglais pour traiter les aspects mondiaux des affaires.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Avantages sociaux selon la politique de l’entreprise : soins de santé, remboursement des frais de scolarité, REER, congés de maladie et de vacances, augmentations salariales normales, le cas échéant\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Résumé du poste :​\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc. est à la recherche\u0026amp;nbsp;d’un(e) \u0026lt;strong\u0026gt;Directeur(trice) technique de pipeline – Niveau expérimenté !\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Concevoir, développer et optimiser tous les aspects techniques de la chaîne de production en animation, incluant la mise en place et le soutien des procédures et des outils nécessaires au maintien d’un pipeline fluide et performant. Assurer le développement et le soutien des processus liés au rigging de personnages, à l’animation de personnages, à la simulation, aux accessoires, au layout (mise en place des plans) et aux caméras, ainsi que l’intégration des plates (plaques), les conversions de géométrie, la gestion générale des éléments techniques des plans et le respect des processus d’approbation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Gérer les dépendances complexes des scènes entre plusieurs départements. Une connaissance des processus de publication automatisée, de la validation des données et des techniques d’organisation efficace des scènes constitue un atout important.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Assumer la responsabilité du respect des échéanciers et des dates de livraison du projet. Interagir avec la production, les superviseurs et les membres de l’équipe afin de résoudre des problèmes et de partager l’information liée au projet et aux tâches assignées. Être en mesure d’interpréter et d’assurer le suivi des travaux en cours, des dailies, des réunions d’information, des notes et des commentaires.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Être en mesure de travailler efficacement en équipe ou de façon autonome afin de déterminer diverses solutions liées à la chaîne de production.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications :\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Solides connaissances en\u0026lt;strong\u0026gt;\u0026amp;nbsp;programmation\u0026lt;/strong\u0026gt; avec\u0026lt;strong\u0026gt; Maya et Python\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expérience en développement d’interfaces utilisateur avec\u0026amp;nbsp;\u0026lt;strong\u0026gt;PyQt/PySide\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Connaissance du système d’exploitation\u0026amp;nbsp;\u0026lt;strong\u0026gt;Linux\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Compréhension d’un système de\u0026amp;nbsp;\u0026lt;strong\u0026gt;contrôle de version Git\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;​La connaissance de\u0026amp;nbsp;\u0026lt;strong\u0026gt;Katana, Unreal, Houdini\u0026lt;/strong\u0026gt;\u0026amp;nbsp;et/ou\u0026amp;nbsp;\u0026lt;strong\u0026gt;USD\u0026lt;/strong\u0026gt;\u0026amp;nbsp;est un atout.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Diplôme de deux (2) ans ou certificat d’un (1) an \u0026lt;/strong\u0026gt;dans un domaine pertinent; une \u0026lt;strong\u0026gt;expérience pertinente minimale de 2 à 3 ans d\u0026lt;/strong\u0026gt;’pourra être considérée en équivalence.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expérience de travail sur\u0026amp;nbsp;\u0026lt;strong\u0026gt;des productions d’images de synthèse (CG) et d’effets visuels (VFX)\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Maîtrise des principes de \u0026lt;strong\u0026gt;gestion des couleurs\u0026lt;/strong\u0026gt;, notamment \u0026lt;strong\u0026gt;OpenColorIO\u0026lt;/strong\u0026gt; et \u0026lt;strong\u0026gt;ImageColorIO\u0026lt;/strong\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications supplémentaires :\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Unreal Engine :\u0026amp;nbsp;\u0026lt;/strong\u0026gt;Compréhension de la gestion des scènes dans Unreal, des opérations liées au séquenceur et de l’échange de données entre les logiciels DCC (Maya/Unreal), ainsi qu’expérience en soutien aux flux de travail de visualisation dans Unreal. La connaissance des intégrations fondées sur l’USD et de la programmation en Blueprint dans les environnements Unreal constitue un atout important.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Connaissance du language C++.\u0026lt;/strong\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;Veuillez noter que vous devez être en mesure de fournir une bande démo qui illustre votre expérience artistique et technique pertinente et qui tient également compte des nuances propres à ce poste.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Nous valorisons les perspectives uniques et souhaitons attirer des talents diversifiés et originaux pour qu’ils travaillent avec nous. Nous encourageons les candidats de toutes origines à postuler.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment est un employeur qui souscrit au principe de l’égalité d’accès à l’emploi. Nous évaluons les candidats qualifiés sans égard à la race, la couleur, la religion, le sexe, l’origine nationale, le handicap, l’âge, l’orientation sexuelle, l’identité de genre ou toute autre caractéristique protégée.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc. is located on unceded and traditional territories of the Kanien’keha:ka (Mohawk) people.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;700 Rue Saint-Hubert, Suite 400, Montreal QC HY2 0C1\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Project based, Full Time\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Language in work environment - Excellent communication skills in both French and English to deal with global aspects of business.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP’s, Sick and Vacation leave, standard increases as applicable\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Job Description:\u0026lt;/strong\u0026gt;\u0026lt;strong\u0026gt;\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;Sony Pictures Imageworks Montreal is seeking \u0026lt;strong\u0026gt;Experienced Pipeline TDs!\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Creates, develops, and refines all technical aspects of the animation production pipeline. This entails developing and supporting procedures and tools to allow for a streamlined and efficient pipeline consisting of character rigging, character animation, simulation, props, layout, cameras, plates, geometry conversions, general shot asset management and approval processes.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Managing complex scene dependencies across multiple departments. Familiarity with automated publishing, data validation, and efficient scene organization techniques is highly desirable.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The candidate is accountable for meeting schedules and show deadlines. Interacts with production, supervisors, and team/peers in order to problem-solve and share information related to show/assigned tasks. Must be able to decipher as well as follow through on work in progress, dailies, briefings/notes, and feedback.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Successful candidates should be able to work efficiently as part of a team or independently to determine various pipeline solutions.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Strong knowledge of \u0026lt;strong\u0026gt;Maya\u0026lt;/strong\u0026gt; and \u0026lt;strong\u0026gt;Python programming\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience creating user interfaces with \u0026lt;strong\u0026gt;PyQt/PySide\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Knowledge of the \u0026lt;strong\u0026gt;Linux operating system\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Understanding of the \u0026lt;strong\u0026gt;git version control system\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with \u0026lt;strong\u0026gt;Katana, Unreal, Houdini,\u0026lt;/strong\u0026gt; and/or \u0026lt;strong\u0026gt;USD\u0026lt;/strong\u0026gt; is a plus.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Most desired: \u0026lt;strong\u0026gt;2-year diploma or 1-year certificate\u0026lt;/strong\u0026gt;, however a \u0026lt;strong\u0026gt;minimum of 2–3 years of relevant experience\u0026lt;/strong\u0026gt; may be accepted.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience working on \u0026lt;strong\u0026gt;CG and VFX productions\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with \u0026lt;strong\u0026gt;Colour management\u0026lt;/strong\u0026gt; such as \u0026lt;strong\u0026gt;OpenColorIO\u0026lt;/strong\u0026gt; and \u0026lt;strong\u0026gt;ImageColorIO\u0026lt;/strong\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Extra Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Unreal Engine:\u0026lt;/strong\u0026gt;\u0026lt;strong\u0026gt;\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;Understanding of Unreal scene management, sequencer-based operations, data exchange between DCCs (Maya/Unreal), and experience supporting visualization workflows within Unreal. Knowledge of USD-based integration, Blueprint scripting within Unreal environments is a strong plus.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Knowledge with C++.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028275003,"name":"Pipeline","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/5357980003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243525003,"location":{"name":"Montréal, Quebec, Canada"},"metadata":null,"id":5357980003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"P007","title":"Éclairagiste d’expérience - Experienced Lighter - Montreal","company_name":"Sony Pictures Imageworks","first_published":"2022-10-17T19:05:04-04:00","language":"fr","application_deadline":null,"content":"\u0026lt;h4\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks est situé sur le territoire traditionnel non cédé des Premières Nations Kanien’keha:ka (Mohawk).\u0026amp;nbsp; Nous nous engageons à respecter les terres ancestrales et à travailler avec les communautés en vue de la réconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/strong\u0026gt;\u0026lt;strong\u0026gt;\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;h4 class=\u0026quot;gmail_default\u0026quot;\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;700 Rue Saint-Hubert, Suite 400,\u0026amp;nbsp;Montreal QC HY2 0C1\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Offre dans le cadre d’un projet précis, Temps Plein\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;Excellentes compétences de communication en français et en anglais. Certains outils utilisés pour l’éclairage (ex. :\u0026amp;nbsp; Unreal Engine) sont principalement disponibles en anglais.\u0026amp;nbsp; L’artiste d’éclairage doit collaborer avec des départements tels que le compositing, les FX, l’animation et le layout, dont plusieurs membres proviennent de pays anglophones. Une compréhension de l’anglais est essentielle pour assurer la cohérence visuelle, le respect des standards techniques et la fluidité des échanges.\u0026lt;/span\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Avantages sociaux selon la politique de l\u0026#39;entreprise : incluant des soins de santé, le ‎remboursement des frais de scolarité, REER, des congés de maladie et des vacances, ‎hausses salariales standard, le cas échéant.‎\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Description de l’emploi :\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;Conçoit et met en œuvre l\u0026#39;éclairage des personnages et des environnements pour ‎les plans assignés qui respectent et améliorent la direction artistique donnée pour une ‎production. Capable d\u0026#39;éclairer plusieurs types de scènes, de simples à moyennement ‎difficiles. Expérience en «\u0026amp;nbsp;compositing\u0026amp;nbsp;» requise. S\u0026#39;assure que les plans assignés ‎s\u0026#39;inscrivent dans la continuité de la séquence. Élabore des solutions et des techniques ‎qui répondent à la direction artistique/technique. Possède une vision claire de la façon ‎dont l\u0026#39;art et la technologie doivent fonctionner. Responsable de l\u0026#39;atteinte des objectifs ‎d\u0026#39;efficacité et de quotas. Interagit avec les superviseurs/les pairs pour échanger des ‎informations relatives à la production ou aux séquences.‎\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Exigences :\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;La connaissance de Katana, Maya, Linux, UNIX et la capacité d\u0026#39;écrire des scripts dans les ‎langages pertinents, incluant MEL, Perl et Python sont hautement souhaités. Connaissance de ‎l\u0026#39;ombrage Renderman, du rendu volumique direct et de l\u0026#39;expérience en lancement de rayons («\u0026amp;nbsp;ray tracing\u0026amp;nbsp;») est ‎préférable. La connaissance d\u0026#39;un logiciel de composition pertinent, y compris Nuke, est ‎souhaitée‎. Minimum requis de 3 ans et + d\u0026#39;expérience en production ou d\u0026#39;expérience dans le domaine du long métrage de préférence.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;Veuillez noter que vous devez être en mesure de fournir une bande démo illustrant ‎votre expérience artistique et technique pertinente, qui comprend également les ‎nuances pour ce rôle spécifique.‎\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;Nous apprécions les perspectives uniques, et nous voulons que des talents divers et ‎uniques travaillent avec nous. Nous encourageons les candidats de toutes les identités ‎à postuler.‎\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;‎*\u0026lt;/span\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Sony Pictures Entertainment est un employeur qui respecte l\u0026#39;égalité des ‎chances. Nous évaluons les candidats qualifiés sans tenir compte de la race, de la ‎couleur, de la religion, du sexe, de l\u0026#39;origine nationale, du handicap, de l\u0026#39;âge, de ‎l\u0026#39;orientation sexuelle, de l\u0026#39;identité sexuelle ou d\u0026#39;autres caractéristiques protégées.‎\u0026lt;/span\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks is located on the unceded traditional territory of the Kanien’keha:ka (Mohawk) people. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Quebec Inc.\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;div class=\u0026quot;gmail_default\u0026quot;\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;700 Rue Saint-Hubert, Suite 400,\u0026amp;nbsp;Montreal QC HY2 0C1\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/div\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;Excellent communication skills in French and English. Some tools used for lighting (e.g., Unreal Engine) are primarily available in English. The Lighting Artist must collaborate with departments such as compositing, FX, animation, and layout, many of whose members are based in English-speaking countries. A strong understanding of English is essential to ensure visual consistency, adherence to technical standards, and smooth communication.\u0026lt;/span\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Montreal is seeking Lighters!\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Job Description:\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;Designs and implements lighting of characters and environments for assigned shots that meet and improve the given art direction for a production. Able to light multiple types of scenes from simple to moderately difficult. Compositing experience required. Ensures that assigned shots fit the continuity of the sequence. Develops solutions and techniques that meet art/technical direction. Has a clear vision of how art/technology should function. Accountable for meeting efficiency and quota targets. Interacts with supervisors/peers to exchange information relevant to the show or sequences.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Requirements:\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;Knowledge of Katana, Maya, Linux, UNIX and scripting ability in relevant languages including MEL, Perl and Python highly desirable. Knowledge of Renderman shading, volume rendering and raytracing experience preferred. Knowledge of relevant compositing software including Nuke is preferred. Minimum requirement of 3+ years production experience or feature film experience preferred.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;","departments":[{"id":4028274003,"name":"Lighting","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/5357979003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243525003,"location":{"name":"Montréal, Quebec, Canada"},"metadata":null,"id":5357979003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"P007","title":"Éclairagiste / Lighter - Montreal","company_name":"Sony Pictures Imageworks","first_published":"2022-10-17T19:06:35-04:00","language":"fr","application_deadline":null,"content":"\u0026lt;h4\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;Les Films Sony Imageworks est situé sur le territoire traditionnel non cédé des Premières Nations Kanien’keha:ka (Mohawk).\u0026amp;nbsp; Nous nous engageons à respecter les terres ancestrales et à travailler avec les communautés en vue de la réconciliation.\u0026lt;/span\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;br\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;700 Rue Saint-Hubert, Suite 400,\u0026amp;nbsp;Montreal QC HY2 0C1\u0026lt;/span\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;Offre dans le cadre d’un projet précis, Temps Plein\u0026lt;/span\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;Excellentes compétences de communication en français et en anglais. Certains outils utilisés pour l’éclairage (ex. :\u0026amp;nbsp; Unreal Engine) sont principalement disponibles en anglais.\u0026amp;nbsp; L’artiste d’éclairage doit collaborer avec des départements tels que le compositing, les FX, l’animation et le layout, dont plusieurs membres proviennent de pays anglophones. Une compréhension de l’anglais est essentielle pour assurer la cohérence visuelle, le respect des standards techniques et la fluidité des échanges.\u0026lt;/span\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;Échelle salariale 30,21$ - 38,46$/heure CAD\u0026amp;nbsp;\u0026lt;/span\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;Avantages sociaux selon la politique de l\u0026#39;entreprise : comprend couverture soins de santé, le remboursement des frais de scolarité, REER, des congés de maladie et des vacances, hausses salariales standards, le cas échéant.\u0026lt;/span\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;Sony Imageworks Québec est à la recherche d’éclairagistes!\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Description de l’emploi :\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;Conçoit et met en œuvre l\u0026#39;éclairage des personnages et des environnements pour les plans assignés qui respectent et améliorent la direction artistique donnée pour une production. Capable d\u0026#39;éclairer plusieurs types de scènes, de simples à moyennement difficiles. Expérience en composition requise. S\u0026#39;assure que les plans assignés s\u0026#39;inscrivent dans la continuité de la séquence. Élabore des solutions et des techniques qui répondent à la direction artistique/technique. Possède une vision claire de la façon dont l\u0026#39;art et la technologie doivent fonctionner. Responsable de l\u0026#39;atteinte des objectifs d\u0026#39;efficacité et des quotas. Interagit avec les superviseurs/les pairs pour échanger des informations relatives à la production ou aux séquences.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Exigences :\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;La connaissance de Katana, Maya, Linux, UNIX et la capacité d\u0026#39;écrire des scripts dans les langages pertinents, incluant MEL, Perl et Python sont utiles. Connaissance de l\u0026#39;ombrage Renderman, du rendu volumique direct et de l\u0026#39;expérience en lancement de rayons («\u0026amp;nbsp;ray tracing\u0026amp;nbsp;») de préférence. La connaissance d\u0026#39;un logiciel de compositing pertinent, y compris Nuke, est souhaitée. Un diplôme de 2 ans ou un certificat d\u0026#39;un an est le plus souhaité, mais une expérience pertinente de minimalement 2 à 3 ans peut être acceptée.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;Veuillez noter que vous devez être en mesure de fournir une bande démo illustrant votre expérience artistique et technique pertinente, qui comprend également les nuances pour ce rôle précis.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;Nous apprécions les perspectives uniques, et nous voulons que des talents divers et uniques travaillent avec nous. Nous encourageons les candidats de toutes les identités à postuler.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;*Sony Pictures Entertainment est un employeur qui respecte l\u0026#39;égalité des chances. Nous évaluons les candidats qualifiés sans tenir compte de la race, de la couleur, de la religion, du sexe, de l\u0026#39;origine nationale, du handicap, de l\u0026#39;âge, de l\u0026#39;orientation sexuelle, de l\u0026#39;identité sexuelle ou d\u0026#39;autres caractéristiques protégées.\u0026lt;/span\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks is located on the unceded traditional territory of the Kanien’keha:ka (Mohawk) people. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Quebec Inc.\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;div class=\u0026quot;gmail_default\u0026quot;\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;700 Rue Saint-Hubert, Suite 400,\u0026amp;nbsp;Montreal QC HY2 0C1\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/div\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Excellent communication skills in French and English. Some tools used for lighting (e.g., Unreal Engine) are primarily available in English. The Lighting Artist must collaborate with departments such as compositing, FX, animation, and layout, many of whose members are based in English-speaking countries. A strong understanding of English is essential to ensure visual consistency, adherence to technical standards, and smooth communication.\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Wage range $30.21 - $38.46/hour CAD\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Montreal is seeking Lighters!\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Job Description:\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;Designs and implements lighting of characters and environments for assigned shots that meet and improve the given art direction for a production. Able to light multiple types of scenes from simple to moderately difficult. Compositing experience required. Ensures that assigned shots fit the continuity of the sequence. Develops solutions and techniques that meet art/technical direction. Has a clear vision of how art/technology should function. Accountable for meeting efficiency and quota targets. Interacts with supervisors/peers to exchange information relevant to the show or sequences.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Requirements:\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;Knowledge of Katana, Maya, Linux, UNIX and scripting ability in relevant languages including MEL, Perl and Python is helpful. Knowledge of Renderman shading, volume rendering and raytracing experience preferred. Knowledge of relevant compositing software including Nuke is preferred.Most desired 2 year diploma or 1 year certificate however minimal requirement of 2-3 years of relevant experience may be accepted.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400; font-size: 10pt;\u0026quot;\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;","departments":[{"id":4028274003,"name":"Lighting","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/6669063003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4654801003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":6669063003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"291","title":"Environment Artist","company_name":"Sony Pictures Imageworks","first_published":"2025-08-01T14:17:22-04:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The Environment Artist will be responsible for the design and creation of detailed large-scale full-CG and matte painted environments for live-action and animated features.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;You will use a flexible generalist approach to your work, but within the context of a mature pipeline with well-defined standards.\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Experience Required\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Ideally 4+ years experience making environments for high-end live-action vfx feature films and/or television series.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience on animated feature films or large-scale vfx pipeline preferred\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Skills Required\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Environment modelling\u0026lt;/li\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Natural Environments: landscapes, foliage, rocks \u0026amp;amp; debris, etc.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Urban Environments: background cities.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;li\u0026gt;Environment Texturing \u0026amp;amp; Lookdev\u0026lt;/li\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Procedural \u0026amp;amp; painted texturing\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Generating flow/deposition/erosion/arbitrary masks to modulate texturing/lookdev\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Basic lookdev setup\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;li\u0026gt;Environment dressing/layout\u0026lt;/li\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Scattering tools \u0026amp;amp; manual layout\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;li\u0026gt;Matte Painting\u0026lt;/li\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Painting/photo collage\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Multi-camera projections on geometry\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;li\u0026gt;Software\u0026lt;/li\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Essential:\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Photoshop, Nuke, Maya, Speedtree\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Houdini Landscape Tools, Terragen, WorldMachine, Vue or similar.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;li\u0026gt;Nice to have:\u0026lt;/li\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Mari, Substance Designer/Painter, Houdini, Katana/Arnold\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;The anticipated base salary for this position is $36.06 - $48.08/hr CAD. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;","departments":[{"id":4028282003,"name":"Matte Paint/Environments","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363701003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4238961003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363701003,"updated_at":"2026-05-28T17:19:47-04:00","requisition_id":"P002","title":"Experienced Animator","company_name":"Sony Pictures Imageworks","first_published":"2021-03-03T20:09:57-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Creates animated characters and objects that meet required direction. Artist must possess ability to animate both primary and secondary characters by utilizing traditional methods and computer graphics systems to create desired performance of digital characters within a shot. Emphasis should be placed on conveying emotion through a combination of body language and facial expressions/ dialog as required by each specific project. Accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interacts with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions. Able to animate multiple types of shots from simple to moderately difficult.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Possess a strong understanding of the principles of animation. Knowledge of applicable software packages including Maya required. Background or experience in fine art which shows a thorough understanding of physical motion, weight, balance and form highly desired. Knowledge of human and animal anatomy as well as life drawing skills are desirable. Minimum requirement of 3+ years production experience or feature film experience preferred.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Senior position is $45.34 to $58.51. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Senior position is $45.07 to $56.49/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028273003,"name":"Animation","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363708003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243502003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363708003,"updated_at":"2026-05-28T17:28:01-04:00","requisition_id":"P003","title":"Experienced Character FX Artist ","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:31:40-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Creates set-ups, models and animates assigned character external features such as hair, fur and cloth to meet art direction. Accountable for meeting productivity and quota targets. Able to create character simulations for multiple types of character features and may have in-depth skills in one area (e.g., hair or cloth). Participates in writing utility scripts and software code that streamlines the simulation development process. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interact with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;In depth knowledge of relevant software including Maya, Linux, UNIX and scripting ability in relevant languages including MEL, Perl and Python highly desirable. Minimum of 3+ years of progressively complex related experience.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Senior position is $45.34 to $65.10. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Senior position is $45.07 to $60.10/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028283003,"name":"CFX","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363719003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243508003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363719003,"updated_at":"2026-05-28T17:28:57-04:00","requisition_id":"P004","title":"Experienced Compositor ","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:31:42-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Combines layers of previously created materials (e.g., rendered animation, special effects, graphics, live action, static background plates) to create final images that meet art direction. Integrates foreground, mid-ground and background scenes to extend a set, scene, environment or effect and incorporates characters or digital objects into scenes. Creates seamless transition from filmed footage into composited content. Accountable for meeting productivity and quota targets.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Able to composite multiple types of shots from simple to moderately difficult. In-depth knowledge of relevant software including Nuke. Minimum of 3+ years of progressively complex experience in production or feature film preferred.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Senior position is $45.34 to $65.10. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Senior position is $45.07 to $63.10/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028286003,"name":"Compositing ","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363728003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243514003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363728003,"updated_at":"2026-05-28T17:24:38-04:00","requisition_id":"P005","title":"Experienced FX Artist","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:31:43-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Responsibilities\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Designs, creates and animates digital effects elements and methodology for computer generated FX animation. Typically creates elements, effects, pipelines, tools and techniques that reflect physical dynamics of natural phenomena (e.g., fire, smoke, water, bubbles, lava, dust, etc.) to create a believable world for the story. Accountable for meeting productivity and quota targets to ensure show/client deadlines are met. Artists must be able to develop solutions and techniques that meet art/ technical direction. Participate in dailies, rounds, team reviews of work in progress. Interact with production, supervisors and team/peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Ability to create multiple types of digital effects from simple to moderately difficult.\u0026amp;nbsp; Comprehensive knowledge of Houdini and techniques used to create stunning effects. General knowledge of vex, shading, lighting and rendering.\u0026amp;nbsp; Attention to detail and a strong eye of behavior and movement relating to physical simulation in computer graphics.\u0026amp;nbsp; Working knowledge of Linux based operating system.\u0026amp;nbsp; Have worked on feature films or equivalent experience and are comfortable working within an FX pipeline.\u0026amp;nbsp; Familiarity with Katana, Nuke and python a plus.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Senior position is $45.34 to $65.10. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Senior position is $45.07 to $66.11/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028284003,"name":"FX","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363736003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243521003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363736003,"updated_at":"2026-05-28T17:30:40-04:00","requisition_id":"P006","title":"Experienced Layout Artist","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:31:43-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Translates\u0026amp;nbsp;storyboards, sketches and verbal instructions into 3D sequence of shots. Determines camera composition, angles and movement. Establishes set and background geometry. Creates basic blocking for all characters, props,\u0026amp;nbsp;along with temp elements such as lighting, crowds and effects. Creates sequences of shots that convey the storyline, ensuring the vision of the Director and Layout Supervisor are resolved. May create rough pre-visualization models, environments\u0026amp;nbsp;and effects\u0026amp;nbsp;to facilitate animation. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interact with\u0026amp;nbsp;clients,\u0026amp;nbsp;production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot\u0026amp;nbsp;turnovers, dailies, briefings/ notes and feedback\u0026amp;nbsp;as well as provide innovative solutions, often\u0026amp;nbsp; with live-action sensibilities and contributing ideas which elevate the creative direction to the screen.\u0026amp;nbsp;Candidates should\u0026amp;nbsp;be able to work efficiently as part of a team or independently to determine the various design solutions.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Able to create layout solutions for multiple types of stories and actions. Knowledge of applicable software packages including\u0026amp;nbsp;Unreal Engine 5.x is desired, with Maya knowledge required.\u0026amp;nbsp;Experience with motion capture and virtual camera technologies is a plus. Strong knowledge of camera composition, lenses and cinematographic principles is essential.\u0026amp;nbsp;High attention to detail and good organization skills. Ability to solve problems within a production pipeline. Minimum requirement of 3+ years production experience or feature film experience preferred.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Senior position is $41.20 to $59.16. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for a Senior position is $44.23 to $58.05/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028280003,"name":"Layout","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363740003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243525003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363740003,"updated_at":"2026-05-28T17:26:04-04:00","requisition_id":"P007","title":"Experienced Lighter","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:31:45-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Job Description:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Designs and implements lighting of characters and environments for assigned shots that meet and enhance the given art direction for a production. Able to light multiple types of scenes from simple to moderately difficult. Compositing experience required. Ensures that assigned shots fit the continuity of the sequence. Develops solutions and techniques that meet art/technical direction. Has a clear vision of how art/technology should function. Accountable for meeting productivity and quota targets. Interacts with supervisors/peers to exchange information relevant to the show or sequences.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Requirements:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Knowledge of Katana, Maya, Linux, UNIX and scripting ability in relevant languages. Knowledge of Arnold shading, volume rendering and raytracing experience preferred. Knowledge of relevant compositing software including Nuke is preferred. Minimum requirement of 3+ years production experience or feature film experience preferred.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Senior position is $45.34 to $65.10. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Senior position is $45.07 to $60.58/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028274003,"name":"Lighting","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363744003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243527003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363744003,"updated_at":"2026-05-28T17:29:40-04:00","requisition_id":"P008","title":"Experienced Matte Painter","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:31:46-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Job Description:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Under the guidance of the feature animation production Environment Supervisor or Matte Painting Lead, create digital matte paintings that meet creative direction using live action elements, still photography, concept art, rendered CG elements and digital painted elements.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Knowledge of Photoshop, Maya and Nuke is required. Knowledge of other tools such as Katana, Mari, Houdini, Speedtree or Linux is a plus. Experience of 3+ years in VFX or feature films is preferred.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Senior position is $45.34 to $65.10. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Senior position is $45.07 to $63.70/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028282003,"name":"Matte Paint/Environments","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363749003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243531003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363749003,"updated_at":"2026-05-28T17:27:04-04:00","requisition_id":"P009","title":"Experienced Modeler","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:31:48-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Creates and builds computer generated 3D models for assigned story elements and designs. Prepares and builds models for characters and stand-ins for layout. Develops prop elements for effects. Creates environmental sets and structures. May focus on developing technical drawings for model productions. Writes, maintains and runs Makefiles, scripts and model databases. Accountable for meeting productivity and quota targets. Able to develop models for multiple types of productions from simple to moderately difficult. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interact with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Knowledge of applicable software packages including Maya, Mudbox/Z brush, 3d Coat/topogun/paraform Linux and scripting ability in relevant languages including MEL, Perl and Python a plus. Minimum requirement of 3+ years production experience or feature film experience preferred.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Senior position is $41.20 to $59.16. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Senior position is $45.07 to $60.10/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028276003,"name":"Modeling","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363786003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243555003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363786003,"updated_at":"2026-05-28T17:22:54-04:00","requisition_id":"P010","title":"Experienced Pipeline TD","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:31:48-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Creates, develops, and refines all technical aspects of the animation production pipeline. This entails developing and supporting procedures and tools to allow for a streamlined and efficient pipeline consisting of character rigging, character animation, simulation, props, layout, cameras, plates, geometry conversions, general shot asset management and approval processes.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Managing complex scene dependencies across multiple departments. Familiarity with automated publishing, data validation, and efficient scene organization techniques is highly desirable.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The candidate is accountable for meeting schedules and show deadlines. Interacts with production, supervisors, and team/peers in order to problem-solve and share information related to show/assigned tasks. Must be able to decipher as well as follow through on work in progress, dailies, briefings/notes, and feedback.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Successful candidates should be able to work efficiently as part of a team or independently to determine various pipeline solutions.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Strong knowledge of \u0026lt;strong\u0026gt;Maya\u0026lt;/strong\u0026gt; and \u0026lt;strong\u0026gt;Python programming\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience creating user interfaces with \u0026lt;strong\u0026gt;PyQt/PySide\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with C++ is a plus.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Knowledge of the \u0026lt;strong\u0026gt;Linux operating system\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Understanding of the \u0026lt;strong\u0026gt;git version control system\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with \u0026lt;strong\u0026gt;Katana, Unreal, Houdini,\u0026lt;/strong\u0026gt; and/or \u0026lt;strong\u0026gt;USD\u0026lt;/strong\u0026gt; is a plus.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Most desired: 5\u0026lt;strong\u0026gt;+ years of relevant experience\u0026lt;/strong\u0026gt;\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience working on \u0026lt;strong\u0026gt;CG and VFX productions\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Extra Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Unreal Engine:\u0026lt;br\u0026gt;Understanding of Unreal scene management, sequencer-based operations, data exchange between DCCs (Maya/Unreal), and experience supporting visualization workflows within Unreal. Knowledge of USD-based integration, Blueprint scripting within Unreal environments is a strong plus.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Senior position is $45.34 to $65.10. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Senior position is $45.07 to $60.10/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;\u0026lt;/p\u0026gt;","departments":[{"id":4028275003,"name":"Pipeline","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363794003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243559003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363794003,"updated_at":"2026-05-28T17:31:29-04:00","requisition_id":"P011","title":"Experienced Rigger","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:31:49-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Creates 3D character rigs and animation interface controls for skeletal motion systems and body/facial deformations. Successful candidates must be knowledgeable in writing utility scripts and core software tools in order to streamline the character set up process. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interacts with production, supervisors and team/peers in order to problem solve and share information related to show/assigned tasks. Must be able to decipher as well as follow through on work in progress, dailies, briefings/notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently on rigging projects.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Knowledge of applicable software platforms including LINUX, UNIX, Maya, Mudbox, shell, and MEL scripting language, Python is a plus. Background or experience in fine art accompanied with a thorough understanding of physical motion, weight, balance and form highly desired. 3+ years production experience, feature film experience highly desirable.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Senior position is $45.34 to $65.10. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Senior position is $45.07 to $60.10/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4035269003,"name":"Rigging","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363799003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243562003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363799003,"updated_at":"2026-05-28T17:23:55-04:00","requisition_id":"P012","title":"Experienced Texture Artist","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:31:50-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The Senior Texture Artist, bringing 5-8 years of experience, assumes a leadership role in the\u0026amp;nbsp;creation of visually compelling textures. In addition to creating high-quality textures,\u0026amp;nbsp;responsibilities include mentoring junior artists, conducting quality control assessments, and\u0026amp;nbsp;addressing complex artistic and technical challenges in texturing. Your deep understanding of\u0026amp;nbsp;advanced texturing techniques contributes to maintaining the highest standards of visual quality\u0026amp;nbsp;across projects.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Responsibilities:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;● Collaborate with other asset departments to come up with the best approach to achieve\u0026amp;nbsp;desired results\u0026lt;br\u0026gt;● Work with modeling team to troubleshoot and correct UV layouts\u0026lt;br\u0026gt;● Create and design textures of any style for complex assets\u0026lt;br\u0026gt;● Follow the art direction and style of the project, but also take an active role in helping to\u0026amp;nbsp;establish the overall look.\u0026lt;br\u0026gt;● Work with the Leads and Supervisor to ensure the style and the look of the show are\u0026amp;nbsp;consistent and high-quality\u0026lt;br\u0026gt;● Deliver exceptional work on time and participate in reviews, providing feedback and ideas\u0026amp;nbsp;to improve the work\u0026lt;br\u0026gt;● Address feedback notes while pushing the asset look beyond expectations\u0026lt;br\u0026gt;● Organize your work and help maintain organization with other artists on the project\u0026lt;br\u0026gt;● Optimize complex paint setups and help other artist optimize their work\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;● Mentor junior and intermediate artists\u0026lt;br\u0026gt;● Maintain and ensure quality control for your work and others\u0026lt;br\u0026gt;● Ensure that reference and colorspace is accurate for all of your work\u0026lt;br\u0026gt;● Color correction of live action reference or other reference art\u0026lt;br\u0026gt;● Solve difficult problems and assist other artists in problem solving\u0026lt;br\u0026gt;● Build upon templates to deal with unique asset requirements\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What we need to see\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;● A portfolio that showcases exceptional artistic skills and technical abilities\u0026lt;br\u0026gt;● Good understanding of shading, lighting, and rendering techniques\u0026lt;br\u0026gt;● Expertise in Mari, Substance Painter, Photoshop, Maya, Mudbox, ZBrush, and Substance\u0026amp;nbsp;Designer\u0026lt;br\u0026gt;● Proficient knowledge of Linux/UNIX and basic shell scripting, with knowledge of Python\u0026amp;nbsp;being a plus\u0026lt;br\u0026gt;● Advanced skills in Katana, Lookdev, UV mapping, and comfortable in Nuke\u0026lt;br\u0026gt;● Advanced knowledge of colorspace workflows\u0026lt;br\u0026gt;● Outstanding problem-solving abilities\u0026lt;br\u0026gt;● Extremely organized, communicative, and collaborative\u0026lt;br\u0026gt;● Willing to mentor others\u0026lt;br\u0026gt;● 5 - 6+ years production experience\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Senior position is $45.34 to $65.10. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Senior position is $45.07 to $60.10/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028277003,"name":"Texture","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4551278003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4344569003,"location":{"name":"Los Angeles, California, United States; Montréal, Quebec, Canada; Vancouver, British Columbia, Canada"},"metadata":null,"id":4551278003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"68","title":"Expression of Interest ","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:31:51-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;At Sony Pictures Imageworks, we provide an exciting and dynamic work environment for artists, production managers, technologists, administrative professionals and interactive marketers and designers.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that there may not be any positions immediately open, but we are always accepting applications for potential positions. To send in a general application, please fill out the application below and we will be in touch if we find a suitable fit.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028272003,"name":"Artists","child_ids":[4035269003,4028273003,4057548003,4028278003,4028280003,4028282003,4028281003,4028287003,4028274003,4028283003,4028275003,4028285003,4028276003,4028279003,4028286003,4028277003,4028284003],"parent_id":null}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null},{"id":4020093003,"name":"United States of America","location":null,"child_ids":[4020094003,4053305003,4020096003,4020095003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/6060207003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4984490003,"location":{"name":"Canada"},"metadata":null,"id":6060207003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"524","title":"Expression of Interest - Production ","company_name":"Sony Pictures Imageworks","first_published":"2024-07-17T15:50:32-04:00","language":"en","application_deadline":null,"content":"\u0026lt;div\u0026gt;\n\u0026lt;div\u0026gt;\n\u0026lt;p\u0026gt;At Sony Pictures Imageworks, we provide an exciting and dynamic work environment\u0026amp;nbsp;for artists, production crew, technologists, administrative professionals and interactive\u0026amp;nbsp;marketers and designers.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We\u0026#39;re currently seeking applications for interest in joining our Production Team on\u0026amp;nbsp;upcoming projects in Vancouver, BC or Montreal, QC!\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Submit your information to our database for future role considerations. If there\u0026#39;s a match for an upcoming opportunity, our Recruiting Team will reach out to you!\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Imageworks is an Equal Opportunity Employer. We evaluate qualified\u0026amp;nbsp;applicants without regard to race, colour, religion, sex, national origin, disability, veteran\u0026amp;nbsp;status, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;\n\u0026lt;/div\u0026gt;\n\u0026lt;/div\u0026gt;","departments":[{"id":4022773003,"name":"Feature Production","child_ids":[4022774003,4028237003,4028238003],"parent_id":null}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363727003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243514003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363727003,"updated_at":"2026-05-28T17:25:00-04:00","requisition_id":"P005","title":"FX Artist","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:32:32-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Imageworks Vancouver is seeking FX Artists!\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Responsibilities\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Designs, creates and animates digital effects elements and methodology for computer generated FX animation. Typically creates elements, effects, pipelines, tools and techniques that reflect physical dynamics of natural phenomena (e.g., fire, smoke, water, bubbles, lava, dust, etc.) to create a believable world for the story. Accountable for meeting productivity and quota targets to ensure show/ client deadlines are met. Artists must be able to develop solutions and techniques that meet art/ technical direction. Participate in dailies, rounds, team reviews of work in progress. Interact with production, supervisors and team/peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Ability to create multiple types of digital effects from simple to moderately difficult.\u0026amp;nbsp; Comprehensive knowledge of Houdini and techniques used to create stunning effects. General knowledge of vex, shading, lighting and rendering.\u0026amp;nbsp; Attention to detail and a strong eye of behavior and movement relating to physical simulation in computer graphics.\u0026amp;nbsp; Working knowledge of Linux based operating system.\u0026amp;nbsp; Have worked on feature films or equivalent experience and are comfortable working within an FX pipeline.\u0026amp;nbsp; Familiarity with Katana, Nuke and python a plus.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Associate position is $29.09 to $39.98 and for an Intermediate position is $37.50 - $53.80. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Associate position is $26.49 to $36.35/hr and for an Intermediate position is $36.06 - $48.08/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028284003,"name":"FX","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7626867003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":5716886003,"location":{"name":"Montréal, Quebec, Canada"},"metadata":null,"id":7626867003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"726","title":"Ingénieur(e) technique expérimenté(e) - Simulation (Houdini) / Simulation (Houdini) - Senior Technical Engineer","company_name":"Sony Pictures Imageworks","first_published":"2026-02-10T13:32:18-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc. sont situés sur le territoire traditionnel non cédé des Premières Nations Kanien’keha:ka (Mohawk). Nous nous engageons à respecter les terres ancestrales et à travailler avec les communautés en vue de la réconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;700, rue Saint-Hubert, bureau 400, Montréal (QC) H2Y 0C1\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Excellentes compétences de communication en français et en anglais pour exécuter certaines tâches liées au poste, notamment pour collaborer avec des équipes, fournisseurs ou partenaires situés à l’extérieur du Québec.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks est un studio d\u0026#39;effets visuels et d\u0026#39;animation récompensé par un Oscar® et réputé pour ses effets visuels photoréalistes, ses animations dynamiques de créatures et de personnages, ainsi que ses longs métrages entièrement réalisés en images de synthèse.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;DESCRIPTION DU POSTE :\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Nous cherchons à agrandir notre équipe de développement dédiée à l\u0026#39;amélioration de nos outils et de notre flux de travail pour les effets de créatures, les foules, les environnements et les effets spéciaux. Nous recherchons un(e) ingénieur(e) technique hautement compétent qui se concentrera sur le développement et la mise en œuvre d\u0026#39;ensembles d\u0026#39;outils procéduraux robustes, performants et spécifiques à un domaine à l\u0026#39;aide de SideFX Houdini.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Ce poste exige un leadership technique solide et la capacité de travailler efficacement avec un minimum de supervision aux côtés d\u0026#39;un(e) ingénieur(e) logiciel principal(e) ou d\u0026#39;un(e) architecte. Le/La candidat(e) idéal(e) s\u0026#39;épanouit dans un environnement de production en constante évolution où les priorités peuvent changer rapidement.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Vos missions :\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Concevoir, développer et mettre en œuvre des systèmes procéduraux et des workflows évolutifs dans Houdini pour divers départements (effets spéciaux, créatures, foules, environnements).\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Créer, maintenir et optimiser des ressources numériques Houdini (OTL) robustes, en garantissant leur stabilité, leur facilité d\u0026#39;utilisation et leur conformité aux normes de production.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Étendre le pipeline principal en développant, intégrant et prenant en charge des outils qui gèrent le flux de données, la publication des ressources et le contrôle des versions.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborer étroitement avec les artistes (créatures, effets spéciaux, éclairage) afin de recueillir les exigences et de résoudre les problèmes techniques, en fournissant une assistance pour les outils internes et commerciaux.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborer avec les ingénieurs d\u0026#39;autres équipes (ombrage, éclairage, rendu) afin d\u0026#39;assurer une intégration transparente des ressources procédurales dans le pipeline global de rendu et de composition.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Documenter de manière exhaustive les outils et les flux de travail à l\u0026#39;intention des équipes artistiques et techniques au sens large.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Expérience et compétences techniques requises :\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;3 à 5 ans d\u0026#39;expérience professionnelle dans le développement de workflows et d\u0026#39;outils procéduraux dans un environnement de production d\u0026#39;effets visuels, d\u0026#39;animation ou de jeux vidéo.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Connaissance avérée de l\u0026#39;environnement Houdini, y compris la création d\u0026#39;outils, l\u0026#39;optimisation et les techniques de workflow.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Maîtrise approfondie de Python et VEX pour l\u0026#39;écriture de nœuds personnalisés et efficaces, et de boîte à outils.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expérience avérée dans le développement et le support d\u0026#39;outils de pipeline de production et de livraison d\u0026#39;actifs.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expérience dans l\u0026#39;utilisation de l\u0026#39;API Houdini et d\u0026#39;autres DCC tels que Katana.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Bonne maîtrise des mathématiques 3D, de l\u0026#39;algèbre linéaire et des structures de données appliquées au traitement et à la simulation géométriques.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Solides compétences en communication orale et écrite, avec une approche collaborative de la résolution de problèmes.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Capacité à mener à bien plusieurs tâches prioritaires concurrentes avec peu de supervision.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Compétences souhaitées :\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Fait preuve de curiosité et de jugement pour identifier les problèmes plus larges ou systémiques et recommande des approches créatives pour résoudre les problèmes plus généraux.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expérience documentée dans le développement d\u0026#39;applications de bureau à l\u0026#39;aide de PyQt/PySide pour créer des interfaces utilisateur personnalisées.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expérience avec C++ pour le développement de plugins haute performance.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expérience en science des données, apprentissage automatique ou techniques de simulation complexes (par exemple, dynamique des fluides, tissus) dans un contexte de production.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Licence ou master en informatique, médias numériques ou dans un domaine technique connexe.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;Les avantages sociaux sont conformes à la politique de l’entreprise et comprennent les soins de santé, le remboursement des frais de scolarité, les REER, les congés maladie et les vacances, ainsi que les augmentations salariales praticables. Le salaire de base réel offert dépendra de divers facteurs, y compris, sans s’y limiter, aux qualifications du candidat ou de la candidate pour le poste, aux années d’expérience pertinente, au niveau de scolarité atteint, aux certifications ou autres permis professionnels détenus et, le cas échéant, à l’emplacement du poste.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Nous valorisons les perspectives uniques et souhaitons que des talents diversifiés et distincts travaillent avec nous. Nous encourageons les candidats de toutes identités à postuler.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment souscrit au principe de l’égalité d’accès à l’emploi. Nous évaluons les candidats qualifiés sans égard à la race, à la couleur, à la religion, au sexe, à l’origine nationale, au handicap, à l’âge, à l’orientation sexuelle, à l’identité de genre ou à d’autres caractéristiques protégées.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;-------\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks is located on unceded and traditional territories of the Kanien\u0026#39;keha:ka (Mohawk) people.\u0026amp;nbsp;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;700 Rue Saint-Hubert, Suite 400, Montreal QC HY2 0C1\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Excellent communication skills in French and English are required to perform certain job-related tasks, particularly when collaborating with teams, vendors, or partners located outside Québec.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Role overview:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We are looking to expand our development team dedicated to enhancing our Creature Effect, Crowds, Environment, and FX tools and workflow. We are looking for a highly proficient Technical Engineer to focus on the development and implementation of robust, high-performance, and domain-specific procedural toolsets using SideFX Houdini.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;This role requires strong technical leadership and the ability to work effectively with minimal supervision alongside a Lead Software Engineer or Architect. The ideal candidate thrives in a fast-paced production environment where priorities can shift quickly.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What You’ll Be Doing:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Design, develop, and implement scalable procedural systems and workflows within Houdini for various departments (FX, Creature, Crowds, Environments).\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Create, maintain, and optimize robust Houdini Digital Assets (OTLs), ensuring stability, ease of use, and adherence to production standards.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Extend the core pipeline by developing, integrating, and supporting tools that manage data flow, asset publishing, and version control.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborate closely with artists (Creature, FX, Lighting) to gather requirements and troubleshoot technical issues, providing support for both in-house and commercial tools.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Partner with engineers across other teams (Shading, Lighting, Rendering) to ensure seamless integration of procedural assets into the overall rendering and compositing pipeline.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Document tools and workflows thoroughly for use by the wider artistic and engineering teams.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Required Technical Experience \u0026amp;amp; Skills:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;3-5+ Years of professional experience in developing procedural workflows and tools in a VFX, Animation, or Game production environment.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Demonstrated knowledge of the Houdini environment, including tool creation, optimization, and workflow techniques.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong proficiency in Python and VEX for writing efficient, custom nodes, and tool wrappers.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proven experience developing and supporting production pipeline tools and asset delivery.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience leveraging the Houdini API and other DCCs like Katana.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong grasp of 3D math, linear algebra, and data structures as applied to geometry processing and simulation.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong verbal and written communication skills, with a collaborative approach to problem-solving.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Capable of delivering on multiple competing priorities with little supervision.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Preferred skills:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Applies curiosity and judgment to identify broader or systemic issues and recommends creative approaches that address wider issues.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Documented experience with desktop application development using PyQt/PySide to create custom user interfaces.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;","departments":[{"id":4028239003,"name":"Development","child_ids":[4028241003,4028240003,4028242003,4028245003,4028243003,4028244003,4028246003],"parent_id":null}],"offices":[{"id":4020092003,"name":"Montréal, QC","location":"Montréal, Quebec, Canada","child_ids":[],"parent_id":4014734003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7656170003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":5728560003,"location":{"name":"Montréal, Quebec, Canada"},"metadata":null,"id":7656170003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"742","title":"Ingénieur logiciel – Gréement/Software Engineer - Rigging","company_name":"Sony Pictures Imageworks","first_published":"2026-03-06T14:46:24-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc. sont situés sur le territoire traditionnel non cédé des Premières Nations Kanien’keha:ka (Mohawk). Nous nous engageons à respecter les terres ancestrales et à travailler avec les communautés en vue de la réconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;\u0026lt;strong\u0026gt;700, rue Saint-Hubert, bureau 400, Montréal (QC) H2Y 0C1\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Excellentes compétences de communication en français et en anglais pour exécuter certaines tâches liées au poste, notamment pour collaborer avec des équipes, fournisseurs ou partenaires situés à l’extérieur du Québec.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc. est un studio d\u0026#39;effets visuels et d\u0026#39;animation récompensé par un Oscar® et réputé pour ses effets visuels photoréalistes, ses animations dynamiques de créatures et de personnages, ainsi que ses longs métrages entièrement réalisés en images de synthèse\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Résumé du poste:\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;Nous recherchons un(e) ingénieur(e) hautement motivé(e) pour diriger le développement et le soutien continu de notre pipeline de rigging. Le/La candidat(e) idéal(e) est un(e) codeur(seuse) chevronné(e), un(e) investigateur(trice) compétent(e) et un(e) communicateur(trice) efficace, désireux(seuse) de collaborer à des projets de différentes envergures en mettant l\u0026#39;accent sur la satisfaction des besoins de production urgents.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les candidat(e)s doivent posséder de solides compétences techniques et aimer collaborer avec des ingénieur(seuse)s, des TD et des artistes. Ce poste nécessite d\u0026#39;être à l\u0026#39;aise pour travailler avec un minimum de supervision ou aux côtés d\u0026#39;un(e) ingénieur(e) en chef(fe) dans un environnement où les exigences de production peuvent rapidement faire évoluer les priorités.\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Ce que vous ferez:\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Développer et soutenir le pipeline de rigging, les systèmes centraux, les outils et les plugins.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Améliorer l\u0026#39;efficacité des équipes de rigging, d\u0026#39;animation et de développement en créant et en mettant en œuvre de nouveaux systèmes de pipeline, outils et workflows optimisés.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Trier, reproduire et résoudre de manière systématique les problèmes, bugs et demandes de nouvelles fonctionnalités en collaboration avec le département Rigging, l\u0026#39;équipe Rigging du projet et les ingénieur(euse)s seniors.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Analyser les problèmes de production courants et chroniques, évaluer les solutions avec les utilisateurs(trices) et proposer des recommandations pour des améliorations techniques élégantes.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Tester et coordonner les nouvelles mises à jour avec les testeur(euse)s avant leur déploiement dans les projets en production.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contribuer aux processus de test, de révision du code et d\u0026#39;analyse de la qualité (QA).\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Créer et maintenir une documentation utilisateur et une documentation d\u0026#39;équipe complètes.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Compétences recherchées:\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;3 à 5 ans d\u0026#39;expérience en tant que Rigging TD, ingénieur(euse) pipeline ou développeur(euse) logiciel.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expérience avérée dans le soutien et le développement d\u0026#39;outils de rigging et/ou de pipeline.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expertise en Python, y compris une expérience pratique des boîtes à outils d\u0026#39;interface utilisateur telles que PyQt/PySide.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Maîtrise du langage C++.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Solide expérience de l\u0026#39;API Maya et du développement de plugins Maya.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expérience professionnelle avec les systèmes d\u0026#39;exploitation Linux.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Solides compétences en matière de résolution de problèmes et capacité à décomposer systématiquement les problèmes complexes afin d\u0026#39;en isoler la cause profonde.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expérience des workflows de développement pilotés par les tests (TDD).\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Capacité à gérer et à mener à bien plusieurs priorités concurrentes avec peu de supervision.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Excellente aptitude à travailler avec d\u0026#39;autres personnes dans un environnement d\u0026#39;équipe.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Excellentes compétences en communication orale et écrite.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expérience des méthodologies Agile/Scrum.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Diplôme en informatique ou qualification technique équivalente.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;Les avantages sociaux sont conformes à la politique de l’entreprise et comprennent les soins de santé, le remboursement des frais de scolarité, les REER, les congés maladie et les vacances, ainsi que les augmentations salariales praticables. Le salaire de base réel offert dépendra de divers facteurs, y compris, sans s’y limiter, aux qualifications du candidat ou de la candidate pour le poste, aux années d’expérience pertinente, au niveau de scolarité atteint, aux certifications ou autres permis professionnels détenus et, le cas échéant, à l’emplacement du poste.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Nous valorisons les perspectives uniques et souhaitons que des talents diversifiés et distincts travaillent avec nous.\u0026amp;nbsp; Nous encourageons les candidat(e)s de toutes identités à postuler.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment souscrit au principe de l’égalité d’accès à l’emploi. Nous évaluons les candidat(e)s qualifié(e)s sans égard à la race, à la couleur, à la religion, au sexe, à l’origine nationale, au handicap, à l’âge, à l’orientation sexuelle, à l’identité de genre ou à d’autres caractéristiques protégées.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc. is located on unceded and traditional territories of the Kanien\u0026#39;keha:ka (Mohawk) people.\u0026amp;nbsp;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;700 Rue Saint-Hubert, Suite 400, Montreal QC HY2 0C1\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Excellent communication skills in French and English are required to perform certain job-related tasks, particularly when collaborating with teams, vendors, or partners located outside Québec.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks is an Academy Award®-winning visual effects and animation studio known for photoreal live-action visual effects, dynamic creature and character animation, and full-CG features.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Job Summary:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;We are seeking a highly motivated Engineer to drive the development and ongoing support of our Rigging pipeline. The ideal candidate is a strong coder, skilled investigator, and effective communicator, eager to collaborate on projects of varying size with a critical emphasis on meeting time-sensitive production needs.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Candidates must possess robust technical skills and enjoy collaboration with engineers, TDs, and artists. This role requires comfort working with minimal supervision or alongside a Lead Engineer in an environment where production demands can rapidly shift priorities.\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;What You\u0026#39;ll Do:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Develop and support the Rigging pipeline, core systems, tools, and plugins.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Improve efficiency across the Rigging, Animation, and Development teams by creating and implementing new pipeline systems, tools, and optimized workflows.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Systematically triage, reproduce, and resolve incoming issues, bugs, and new feature requests in collaboration with Rigging dept., Show Rigging team, and senior engineers.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Analyze common and chronic production issues, evaluate solutions with users, and propose recommendations for elegant technical improvements.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Test and coordinate new updates with testers before they are deployed onto production shows.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contribute to Testing, Code Review, and Quality Analysis (QA) processes.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Create and maintain comprehensive user documentation and team documentation.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;What You Bring:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;3-5 years of experience as a Rigging TD, pipeline engineer, or software developer.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Demonstrated experience supporting and developing rigging and/or pipeline tools.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expertise in Python, including practical experience with UI toolkits like PyQt/PySide.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proficiency in C++.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Solid experience with the Maya API and developing Maya plugins.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Working experience with Linux operating systems.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong problem-solving skills and the ability to systematically break down complex issues to isolate the root cause.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with test-driven development (TDD) workflows.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Capability to manage and deliver on multiple competing priorities with little supervision.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Excellence in working with others in a team environment.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Excellent verbal and written communication skills.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with Agile/Scrum methodologies.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;A Degree in Computer Science or equivalent technical qualification.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;","departments":[{"id":4028239003,"name":"Development","child_ids":[4028241003,4028240003,4028242003,4028245003,4028243003,4028244003,4028246003],"parent_id":null}],"offices":[{"id":4020092003,"name":"Montréal, QC","location":"Montréal, Quebec, Canada","child_ids":[],"parent_id":4014734003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363735003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243521003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363735003,"updated_at":"2026-05-28T17:30:48-04:00","requisition_id":"P006","title":"Layout Artist","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:32:44-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Imageworks Vancouver is seeking Layout Artists (Final \u0026amp;amp; Rough)!\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Translates\u0026amp;nbsp;storyboards, sketches and verbal instructions into 3D sequence of shots. Determines camera composition, angles and movement. Establishes set and background geometry. Creates basic blocking for all characters, props,\u0026amp;nbsp;along with temp elements such as lighting, crowds and effects. Creates sequences of shots that convey the storyline, ensuring the vision of the Director and Layout Supervisor are resolved. May create rough pre-visualization models, environments\u0026amp;nbsp;and effects\u0026amp;nbsp;to facilitate animation. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interact with\u0026amp;nbsp;clients,\u0026amp;nbsp;production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot\u0026amp;nbsp;turnovers, dailies, briefings/ notes and feedback\u0026amp;nbsp;as well as provide innovative solutions, often\u0026amp;nbsp; with live-action sensibilities and contributing ideas which elevate the creative direction to the screen.\u0026amp;nbsp;Candidates should\u0026amp;nbsp;be able to work efficiently as part of a team or independently to determine the various design solutions.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Able to create layout solutions for multiple types of stories and actions. Knowledge of applicable software packages including\u0026amp;nbsp;Unreal Engine 5.x is desired, with Maya knowledge required.\u0026amp;nbsp;Experience with motion capture and virtual camera technologies is a plus. Strong knowledge of camera composition, lenses and cinematographic principles is essential.\u0026amp;nbsp;High attention to detail and good organization skills. Ability to solve problems within a production pipeline. Most desired 2 year diploma or 1 year certificate however minimal requirement of 2-3 years of relevant experience may be accepted.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Associate position is $26.44 to $36.32 and for an Intermediate position is $32.02 to $43.99. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Associate position is $25.00 to $34.38/hr and for an Intermediate position is $33.85 to $44.42/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028280003,"name":"Layout","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363739003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243525003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363739003,"updated_at":"2026-05-28T17:25:56-04:00","requisition_id":"P007","title":"Lighter","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:32:46-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Imageworks Vancouver is seeking Lighters!\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Job Description:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Designs and implements lighting of characters and environments for assigned shots that meet and enhance the given art direction for a production. Able to light multiple types of scenes from simple to moderately difficult. Compositing experience required. Ensures that assigned shots fit the continuity of the sequence. Develops solutions and techniques that meet art/technical direction. Has a clear vision of how art/technology should function. Accountable for meeting productivity and quota targets. Interacts with supervisors/peers to exchange information relevant to the show or sequences.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Requirements:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Knowledge of Katana, Maya, Linux, UNIX and scripting ability in relevant languages. Knowledge of Arnold shading, volume rendering and raytracing experience preferred. Knowledge of relevant compositing software including Nuke is preferred.Most desired 2 year diploma or 1 year certificate however minimal requirement of 2-3 years of relevant experience may be accepted.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Associate position is $26.44 to $36.32 and for an Intermediate position is $37.50 - $53.80. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Associate position is $25.96 to $34.62/hr and for an Intermediate position is $36.06 - $48.08/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028274003,"name":"Lighting","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363743003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243527003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363743003,"updated_at":"2026-05-28T17:29:52-04:00","requisition_id":"P008","title":"Matte Painter","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:32:50-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Imageworks Vancouver is seeking Matte Painters!\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Job Description:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Under the guidance of the feature animation production Environment Supervisor or Matte Painting Lead, create digital matte paintings that meet creative direction using live action elements, still photography, concept art, rendered CG elements and digital painted elements.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Knowledge of Photoshop, Maya and Nuke is required. Knowledge of other tools such as Katana, Mari, Houdini, Speedtree or Linux is a plus. Most desired 2 year diploma or 1 year certificate however minimal requirement of 2-3\u0026amp;nbsp;years of relevant experience may be accepted.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Associate position is $26.44 to $36.32 and for an Intermediate position is $37.50 - $53.80. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Associate position is $26.49 to $35.29/hr and for an Intermediate position is $36.06 - $48.08/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028282003,"name":"Matte Paint/Environments","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363748003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243531003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363748003,"updated_at":"2026-05-28T17:26:55-04:00","requisition_id":"P009","title":"Modeler","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:32:50-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Imageworks Vancouver is seeking Modelers!\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Creates and builds computer generated 3D models for assigned story elements and designs. Prepares and builds models for characters and stand-ins for layout. Develops prop elements for effects. Creates environmental sets and structures. May focus on developing technical drawings for model productions. Writes, maintains and runs Makefiles, scripts and model databases. Accountable for meeting productivity and quota targets. Able to develop models for multiple types of productions from simple to moderately difficult. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interact with production, supervisors and team/ peers in order to problem solve and share information related to show/ assigned tasks. Must be able to decipher as well as follow through on shot turnovers, dailies, briefings/ notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently to determine the various design solutions.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Knowledge of applicable software packages including Maya, Mudbox/Z brush, 3d Coat/topogun/paraform Linux and scripting ability in relevant languages including MEL, Perl and Python a plus. Most desired 2 year diploma or 1 year certificate however minimal requirement of 2-3\u0026amp;nbsp;years of relevant experience may be accepted.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Associate position is $26.44 to $36.32 and for an Intermediate position is $32.02 to $43.99. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Associate position is $25.96 to $34.62/hr and for an Intermediate position is $36.06 to $48.08/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028276003,"name":"Modeling","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363785003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243555003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363785003,"updated_at":"2026-05-28T17:22:32-04:00","requisition_id":"P010","title":"Pipeline TD","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:32:51-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Imageworks Vancouver is seeking Pipeline TDs!\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Creates, develops, and refines all technical aspects of the animation production pipeline. This entails developing and supporting procedures and tools to allow for a streamlined and efficient pipeline consisting of character rigging, character animation, simulation, props, layout, cameras, plates, geometry conversions, general shot asset management and approval processes.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Managing complex scene dependencies across multiple departments. Familiarity with automated publishing, data validation, and efficient scene organization techniques is highly desirable.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The candidate is accountable for meeting schedules and show deadlines. Interacts with production, supervisors, and team/peers in order to problem-solve and share information related to show/assigned tasks. Must be able to decipher as well as follow through on work in progress, dailies, briefings/notes, and feedback.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Successful candidates should be able to work efficiently as part of a team or independently to determine various pipeline solutions.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Strong knowledge of \u0026lt;strong\u0026gt;Maya\u0026lt;/strong\u0026gt; and \u0026lt;strong\u0026gt;Python programming\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience creating user interfaces with \u0026lt;strong\u0026gt;PyQt/PySide\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with C++ is a plus.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Knowledge of the \u0026lt;strong\u0026gt;Linux operating system\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Understanding of the \u0026lt;strong\u0026gt;git version control system\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with \u0026lt;strong\u0026gt;Katana, Unreal, Houdini,\u0026lt;/strong\u0026gt; and/or \u0026lt;strong\u0026gt;USD\u0026lt;/strong\u0026gt; is a plus.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Most desired: \u0026lt;strong\u0026gt;2-year diploma or 1-year certificate\u0026lt;/strong\u0026gt;, however a \u0026lt;strong\u0026gt;minimum of 2–3 years of relevant experience\u0026lt;/strong\u0026gt; may be accepted.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience working on \u0026lt;strong\u0026gt;CG and VFX productions\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Extra Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Unreal Engine:\u0026lt;/strong\u0026gt;\u0026lt;strong\u0026gt;\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;Understanding of Unreal scene management, sequencer-based operations, data exchange between DCCs (Maya/Unreal), and experience supporting visualization workflows within Unreal. Knowledge of USD-based integration, Blueprint scripting within Unreal environments is a strong plus.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Associate position is $26.44 to $36.32 and for an Intermediate position is $34.04 - 48.89. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Associate position is $25.96 to $34.62/hr and for an Intermediate position is $36.06- 48.08/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-weight: 400;\u0026quot;\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;","departments":[{"id":4028275003,"name":"Pipeline","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/5901865003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4914905003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":5901865003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"432","title":"Production Coordinator, Intermediate ","company_name":"Sony Pictures Imageworks","first_published":"2025-07-17T15:56:27-04:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Project based, Full Time\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Language in work environment - English\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Imageworks is seeking an Intermediate Production Coordinator to join our team in our Vancouver location!\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Summary\u0026lt;/strong\u0026gt;\u0026lt;strong\u0026gt;:\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The Intermediate Production Coordinator reports directly to the Production Department Manager. The role supports APM(s)/DPM(s)/Producer(s) by coordinating a team of artists on a show in one, possibly two departments. The ideal candidate must have coordinating experience in VFX Feature Film, CG Animation, and/or Game production, with good people and self management skills. A minimum of 2 years experience working in VFX Feature Film, CG animation Feature Film, or Game production is required.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;h4\u0026gt;What you\u0026#39;ll be doing:\u0026lt;/h4\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Preparing playlists for team touchbases and rounds\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Setting team calendar for regular meeting cadences (Google)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Tracking shot data and reporting into tracking/asset management database (Shotgrid)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Note taking in team touchbases and rounds\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Potential for client communication in reviews and emails.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communicating Supervisor/Client comments from show dailies/shot reviews to artists (having a good command of technical shot analysis is a bonus)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Liaising between artists, leads and supervisors\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Facilitating artist/supervisor needs (workstations, tablets, software, meals, etc)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Cross departmental communication of kickbacks and notes affecting other departments.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Tracking inventory and driving workflow to hit artist bid days and quota\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Problem solving with team supervisors/lead and APM to ensure artists are hitting bid days and quota\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Partnering with supervisors/leads and APM in evaluating artist abilities for shot assignments\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Dynamic problem solving and timely escalation of any potential missed targets\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Mentor more junior Production team members\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Motivating your team and ensuring morale is high (creative ideas for adding fun into the day!)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Being aware of all hours worked within the team to monitor wellbeing and energy levels\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Assisting to request Artist overtime, ensuring requested hours are appropriate\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What we need to see:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Have at least 1 year as a Production Coordinator in VFX Feature Film, CG animation Feature Film, or Game production.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Technical and Operational Skills:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Have a solid understanding of the frontend/backend workflow for digital production, specific to Assets, Layout, Animation, CFX, FX, \u0026amp;amp;/or Lighting/Comp teams\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Have a solid understanding of production VFX and CG or Game scheduling\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Have a solid understanding of Shotgrid\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be able to navigate who to speak to for artist queries relating to hardware and software license issues\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Tracking of shot work and work within bid days and quota targets, with minimal support.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proactively schedule team assignments and flag potential inventory and delivery challenges\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Willingness to learn and master all imageworks scheduling \u0026amp;amp; tracking software\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Acquiring resources \u0026amp;amp; elements required to complete shot production within your assigned team\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Diffusing inventory challenges\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to set up sweatbox or review rooms independently, and know who to contact in case of technical issues. If remote, know the process for remote connection.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;People and Self-Management Skills:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Have the ability to multitask and work in a fast paced environment\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be proactive, self-motivated, and the driver for your team!\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Providing direct support to artist teams\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communicating with Creative teams while keeping Production informed\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Depending on the team, you may be required to interact with the client regularly. Client interactions must be professional and timely. Interactions with the client are included but not limited to: reviews, email communication, and notes.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Problem solving and strategic planning.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Composure under challenging deadlines\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be curious and show initiative in wanting to learn more\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Willingness to help out and support others during periods of absence\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be able to exercise effective conflict resolution skills to ensure harmony across the project and within your team\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Excel in working as a member of a team specifically in regards to communication, morale building and effective collaboration to reach a shared goal\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;The anticipated base salary for this position is $22.36-$25.96 per hour. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028237003,"name":"Production Management","child_ids":[4028238003],"parent_id":4022773003}],"offices":[{"id":4014735003,"name":"Vancouver, BC","location":"Vancouver, British Columbia, Canada","child_ids":[],"parent_id":4014734003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/6093444003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4998251003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":6093444003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"539","title":"Production Coordinator, Senior ","company_name":"Sony Pictures Imageworks","first_published":"2025-07-17T16:02:22-04:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Project based, Full Time\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Language in work environment - English\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Imageworks is seeking a Senior Production Coordinator to join our team in our Vancouver location!\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Summary\u0026lt;/strong\u0026gt;\u0026lt;strong\u0026gt;:\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The Senior Production Coordinator reports directly to the Production Department Manager. The role supports APM(s)/DPM(s)/Producer(s) by coordinating a team of artists on a show, possibly in multiple teams or departments. The ideal candidate must have extensive coordinating experience in VFX Feature Film, CG Animation, and/or Game production, with good people and self management skills. A minimum of 4 years experience working in VFX Feature Film, CG animation Feature Film, or Game production is required.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;strong\u0026gt;What you\u0026#39;ll be doing:\u0026lt;/strong\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Preparing playlists for team touchbases and rounds\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Setting team calendar for regular meeting cadences (Google)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Tracking shot data and reporting into tracking/asset management database (Shotgrid)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Note taking in team touchbases and rounds\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Client communication in reviews and emails.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communicating Supervisor/Client comments from show dailies/shot reviews to artists (having a good command of technical shot analysis is a bonus)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Liaising between artists, leads and supervisors\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Facilitating artist/supervisor needs (workstations, tablets, software, meals, etc)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Cross departmental communication of kickbacks and notes affecting other departments.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Tracking inventory and driving workflow to hit artist bid days and quota\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Problem solving with team supervisors/lead and APM to ensure artists are hitting bid days and quota\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Partnering with supervisors/leads and APM in evaluating artist abilities for shot assignments\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Dynamic problem solving and timely escalation of any potential missed targets\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Mentor more junior Production team members\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Motivating your team and ensuring morale is high (creative ideas for adding fun into the day!)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Being aware of all hours worked within the team to monitor wellbeing and energy levels\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Assisting to request Artist overtime, ensuring requested hours are appropriate\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What we need to see:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Have at least 3 years as a Production Coordinator in VFX Feature Film, CG animation Feature Film, or Game production.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Technical and Operational Skills:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Have an advanced understanding of the frontend/backend workflow for digital production, specific to Assets, Layout, Animation, CFX, FX, \u0026amp;amp;/or Lighting/Comp teams\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Have an advanced understanding of production VFX and CG or Game scheduling\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Have an advanced understanding of Shotgrid\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be able to navigate who to speak to for artist queries relating to hardware and software license issues\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Tracking of shot work and work within bid days and quota targets.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proactively schedule team assignments and flag potential inventory and delivery challenges\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Scheduling and willingness to learn and master all imageworks scheduling \u0026amp;amp; tracking software\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Acquiring resources \u0026amp;amp; elements required to complete shot production within your assigned team\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Diffusing inventory challenges\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to set up sweatbox or review rooms independently, and know who to contact in case of technical issues. If remote, know the process for remote connection.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;People and Self-Management Skills:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Have an expert ability to multitask and work in a fast paced environment\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be able to expertly collaborate and communicate in a constructive and professional manner\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be proactive, self-motivated, and the driver for your team!\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Providing direct support to artist teams\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communicating with Creative teams while keeping Production informed\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Depending on the team, you may be required to interact with the client regularly. Client interactions must be professional and timely. Interactions with the client are included but not limited to: reviews, email communication, and notes.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Advanced problem solving and strategic planning.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Composure under challenging deadlines\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be curious and show initiative in wanting to learn more\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Willingness to help out and support others during periods of absence\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be able to exercise effective conflict resolution skills to ensure harmony across the project and within your team\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;The anticipated base salary for this position is $25.96-$31.83 per hour. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;","departments":[{"id":4028237003,"name":"Production Management","child_ids":[4028238003],"parent_id":4022773003}],"offices":[{"id":4014735003,"name":"Vancouver, BC","location":"Vancouver, British Columbia, Canada","child_ids":[],"parent_id":4014734003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/5901839003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4914889003,"location":{"name":"Montréal, Quebec, Canada"},"metadata":null,"id":5901839003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"431","title":"Production Coordinator Sr","company_name":"Sony Pictures Imageworks","first_published":"2026-02-06T17:04:14-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc. sont situés sur le territoire traditionnel non cédé des Premières Nations Kanien’keha:ka (Mohawk). Nous nous engageons à respecter les terres ancestrales et à travailler avec les communautés en vue de la réconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc. sont un studio d\u0026#39;effets visuels et d\u0026#39;animation primé aux Oscars® qui possède des bureaux à Vancouver (Canada), Montréal (Canada) et Los Angeles (États-Unis).\u0026amp;nbsp; Les Films Sony Imageworks Québec Inc. sont réputés pour leurs effets visuels photoréalistes, leurs animations dynamiques de créatures et de personnages, ainsi que leurs longs métrages entièrement réalisés en images de synthèse.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;700, rue Saint-Hubert, bureau 400, Montréal (QC) H2Y 0C1\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;\u0026lt;strong\u0026gt;À temps plein, pour un projet\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Excellentes compétences en communication en français et en anglais. Les rôles en production nécessitent une coordination avec des artistes, des superviseurs et des partenaires dans plusieurs régions où l’anglais est la principale langue de travail. Les réunions, les interactions avec les clients et les communications liées à la production se déroulent souvent en anglais. De plus, les outils de production, les systèmes de suivi et la documentation technique sont principalement disponibles en anglais, ce qui exige une bonne maîtrise de cette langue afin d’assurer une coordination et une livraison précises.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Avantages sociaux selon la politique de l’entreprise : soins de santé, remboursement des frais de scolarité, REER, congés maladie et vacances, augmentations salariales applicables.\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec sont à la recherche d’un(e) Coordonnateur(trice) de production senior pour se joindre à l\u0026#39;équipe de production !\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Résumé du poste\u0026lt;/strong\u0026gt;\u0026lt;strong\u0026gt;:\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Le/la coordinateur(trice) de production senior relève directement du/de la directeur (trice) du département de production. Iel assiste les APM, DPM et producteurs(trices) en coordonnant une équipe d\u0026#39;artistes travaillant sur un projet, pouvant impliquer plusieurs équipes ou départements. Le/la candidat(e) idéal(e) doit posséder une solide expérience en coordination dans le domaine des effets spéciaux pour longs métrages, de l\u0026#39;animation 3D et/ou de la production de jeux vidéo, ainsi que de bonnes compétences en gestion du personnel et en gestion personnelle. Une expérience minimale de 4 ans dans la production de longs métrages avec effets spéciaux, de longs métrages d\u0026#39;animation en images de synthèse ou de jeux vidéo est requise.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Ce que vous ferez :\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les tâches suivantes donnent un aperçu général des types d\u0026#39;activités que le/la titulaire du poste sera amené(e) à exercer au quotidien. Cette liste n\u0026#39;est pas exhaustive, car la nature de notre activité exige de tous nos employé(e)s qu\u0026#39;ils fassent preuve de flexibilité, de motivation et de créativité lorsqu\u0026#39;ils sont confrontés à des défis :\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Préparation de listes de lecture pour les réunions et les tournées de l\u0026#39;équipe.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Configuration du calendrier de l\u0026#39;équipe pour les réunions régulières (Google).\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Suivi des données de tournage et saisie dans la base de données de suivi/gestion des ressources (Shotgrid).\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Prise de notes lors des réunions et des tournées de l\u0026#39;équipe.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communication avec les client(e)s lors des révisions et par e-mail.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communication des commentaires du/de la superviseur(seuse)/client(e) issus des quotidiens de tournage/révisions de tournage aux artistes (une bonne maîtrise de l\u0026#39;analyse technique des prises de vue est un plus).\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Assurer la liaison entre les artistes, les chef(fe)s d\u0026#39;équipe et les superviseurs(seuses)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Répondre aux besoins des artistes/superviseurs(seuses) (postes de travail, tablettes, logiciels, repas, etc.)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communiquer aux services les retours et les notes concernant les autres services.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Suivre l\u0026#39;inventaire et gérer le flux de travail pour respecter les délais et les quotas des artistes\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Résoudre les problèmes avec les superviseurs(seuses)/chef(fe)s d\u0026#39;équipe et l\u0026#39;APM afin de s\u0026#39;assurer que les artistes respectent les délais et les quotas\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborer avec les superviseurs(seuses)/chef(fe)s d\u0026#39;équipe et l\u0026#39;APM pour évaluer les compétences des artistes en vue de l\u0026#39;attribution des plans\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Résolution dynamique des problèmes et escalade en temps opportun de tout objectif potentiellement manqué\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Encadrement des membres plus juniors de l\u0026#39;équipe de production\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Motivation de votre équipe et maintien d\u0026#39;un moral élevé (idées créatives pour ajouter de la joie à la journée !)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Connaissance de toutes les heures travaillées au sein de l\u0026#39;équipe afin de surveiller le bien-être et le niveau d\u0026#39;énergie\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Aide à la demande d\u0026#39;heures supplémentaires pour les artistes, en s\u0026#39;assurant que les heures demandées sont appropriées\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Ce que nous recherchons :\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Avoir au moins 3 ans d\u0026#39;expérience en tant que coordinateur(trice) de production dans le domaine des effets spéciaux pour longs métrages, de l\u0026#39;animation 3D pour longs métrages ou de la production de jeux vidéo.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Compétences techniques et opérationnelles :\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Avoir une compréhension approfondie du flux de travail front-end/back-end pour la production numérique, en particulier pour les équipes chargées des ressources, de la mise en page, de l\u0026#39;animation, des effets spéciaux, des effets visuels et/ou de l\u0026#39;éclairage/composition.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Avoir une compréhension approfondie de la production d\u0026#39;effets spéciaux et d\u0026#39;images de synthèse ou de la planification de jeux vidéo.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Avoir une compréhension approfondie de Shotgrid.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Être capable d\u0026#39;orienter les artistes vers les personnes compétentes pour répondre à leurs questions relatives aux problèmes de licence matérielle et logicielle.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Suivre le travail de tournage et le travail dans les délais impartis et les objectifs de quota.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Planifier de manière proactive les missions de l\u0026#39;équipe et signaler les problèmes potentiels liés à l\u0026#39;inventaire et à la livraison.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Planifier et être disposé à apprendre et à maîtriser tous les logiciels de planification et de suivi d\u0026#39;Imageworks.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Acquérir les ressources et les éléments nécessaires pour mener à bien la production des plans au sein de l\u0026#39;équipe qui vous est assignée.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Résoudre les problèmes liés à l\u0026#39;inventaire.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Être capable de mettre en place de manière autonome des salles de travail ou de révision, et savoir qui contacter en cas de problèmes techniques. En cas de travail à distance, connaître le processus de connexion à distance.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Compétences relationnelles et d\u0026#39;autogestion :\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Posséder une capacité experte à mener plusieurs tâches de front et à travailler dans un environnement au rythme soutenu.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Être capable de collaborer et de communiquer de manière constructive et professionnelle.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Être proactif(ve), motivé(e) et être le moteur de votre équipe !\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Fournir un soutien direct aux équipes d\u0026#39;artistes.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communiquer avec les équipes créatives tout en tenant la production informée.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Selon l\u0026#39;équipe, vous pouvez être amené à interagir régulièrement avec le client. Les interactions avec les clients doivent être professionnelles et opportunes. Les interactions avec les clients comprennent, sans s\u0026#39;y limiter : les révisions, les communications par e-mail et les notes.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Résolution avancée de problèmes et planification stratégique.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Sang-froid face à des délais difficiles.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Être curieux(se) et faire preuve d\u0026#39;initiative pour en savoir plus.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Être disposé(e) à aider et à soutenir les autres pendant les périodes d\u0026#39;absence.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Être capable de mettre en œuvre des compétences efficaces en matière de résolution de conflits afin d\u0026#39;assurer l\u0026#39;harmonie au sein du projet et de votre équipe.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;Nous valorisons les perspectives uniques et souhaitons que des talents diversifiés et distincts travaillent avec nous.\u0026amp;nbsp; Nous encourageons les candidats de toutes identités à postuler.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment souscrit au principe de l’égalité d’accès à l’emploi. Nous évaluons les candidats qualifiés sans égard à la race, à la couleur, à la religion, au sexe, à l’origine nationale, au handicap, à l’âge, à l’orientation sexuelle, à l’identité de genre ou à d’autres caractéristiques protégées.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;----------\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc. is located on unceded and traditional territories of the Kanien\u0026#39;keha:ka (Mohawk) people.\u0026amp;nbsp;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Imageworks is an Academy Award®-winning visual effects and animation studio with offices in Vancouver (CAN), Montreal (CAN), and Los Angeles (USA). Sony Pictures Imageworks is known for photoreal live-action visual effects, dynamic creature and character animation and full-CG features.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Les Films Sony Imageworks Québec Inc.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;700 Rue Saint-Hubert, Suite 400, Montreal QC HY2 0C1\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Excellent communication skills in French and English. Production roles require coordinating with artists, supervisors, and partners across multiple regions where English is the primary working language. Meetings, client interactions, and production communications are often conducted in English. Additionally, production tools, tracking systems, and technical documentation are primarily available in English, requiring proficiency to ensure accurate coordination and delivery.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Les Films Sony Imageworks Québec Inc. is seeking a Senior Production Coordinator to join our team in our Montreal location!\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Summary\u0026lt;/strong\u0026gt;\u0026lt;strong\u0026gt;:\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The Senior Production Coordinator reports directly to the Production Department Manager. The role supports APM(s)/DPM(s)/Producer(s) by coordinating a team of artists on a show, possibly in multiple teams or departments. The ideal candidate must have extensive coordinating experience in VFX Feature Film, CG Animation, and/or Game production, with good people and self management skills. A minimum of 4 years experience working in VFX Feature Film, CG animation Feature Film, or Game production is required.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;span style=\u0026quot;font-size: 10pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;What you\u0026#39;ll be doing:\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;p\u0026gt;The following tasks provide a general overview of the types of activity the role holder will be expected to engage in on a day-to-day basis. The tasks are not intended to be an exhaustive list of responsibilities as the nature of our business requires all employees to be flexible, self-motivated and to think creatively when presented with challenges:\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Preparing playlists for team touchbases and rounds\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Setting team calendar for regular meeting cadences (Google)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Tracking shot data and reporting into tracking/asset management database (Shotgrid)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Note taking in team touchbases and rounds\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Client communication in reviews and emails.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communicating Supervisor/Client comments from show dailies/shot reviews to artists (having a good command of technical shot analysis is a bonus)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Liaising between artists, leads and supervisors\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Facilitating artist/supervisor needs (workstations, tablets, software, meals, etc)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Cross departmental communication of kickbacks and notes affecting other departments.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Tracking inventory and driving workflow to hit artist bid days and quota\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Problem solving with team supervisors/lead and APM to ensure artists are hitting bid days and quota\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Partnering with supervisors/leads and APM in evaluating artist abilities for shot assignments\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Dynamic problem solving and timely escalation of any potential missed targets\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Mentor more junior Production team members\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Motivating your team and ensuring morale is high (creative ideas for adding fun into the day!)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Being aware of all hours worked within the team to monitor wellbeing and energy levels\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Assisting to request Artist overtime, ensuring requested hours are appropriate\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What we need to see:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Have at least 3 years as a Production Coordinator in VFX Feature Film, CG animation Feature Film, or Game production.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Technical and Operational Skills:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Have an advanced understanding of the frontend/backend workflow for digital production, specific to Assets, Layout, Animation, CFX, FX, \u0026amp;amp;/or Lighting/Comp teams\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Have an advanced understanding of production VFX and CG or Game scheduling\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Have an advanced understanding of Shotgrid\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be able to navigate who to speak to for artist queries relating to hardware and software license issues\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Tracking of shot work and work within bid days and quota targets.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proactively schedule team assignments and flag potential inventory and delivery challenges\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Scheduling and willingness to learn and master all imageworks scheduling \u0026amp;amp; tracking software\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Acquiring resources \u0026amp;amp; elements required to complete shot production within your assigned team\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Diffusing inventory challenges\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to set up sweatbox or review rooms independently, and know who to contact in case of technical issues. If remote, know the process for remote connection.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;People and Self-Management Skills:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Have an expert ability to multitask and work in a fast paced environment\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be able to expertly collaborate and communicate in a constructive and professional manner\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be proactive, self-motivated, and the driver for your team!\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Providing direct support to artist teams\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communicating with Creative teams while keeping Production informed\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Depending on the team, you may be required to interact with the client regularly. Client interactions must be professional and timely. Interactions with the client are included but not limited to: reviews, email communication, and notes.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Advanced problem solving and strategic planning.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Composure under challenging deadlines\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be curious and show initiative in wanting to learn more\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Willingness to help out and support others during periods of absence\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Be able to exercise effective conflict resolution skills to ensure harmony across the project and within your team\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;","departments":[{"id":4028237003,"name":"Production Management","child_ids":[4028238003],"parent_id":4022773003}],"offices":[{"id":4020092003,"name":"Montréal, QC","location":"Montréal, Quebec, Canada","child_ids":[],"parent_id":4014734003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4413227003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4272261003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4413227003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"181","title":"Production Services Technician (PST)","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:33:07-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Language in work environment - English\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The Production Services Technician (PST) role is a vital cornerstone of the facility, responsible for securing, manipulating, and managing production data throughout all stages of the production life cycle. PSTs collaborate with multiple departments to refine workflows, establish procedure guidelines, and ensure operational efficiency. Their work is critical to the success of every show, directly impacting all departments. PSTs are vital to the filmmaking process and essential to maintaining the integrity and efficiency of the pipeline.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;PSTs are not just responsible for managing tasks like cue management, backups, and data transfer, but also building, maintaining, and optimizing the tools and pipelines that drive these processes. By developing and modifying python tools and scripts throughout the course of a show, PSTs ensure that these tasks become seamless and efficient, even during high-pressure crunch times. The true value of a PST lies in their ability to automate and streamline workflows, making complex tasks effortless, preventing bottlenecks, and ensuring that production remains uninterrupted and efficient, no matter the scale.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;With deep expertise in the facility\u0026#39;s departments, pipeline, and workflows, PSTs gain invaluable exposure across production, positioning them as strong candidates for career advancement and diverse opportunities within the company. Many former PSTs have advanced into prominent positions, including production management, technical direction, software development, systems engineering, and artist roles. This position provides a unique opportunity to build a broad skill set, paving the way for long-term career growth. For more information about the PST program, please watch our\u0026amp;nbsp;\u0026lt;a href=\u0026quot;https://www.youtube.com/watch?v=wEccfrQ9nJ4\u0026quot; target=\u0026quot;_blank\u0026quot; data-saferedirecturl=\u0026quot;https://www.google.com/url?q=https://www.youtube.com/watch?v%3DwEccfrQ9nJ4\u0026amp;amp;source=gmail\u0026amp;amp;ust=1757695625028000\u0026amp;amp;usg=AOvVaw3VboxWgC3MiuyZgNH6BhQH\u0026quot;\u0026gt;recruiting video\u0026lt;/a\u0026gt;.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Key Responsibilities:\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Pipeline Optimization and Tool Development: Leverage software engineering to optimize critical tools and pipelines for tasks such as render farm management, media manipulation, reviews, client/vendor ingest, and deliveries, automating processes to ensure seamless workflows, eliminate bottlenecks, and maintain production efficiency, even during high-pressure crunch times.\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Data Management: Oversee all production-related data, ensuring integrity, accessibility, and compliance with facility standards, including managing backups, retrievals, show media final archiving, and both online and offline storage.\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Render and Process Monitoring: Monitor and prioritize rendering queues, troubleshoot issues, optimize use of render farm resources, and escalate any concerns to artists, production, systems or software teams to maintain smooth operations.\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Media Handling: Coding automation that optimizes efficiency and reduces bottlenecks while preparing media for artist use, 3rd party vendor i/o, daily \u0026amp;amp; critical production reviews, and client review \u0026amp;amp; delivery. Following established guidelines based on both internal and show-specific standards to maintain accurate data locations, file types, naming standards, resolution/colorspace specifications, audio/video codecs, and security allowances.\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Ingest/Deliveries: Ingest and deliver high-priority media from vendors and clients, ensuring it conforms to facility standards, is transferred between locations following security \u0026amp;amp; firewall policies all while automating processes to enhance efficiency and streamline workflows.\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Technical Support and Communication: Serve as a key liaison between production, digital artists, and support teams, providing technical expertise that ensures seamless integration and smooth workflows, while effectively communicating with both technical and non-technical team members.\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Issue Management: Submit prompt and detailed information through support channels, clearly communicating issues and potential solutions to Color Scientists, Resources, Production, Systems, and Software teams, while monitoring critical servers \u0026amp;amp; networks to minimize workflow disruptions and ensure swift resolution.\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Documentation and Testing: Test and document workflows, tools, and processes across I/O pipelines, command-line utilities, queuing plugins, directory and file structure management, proprietary software, and script-driven automation to ensure seamless and efficient production operations.\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Coverage Support: Providing support across all phases of a project often requires flexibility with shift schedules, including early morning or late afternoon starts, as well as evening \u0026amp;amp; weekend overtime during critical phases of a show to ensure seamless production continuity.\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;Qualifications:\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Strong experience with Linux or UNIX operating systems\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;High proficiency in coordinated software programming \u0026amp;amp; troubleshooting (Bash, Python, GIT)\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Previous leadership or managerial experience, preferred\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Customer service experience with the ability to effectively manage client interactions and resolve issues\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Ability to triage multiple priorities in a fast-paced, high-pressure production environment\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Detail-oriented with a proactive approach to problem-solving\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Familiarity with various graphics applications, production tools, network infrastructure or file management systems is a plus\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;NOTE: At many studios, roles like pipeline engineer, render wrangler, data wrangler, and I/O technician are typically separate positions, each specializing in a specific aspect of the production workflow. However, at Imageworks, these critical functions are handled by the Production Services Technicians (PSTs), making the role incredibly valuable and versatile. PSTs gain deep expertise across a broad range of workflows, directly impacting multiple stages of the facility pipeline. This unique structure not only enhances the PST\u0026#39;s technical knowledge but also provides high visibility and influence across all aspects of production, from render management to data handling and media processing.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for this position is $24.04 to $33.05. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for this position is $24.04 to $33.05/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028266003,"name":"Production Services and Resources (PSR)","child_ids":[],"parent_id":4028264003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363793003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243559003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363793003,"updated_at":"2026-05-28T17:31:37-04:00","requisition_id":"P011","title":"Rigger","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:33:08-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Imageworks Vancouver is seeking Riggers!\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Creates 3D character rigs and animation interface controls for skeletal motion systems and body/facial deformations. Successful candidates must be knowledgeable in writing utility scripts and core software tools in order to streamline the character set up process. Candidate is accountable for meeting schedules and show deadlines, participates in dailies, rounds and team reviews of work in progress. Interacts with production, supervisors and team/peers in order to problem solve and share information related to show/assigned tasks. Must be able to decipher as well as follow through on work in progress, dailies, briefings/notes and feedback. Successful candidates should be able to work efficiently as part of a team or independently on rigging projects.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;Knowledge of applicable software platforms including LINUX, UNIX, Maya, Mudbox, shell, and MEL scripting language, Python is a plus. Background or experience in fine art accompanied with a thorough understanding of physical motion, weight, balance and form highly desired. Most desired 2 year diploma or 1 year certificate however minimal requirement of 2-3 years of experience.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Associate position is $26.44 to $36.32 and for an Intermediate position is $37.50 - $53.80. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Associate position is $25.96 to $34.62/hr and for an Intermediate position is $36.06 - $48.08/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4035269003,"name":"Rigging","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7693856003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":5747984003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":7693856003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"760","title":"Senior Games Pipeline Developer - Open Digital Asset (ODA) ","company_name":"Sony Pictures Imageworks","first_published":"2026-04-08T13:39:09-04:00","language":"en","application_deadline":null,"content":"\u0026lt;h4\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/h4\u0026gt;\n\u0026lt;h4\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;/h4\u0026gt;\n\u0026lt;h4\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;/h4\u0026gt;\n\u0026lt;h4\u0026gt;Language in work environment - English\u0026lt;/h4\u0026gt;\n\u0026lt;h4\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/h4\u0026gt;\n\u0026lt;h4\u0026gt;Role overview:\u0026lt;/h4\u0026gt;\n\u0026lt;p\u0026gt;We’re looking for a Senior Pipeline / Tools Developer with strong games and engine experience to help design, build and implement the Open Digital Asset (ODA) platform — a framework for exchanging standardized, high-fidelity 3D assets across studios and pipelines.\u0026amp;nbsp;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The ODA mission is to drastically reduce technical barriers and complexity in sharing 3D assets across the Sony Entertainment landscape, thereby unlocking creative collaboration and transmedia production opportunities. Following from an initial prototype and then establishing a low-friction asset exchange across Sony Entertainment, the program aims to promote adoption further across the wider industry. The Open Digital Asset project is built on the belief that harnessing universal standards for interchange and collaboration in digital media is instrumental for the industry as a whole.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;This role sits at the intersection of USD architecture, real-world studio pipelines, game engines and open standards You’ll work closely with the Principal Engineer and partner directly with Sony Interactive Entertainment studios to ensure ODA provides concrete, near-term value for games teams. If you enjoy solving messy interoperability problems, care deeply about the benefit of standards, and want your work to make an impact on the industry at large, then this role is for you.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What You’ll Be Doing:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Design and implement USD-based tooling to package, validate, transform, and exchange production assets for use in and out of game engines\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Develop and refine workflows that support DCC -\u0026amp;gt; ODA -\u0026amp;gt; Engine -\u0026amp;gt; ODA round-tripping while preserving structure, metadata, and artistic intent\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Work directly with real game production assets (characters, props, environments) to validate solutions under real-world constraints\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Build Python APIs, CLI tools, and engine-adjacent utilities that translate studio- and engine-specific representations into standardized ODA packages—and back again\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Partner with engine, tools, and tech-art teams to integrate ODA concepts into Unreal or proprietary engines with minimal disruption\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contribute to technical documentation, specifications, and reference examples that make ODA understandable and adoptable by game teams\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Participate in design discussions around asset identity, provenance, versioning, metadata persistence, and cross-engine round-trip workflows\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contribute to the evolution of ODA as an emerging open-source standard\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Required Technical Experience \u0026amp;amp; Skills:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Extensive experience as a pipeline, tools, or engine-facing developer in games, VFX, or animation,\u0026amp;nbsp; ideally 4 - 6+ years\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong working knowledge of USD, including composition arcs, variants, layers, kinds, payloads, attributes semantics and scene graph structure\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Hands-on experience integrating assets with game engines (knowledge of Unreal is valuable)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Advanced high performance language skills (eg. C++, Rust)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Working Python development skills, including maintainable libraries and command-line toolingAbility to conduct design discussions, code reviews and quality analysis\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Practical experience with real-time asset constraints: LODs, memory budgets, engine metadata, and runtime-friendly structures\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Solid understanding of DCC pipelines (eg. Maya, Houdini, Blender) and how data moves between DCCs and engines/\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with asset identity, versioning, packaging, and interchange across teams or studios\u0026lt;br\u0026gt;Ability to debug, restructure, and reason about complex USD assets\u0026lt;br\u0026gt;Strong judgment balancing technical correctness with usability for artists and tech artists\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Preferred skills:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Experience building or maintaining Unreal and/or game engine import/export pipelines\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with MaterialX, USDShade, and real-time material translation challenges\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience preserving and round-tripping engine-specific metadata or custom schemas\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Background in outsourcing, co-development, or cross-studio asset sharing\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with validation frameworks, automated QA, or schema-based checks for assets\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Exposure to open standards and industry initiatives (OpenUSD, AOUSD, ASWF)\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;The anticipated base salary for this position is $104,200 - 150,000/yr CAD. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;","departments":[{"id":4028239003,"name":"Development","child_ids":[4028241003,4028240003,4028242003,4028245003,4028243003,4028244003,4028246003],"parent_id":null}],"offices":[{"id":4014735003,"name":"Vancouver, BC","location":"Vancouver, British Columbia, Canada","child_ids":[],"parent_id":4014734003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7681305003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":5740920003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":7681305003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"754","title":"Senior Pipeline Developer - Open Digital Asset (ODA) ","company_name":"Sony Pictures Imageworks","first_published":"2026-03-26T20:36:11-04:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;strong\u0026gt;Role overview:\u0026lt;/strong\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;p\u0026gt;We’re looking for a Senior Pipeline Developer to help design, build and implement the Open Digital Asset (ODA) platform — a framework for exchanging standardized, high-fidelity 3D assets across studios and pipelines.\u0026amp;nbsp;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The ODA mission is to drastically reduce technical barriers and complexity in sharing 3D assets across the Sony Entertainment landscape, thereby unlocking creative collaboration and transmedia production opportunities. Following from an initial prototype and then establishing a low-friction asset exchange across Sony Entertainment, the program aims to promote adoption further across the wider industry. The Open Digital Asset project is built on the belief that harnessing universal standards for interchange and collaboration in digital media is instrumental for the industry as a whole.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Working under our Principal Engineer, you’ll get hands-on experience with complex production assets, help turn exploratory prototypes into robust tooling, and collaborate closely with engineers, and creative stakeholders across animation, VFX, and games.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;This role sits at the intersection of USD architecture, real-world studio pipelines, and open standards. If you enjoy solving messy interoperability problems, care deeply about the benefit of standards, and want your work to make an impact on the industry at large, then this role is for you.\u0026lt;/p\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;strong\u0026gt;What You’ll Be Doing:\u0026lt;/strong\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Design, implement, and refine USD-based tooling for packaging, validating, transforming, and exchanging production assets\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Work directly with real production data (characters, props, environments) to ensure solutions hold up at scale and under real constraints\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Develop Python APIs and command-line tools that translate studio-specific asset representations into standardized ODA packages — and back again\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Help evolve ODA’s prim-hierarchy–centric approach, including variant preservation, LOD handling, and layer reduction strategies\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Design and implement metadata frameworks for digital assets using semantic web technologies (e.g. RDF, JSON-LD, schemas, etc), supporting asset identity, provenance, validation, and cross-pipeline interoperability.\u0026amp;nbsp; You will also collaborate on developer-facing APIs and lightweight web tooling where appropriate.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborate with pipeline teams and architects to integrate ODA concepts into existing studio workflows without disruption\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contribute to technical documentation, specifications, and reference examples that make complex systems understandable and adoptable\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Participate in design discussions around asset identity, provenance, versioning, and round-trip workflows between studios and in and out of content creation platforms and engines\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contribute to the evolution of ODA as an emerging open-source standard\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;strong\u0026gt;Required Technical Experience \u0026amp;amp; Skills:\u0026lt;/strong\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Extensive experience in VFX, animation, or games production, ideally 4 - 6+ years\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong communication skills and comfort working across engineering and creative teams\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong working knowledge of USD (scene graphs, composition arcs, variants, layers, kinds, payloads, purposes, etc.)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Advanced Python development skills, including building maintainable libraries and CLI tools\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to conduct design discussions, code reviews and quality analysis\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Hands-on experience with real production assets (characters, sets, materials, textures, LODs)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Working knowledge of web and data modeling technologies such as JSON, JSON-LD, RDF, RESTful APIs, or schema-based systems, with some understanding of how structured data, identifiers, and metadata models support interoperability, validation, and large-scale asset systems.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong experience working in Linux-based environments, including command-line proficiency, shell scripting, environment configuration, and debugging within production pipeline infrastructure\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Deep understanding of DCC-centric pipelines (e.g. Maya, Houdini) and how USD fits into them\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience working with asset management concepts such as versioning, references, packaging, and interchange\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Comfort reading, debugging, and restructuring complex USD assets\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to reason about both technical correctness \u0026lt;em\u0026gt;and\u0026lt;/em\u0026gt; artist usability\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h4\u0026gt;\u0026lt;strong\u0026gt;Preferred skills:\u0026lt;/strong\u0026gt;\u0026lt;/h4\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;A Degree in Computer Science or equivalent experience in VFX, animation, or games production\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience designing or enforcing asset standards, schemas, or pipeline conventions\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with MaterialX, USDShade, texture pipelines, and color management\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with validation frameworks, schema-based checks, or automated QA for assets\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Exposure to cross-studio or cross-vendor asset exchange workflows\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Background in large-scale pipeline refactors or greenfield pipeline/tooling initiatives\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Interest in open standards and contributing to shared industry solutions (AOUSD, ASWF, etc.)\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;The anticipated base salary for this position is $104,200 - 150,000/yr CAD. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028239003,"name":"Development","child_ids":[4028241003,4028240003,4028242003,4028245003,4028243003,4028244003,4028246003],"parent_id":null}],"offices":[{"id":4014735003,"name":"Vancouver, BC","location":"Vancouver, British Columbia, Canada","child_ids":[],"parent_id":4014734003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7679410003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":5739834003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":7679410003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"753","title":"Senior Software Engineer, Application","company_name":"Sony Pictures Imageworks","first_published":"2026-04-06T13:38:34-04:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Job Description\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;As a senior software engineer on the APPS team, you will take on a leadership role in the development of artist-facing tools that enhance the creative and production teams at Sony Imageworks. Your expertise in software development will drive complex projects, as well as guide and mentor intermediate and associate engineers. You will be responsible for delivering high-quality software solutions, managing risks in large projects, and collaborating with both technical and creative teams to ensure the success of our tools and systems.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What You’ll Do\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Take ownership of large, complex software projects, ensuring they are delivered on time, within scope, and with high-quality standards.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Mentor and guide intermediate and associate engineers, providing support and feedback to help them grow.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Participate in the design and implementation of artist-facing tools, such as playback review tools, asset browsers, and plugins.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Write clean, efficient, and scalable code while adhering to best practices.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Define initial risks and mitigation strategies for large projects and ensure their successful execution.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Lead and participate in code reviews for less experienced team members.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Troubleshoot and resolve critical technical issues that impact the production pipeline.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborate with senior team members to define architecture and design patterns for new projects.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Integrate applications with proprietary and third-party tools and systems.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Drive the development of intuitive UI/UX for artist-facing tools and plugins.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Analyze complex problems and develop long-term solutions that address root causes.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proactively research and solve technical challenges, staying up-to-date with the latest industry trends and technologies.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contribute to the strategic direction of the team and its projects.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Maintain clear documentation for code and technical processes to facilitate knowledge sharing.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communicate effectively with both technical and non-technical stakeholders, ensuring alignment with project goals.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Foster a collaborative and positive team environment.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What You Bring\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;A bachelor’s degree in computer science, computer engineering, or equivalent experience.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;A minimum of four years of experience in software development, with a focus on developing applications in a production environment.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expertise in developing plugins and tools for artist workflows and supporting creative teams.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proficiency in Python programming, with experience in a UNIX/Linux environment.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong understanding of UI/UX principles, particularly with Qt/PyQt.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to mentor and guide junior team members, with experience in code reviews and technical leadership.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong problem-solving skills, with the ability to analyze complex issues and propose scalable solutions.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proven experience in integrating software with third-party DCCs such as Maya, Nuke, Houdini, and Katana.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong communication skills, with the ability to collaborate effectively with both creative and technical teams.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;A strategic approach to problem-solving: identifying root causes and implementing long-term solutions.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with version control systems such as Git and open-source projects like OTIO and OCIO.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong knowledge of C/C++ and OpenGL.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;The anticipated base salary for this position is $104,200.00 - $150,000.00/yr (CAD). Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;","departments":[{"id":4028239003,"name":"Development","child_ids":[4028241003,4028240003,4028242003,4028245003,4028243003,4028244003,4028246003],"parent_id":null}],"offices":[{"id":4014735003,"name":"Vancouver, BC","location":"Vancouver, British Columbia, Canada","child_ids":[],"parent_id":4014734003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7626940003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":5716920003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":7626940003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"727","title":" Simulation (Houdini) - Technical Engineer","company_name":"Sony Pictures Imageworks","first_published":"2026-02-10T13:59:16-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer St\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Vancouver, BC V6B 0T5\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Imageworks is an Academy Award®-winning visual effects and animation studio known for photoreal live-action visual effects, dynamic creature and character animation, and full-CG features.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Role Review:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We are looking to expand our development team dedicated to enhancing our Creature Effect, Crowds, Environment, and FX tools and workflow. We are looking for a highly proficient Technical Engineer to focus on the development and implementation of robust, high-performance, and domain-specific procedural toolsets using SideFX Houdini.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;This role requires strong technical leadership and the ability to work effectively with minimal supervision alongside a Lead Software Engineer or Architect. The ideal candidate thrives in a fast-paced production environment where priorities can shift quickly.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What You’ll Be Doing:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Design, develop, and implement scalable procedural systems and workflows within Houdini for various departments (FX, Creature, Crowds, Environments).\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Create, maintain, and optimize robust Houdini Digital Assets (OTLs), ensuring stability, ease of use, and adherence to production standards.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Extend the core pipeline by developing, integrating, and supporting tools that manage data flow, asset publishing, and version control.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborate closely with artists (Creature, FX, Lighting) to gather requirements and troubleshoot technical issues, providing support for both in-house and commercial tools.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Partner with engineers across other teams (Shading, Lighting, Rendering) to ensure seamless integration of procedural assets into the overall rendering and compositing pipeline.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Document tools and workflows thoroughly for use by the wider artistic and engineering teams.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Required Technical Experience \u0026amp;amp; Skills:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;3-5+ Years of professional experience in developing procedural workflows and tools in a VFX, Animation, or Game production environment.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Demonstrated knowledge of the Houdini environment, including tool creation, optimization, and workflow techniques.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong proficiency in Python and VEX for writing efficient, custom nodes, and tool wrappers.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proven experience developing and supporting production pipeline tools and asset delivery.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience leveraging the Houdini API and other DCCs like Katana.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong grasp of 3D math, linear algebra, and data structures as applied to geometry processing and simulation.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong verbal and written communication skills, with a collaborative approach to problem-solving.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Capable of delivering on multiple competing priorities with little supervision.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Preferred skills:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Applies curiosity and judgment to identify broader or systemic issues and recommends creative approaches that address wider issues.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Documented experience with desktop application development using PyQt/PySide to create custom user interfaces.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with C++ for high-performance plugin development.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with data science, machine learning, or complex simulation techniques (e.g., fluid dynamics, cloth) in a production context.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Bachelor’s or Master\u0026#39;s Degree in Computer Science, Digital Media, or a related technical field.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;The anticipated base salary for this position is within the range of $100,000.00/yr - $120,000.00/yr CAD. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;","departments":[{"id":4028239003,"name":"Development","child_ids":[4028241003,4028240003,4028242003,4028245003,4028243003,4028244003,4028246003],"parent_id":null}],"offices":[{"id":4014735003,"name":"Vancouver, BC","location":"Vancouver, British Columbia, Canada","child_ids":[],"parent_id":4014734003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7656120003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":5720611003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":7656120003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"732","title":"Software Engineer - Rigging","company_name":"Sony Pictures Imageworks","first_published":"2026-03-06T14:25:01-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h2\u0026gt;Job Summary:\u0026lt;/h2\u0026gt;\n\u0026lt;p\u0026gt;We are seeking a highly motivated mid-level Software Engineer to drive the development and ongoing support of our Rigging pipeline. The ideal candidate is a strong coder, skilled investigator, and effective communicator, eager to collaborate on projects of varying size with a critical emphasis on meeting time-sensitive production needs.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Candidates must possess robust technical skills and enjoy collaboration with engineers, TDs, and artists. This role requires comfort working with minimal supervision or alongside a Lead Engineer in an environment where production demands can rapidly shift priorities.\u0026lt;/p\u0026gt;\n\u0026lt;h2\u0026gt;What You\u0026#39;ll Do:\u0026lt;/h2\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Develop and support the Rigging pipeline, core systems, tools, and plugins.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Improve efficiency across the Rigging, Animation, and Development teams by creating and implementing new pipeline systems, tools, and optimized workflows.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Systematically triage, reproduce, and resolve incoming issues, bugs, and new feature requests in collaboration with Rigging dept., Show Rigging team, and senior engineers.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Analyze common and chronic production issues, evaluate solutions with users, and propose recommendations for elegant technical improvements.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Test and coordinate new updates with testers before they are deployed onto production shows.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contribute to Testing, Code Review, and Quality Analysis (QA) processes.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Create and maintain comprehensive user documentation and team documentation.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h2\u0026gt;What You Bring:\u0026lt;/h2\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;3-5 years of experience as a Rigging TD, pipeline engineer, or software developer.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Demonstrated experience supporting and developing rigging and/or pipeline tools.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expertise in Python, including practical experience with UI toolkits like PyQt/PySide.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proficiency in C++.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Solid experience with the Maya API and developing Maya plugins.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Working experience with Linux operating systems.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong problem-solving skills and the ability to systematically break down complex issues to isolate the root cause.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with test-driven development (TDD) workflows.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Capability to manage and deliver on multiple competing priorities with little supervision.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Excellence in working with others in a team environment.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Excellent verbal and written communication skills.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with Agile/Scrum methodologies.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;A Degree in Computer Science or equivalent technical qualification.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;The anticipated base salary for this position is within the range of \u0026lt;strong\u0026gt;$79,800.00 - $119,000/annually\u0026lt;/strong\u0026gt;. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028239003,"name":"Development","child_ids":[4028241003,4028240003,4028242003,4028245003,4028243003,4028244003,4028246003],"parent_id":null}],"offices":[{"id":4014735003,"name":"Vancouver, BC","location":"Vancouver, British Columbia, Canada","child_ids":[],"parent_id":4014734003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7715487003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":5756478003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":7715487003,"updated_at":"2026-05-25T15:48:52-04:00","requisition_id":"765","title":"Systems Architect","company_name":"Sony Pictures Imageworks","first_published":"2026-04-27T17:05:45-04:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Job Summary\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;As a Systems Architect, you will report to the Senior Systems Architect, and are typically assigned to the most critical and strategic undertakings. This role requires an expertise in Linux systems engineering to create innovative solutions for an industry that merges digital storytelling with high-performance computing. You will be involved in engineering and large-scale systems administration projects, which include the installation, configuration, and support of servers, workstations, and extensive storage environments. This position offers the chance to contribute to technically complex initiatives within a creative environment of skilled artists and engineers as we develop a high-performance global digital workflow.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Education, Qualifications and Experience\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Formal Education\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;\u0026amp;nbsp; \u0026amp;nbsp; Bachelor’s degree, with a preference for Computer Science, Engineering or other technical degree. \u0026amp;nbsp; \u0026amp;nbsp; \u0026amp;nbsp; \u0026amp;nbsp; \u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Primary areas of responsibility will include:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Operate within a team environment to translate organizational goals \u0026amp;amp; strategic objectives into technical architecture plans, ensuring that all developed solutions maintain a competitive edge within the Animation and Visual Effects industry.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Research, design, develop and enhance the hardware and software solutions to meet technical \u0026amp;amp; creative requirements for the organization\u0026#39;s state-of-the-art production environment.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Deploy new system features or functionality without interruption to production schedules.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ensure that relevant technical strategies, policies, standards and practices (including security) are applied correctly.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Provide technical leadership to project teams during development and deployment phases, while offering guidance and mentorship to diverse stakeholder groups.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborate with Management in evaluating systems, applications, and developing systems standards.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Promote and \u0026quot;evangelize\u0026quot; innovative concepts, technologies, and solutions across diverse audiences to foster adoption and consensus.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Maintain comprehensive documentation regarding the implementation of technological solutions.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Establish a handover process for completed projects to assure operationalization of the technology.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Experience:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;10+ years of progressively complex experience, with proven leadership and technical skills in IT infrastructure, preferably in a media-related industry.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026amp;nbsp;Experience with large-scale and distributed systems.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026amp;nbsp;Extensive experience with heterogeneous operating systems and computing/networking environments: Linux, Windows and Mac.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026amp;nbsp;Experience with virtualization, cloud computing, and DevOps.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026amp;nbsp;Experience with developing infrastructure as code.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026amp;nbsp;Experience with Python programming and scripting languages.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026amp;nbsp;Experience with advanced networking media, protocols and topologies.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026amp;nbsp;Experience with developing industry-leading functionality for production systems.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026amp;nbsp;Experience working in the Animation and Visual Effects industry.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Other:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;You are recognized internally and externally as an expert in the field.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You address design issues in a one to three year horizon.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You possess exceptional communication skills, both verbal and written, including the ability to effectively communicate in a wide variety of contexts.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You are a true team player with strong communication and interpersonal skills.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You are result-oriented with a history of consistently meeting deadlines.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Location and Work Model\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;\u0026amp;nbsp; \u0026amp;nbsp; This is a Hybrid role in Vancouver, BC.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;The anticipated base salary for this position is $201,000.00 - $238,700.00/annually CAD. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;\u0026lt;/p\u0026gt;","departments":[{"id":4028247003,"name":"Systems","child_ids":[4028248003,4028250003,4028249003,4028251003],"parent_id":null}],"offices":[{"id":4014735003,"name":"Vancouver, BC","location":"Vancouver, British Columbia, Canada","child_ids":[],"parent_id":4014734003}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363798003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4243562003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":4363798003,"updated_at":"2026-05-28T17:23:33-04:00","requisition_id":"P012","title":"Texture Artist","company_name":"Sony Pictures Imageworks","first_published":"2021-12-03T17:34:17-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;br\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;br\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project based, Full Time\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Imageworks Vancouver is seeking Texture Artists!\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;As a Texture Artist, your\u0026amp;nbsp;responsibilities include maintaining consistency in artistic direction, collaborating with different\u0026amp;nbsp;departments, and addressing challenges related to texturing. Additionally, you contribute to the\u0026amp;nbsp;development and improvement of texturing processes within the pipeline.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Responsibilities:\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;● Work with other asset departments to create realistic or stylised textures for 3D assets of\u0026amp;nbsp;various styles and complexities\u0026lt;br\u0026gt;● Collaborate with Lookdev artists to achieve the desired look\u0026lt;br\u0026gt;● Follow the project\u0026#39;s art direction and style guides, and contribute your own ideas and\u0026amp;nbsp;suggestions\u0026lt;br\u0026gt;● Deliver high-quality work on time and participate in reviews\u0026lt;br\u0026gt;● Communicate effectively with team members and proactively bring up suggestions and\u0026amp;nbsp;issues\u0026lt;br\u0026gt;● Address feedback notes and take initiative to improve the work both artistically and\u0026amp;nbsp;technically\u0026lt;br\u0026gt;● Ensure quality and accuracy for all work passed to downstream departments\u0026lt;br\u0026gt;● Maintain references and use proper colorspace workflows\u0026lt;br\u0026gt;● Solve problems and assist other artists with technical issues\u0026lt;br\u0026gt;● Work within the show\u0026#39;s framework, structure, and pipeline, and propose new ways to\u0026amp;nbsp;improve the work and workflow\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What we need to see\u0026lt;/strong\u0026gt;\u0026lt;br\u0026gt;● A portfolio that showcases strong artistic skills and technical abilities\u0026lt;br\u0026gt;● Basic understanding of shading, lighting, and rendering techniques\u0026lt;br\u0026gt;● Proficient knowledge of software packages such as Mari, Substance Painter, Photoshop,\u0026amp;nbsp;Maya, Mudbox, ZBrush, and Substance Designer\u0026lt;br\u0026gt;● Basic Nuke experience a plus\u0026lt;br\u0026gt;● Basic knowledge of Linux/UNIX and basic shell scripting\u0026lt;br\u0026gt;● Good knowledge of Katana and Lookdev\u0026lt;br\u0026gt;● Proficient knowledge of UV mapping and PBR workflows\u0026lt;br\u0026gt;● Good understanding of colorspace\u0026lt;br\u0026gt;● Strong problem solving, organization, communication, and teamwork skills\u0026lt;br\u0026gt;● 2 - 4+ years of production experience\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span data-sheets-value=\u0026quot;{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:\u0026amp;quot;The anticipated base salary for an Associate position is $26.44 to $36.32 and for an Intermediate position is $37.50 - $53.80. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026amp;quot;}\u0026quot; data-sheets-userformat=\u0026quot;{\u0026amp;quot;2\u0026amp;quot;:15167,\u0026amp;quot;3\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:0},\u0026amp;quot;4\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:16777215},\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;6\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;7\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;8\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:[{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;5\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0}},{\u0026amp;quot;1\u0026amp;quot;:0,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;3\u0026amp;quot;:3},{\u0026amp;quot;1\u0026amp;quot;:1,\u0026amp;quot;2\u0026amp;quot;:0,\u0026amp;quot;4\u0026amp;quot;:1}]},\u0026amp;quot;11\u0026amp;quot;:4,\u0026amp;quot;12\u0026amp;quot;:0,\u0026amp;quot;14\u0026amp;quot;:{\u0026amp;quot;1\u0026amp;quot;:2,\u0026amp;quot;2\u0026amp;quot;:0},\u0026amp;quot;15\u0026amp;quot;:\u0026amp;quot;Arial, sans-serif\u0026amp;quot;,\u0026amp;quot;16\u0026amp;quot;:11}\u0026quot;\u0026gt;The anticipated base salary for an Associate position is $25.96 to $34.62/hr and for an Intermediate position is $36.06 - $48.08/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028277003,"name":"Texture","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014734003,"name":"Canada","location":null,"child_ids":[4020097003,4020092003,4014735003],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/sonypicturesimageworks/jobs/7719127003","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":5757705003,"location":{"name":"Vancouver, British Columbia, Canada"},"metadata":null,"id":7719127003,"updated_at":"2026-06-03T14:06:44-04:00","requisition_id":"767","title":"Unreal Lighting Artist - Senior ","company_name":"Sony Pictures Imageworks","first_published":"2026-06-03T14:06:44-04:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam,\u0026amp;nbsp; Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sony Pictures Imageworks Canada Inc.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Language in work environment - English\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits per company policy: include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Sony Pictures Imageworks is searching for highly motivated, creative and technical Unreal lighting artists to join our Lighting teams. At Sony Pictures Imageworks you will have the opportunity to work on and produce world-class images on a range of exciting projects in animated features.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What You’ll Be Doing\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Under the guidance of your CG Supervisor or Lighting Lead, you will create final images rendered and delivered from Unreal Engine.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Showcasing progress during touchbases and reviews, then implementing technical and artistic adjustments according to feedback.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communicating with leads and production staff to ensure any creative, technical, or efficiency issues are flagged and addressed.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Accountable for meeting quota and efficiency targets.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Problem solving and handling all aspects of shot lighting end-to-end.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What We Need To See\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Understanding of lighting concepts including breakdown of colorkeys for keylighting.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Understanding and experience with setups of scalable sequence lighting and comp templates.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to interpret and address creative notes with or without assistance from leads.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to match approved key shots established by leads/keylighters.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to aesthetically check and correct any quality control items (QC).\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Requirements\u0026lt;/strong\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;5+ years of meaningful experience in visual effects, animated feature films or games.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;2+ years of production lighting experience in Unreal Engine.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Some production experience using Katana, Arnold and Nuke or any similar lighting/compositing package and global illumination renderer.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Demo reel that represents your skillset from past production experience\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Ways To Stand Out From The Crowd\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Professional experience in both traditional feature animation projects and/or real time projects in Unreal\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Python and C++ scripting knowledge\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Skills in Photography or Fine Arts\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Personal Qualities We’re Looking For\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Strong communication skills in workflow presentation and providing solutions to leads and supervisors for complex problems\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Reliably and punctually attends meetings\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Advanced time-management and prioritization skills\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Positive attitude in a team environment\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;The anticipated base salary for this position is $45.07 to $60.58/hr CAD. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP\u0026#39;s, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We value unique perspectives, and want diverse, unique talent to work with us.\u0026amp;nbsp; We encourage candidates from all identities to apply.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;*Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.\u0026lt;/p\u0026gt;","departments":[{"id":4028274003,"name":"Lighting","child_ids":[],"parent_id":4028272003}],"offices":[{"id":4014735003,"name":"Vancouver, BC","location":"Vancouver, British Columbia, Canada","child_ids":[],"parent_id":4014734003}]}],"meta":{"total":53}}