{"jobs":[{"absolute_url":"https://job-boards.greenhouse.io/mobentertainment/jobs/5157277007","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_required","internal_job_id":4641994007,"location":{"name":"United States"},"metadata":null,"id":5157277007,"updated_at":"2026-06-09T17:46:31-04:00","requisition_id":"178","title":"Brand Assurance Lead - Consumer Products","company_name":"Mob Entertainment","first_published":"2026-06-05T13:28:45-04:00","language":"en","application_deadline":null,"content":"\u0026lt;div class=\u0026quot;content-intro\u0026quot;\u0026gt;\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Mob Entertainment\u0026amp;nbsp;\u0026lt;/strong\u0026gt;is a startup multimedia studio that is best known for our hit indie horror game \u0026quot;\u0026lt;strong\u0026gt;Poppy Playtime\u0026quot;\u0026lt;/strong\u0026gt;.\u0026amp;nbsp; This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.\u0026amp;nbsp; \u0026lt;strong\u0026gt;To give a taste of our brand\u0026#39;s popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game\u0026#39;s launch 4 years ago.\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Position Summary\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Mob Entertainment is seeking an experienced and highly organized Brand Assurance Lead to oversee the development of consumer products from initial concept through launch. This role serves as a key liaison between internal stakeholders, creative teams, and external partners, whether licensing partners or direct-to-consumer vendors to ensure products are developed on time, on brand, and to the highest quality standards.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The ideal candidate is passionate about consumer products, understands the complexities of product development across both licensed and direct-to-consumer channels, and thrives in a fast-paced environment managing multiple categories and partners simultaneously.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Key Responsibilities\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Product Development \u0026amp;amp; Approval Management\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Manage product development across multiple categories and channels, from concept through launch, including both licensed and direct-to-consumer product lines.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Review and approve product concepts, artwork, packaging, prototypes, and production samples to ensure brand consistency and quality standards.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Provide creative and technical feedback to partners and vendors throughout the development process.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ensure all products accurately reflect brand guidelines, character integrity, and franchise storytelling.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Monitor marketplace trends, competitor activity, and category innovation.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Provide recommendations for product assortment, packaging, and merchandising opportunities.\u0026lt;strong\u0026gt;\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Partner \u0026amp;amp; Vendor Management\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Serve as the day-to-day product development contact for assigned partners, licensees, and/or direct-to-consumer vendors.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Conduct regular status meetings with partners to track milestones, resolve challenges, and ensure timely execution.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Guide partners through the product approval process and communicate brand expectations clearly.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Build strong relationships with partners to drive successful product launches.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Cross-Functional Collaboration\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Partner closely with Licensing, Marketing, Creative, and Game Development teams to align product development with company objectives.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Coordinate the delivery of style guides, assets, reference materials, and creative direction.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Facilitate internal reviews and approvals with key stakeholders.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project Management\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Track product development timelines and key milestones from concept to retail launch.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Maintain development calendars and approval schedules.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Identify risks, delays, or quality concerns and proactively develop solutions.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ensure products are delivered within agreed launch windows and retail timelines.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sales Materials \u0026amp;amp; Events \u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Support retail and pitch presentations and help with trade events with booth designs, product samples, prototypes, and marketing materials.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Quality Assurance\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Review production samples and final product submissions to ensure consistency with approved designs.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Maintain quality standards across all product categories and channels.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Partner with vendors and internal teams to resolve product quality issues when necessary.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;5+ years of experience in consumer products, licensing, product development, toys, apparel, collectibles, or related industries.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong understanding of consumer product development and approval processes across licensed and/or direct-to-consumer channels.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience managing multiple projects and deadlines simultaneously.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Exceptional organizational and project management skills.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong written and verbal communication skills – experience onboarding new partners, managing partner relationships, and presenting to internal and external stakeholders.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to provide clear creative feedback while maintaining positive partner relationships.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Commercial acumen - aware of trends and competitor activities.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proficiency with Adobe Photoshop, Adobe Illustrator, Microsoft Office, project management tools, and digital asset management systems.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proven background in Illustration and Graphic Design.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Preferred Experience\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Experience supporting consumer products across categories such as toys, collectibles, apparel, accessories, publishing, games, home goods, and seasonal products, through licensed or direct-to-consumer channels.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with major retail channels including Walmart, Target, Amazon, specialty retail, and international markets, as well as direct-to-consumer and digital marketplace channels such as amazon.com, walmart.com, and owned e-commerce storefronts.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Understanding of manufacturing processes, packaging development, and production timelines.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with gaming, horror, collectibles, and fandom-driven brands.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with Flowhaven, our product submission platform.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Toy Design/Apparel design experience.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Success Metrics\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;On-time product approvals and launch execution.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Quality and consistency of products in market.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Partner satisfaction and responsiveness.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Reduction of development bottlenecks and approval delays.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Successful execution of key retail and product launch initiatives.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Growth of product assortments and category expansion opportunities.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;licensing partners or direct-to-consumer vendors to ensure products are developed on time, on brand, and to the highest quality standards.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The ideal candidate is passionate about consumer products, understands the complexities of product development across both licensed and direct-to-consumer channels, and thrives in a fast-paced environment managing multiple categories and partners simultaneously.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Key Responsibilities\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Product Development \u0026amp;amp; Approval Management\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Manage product development across multiple categories and channels, from concept through launch, including both licensed and direct-to-consumer product lines.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Review and approve product concepts, artwork, packaging, prototypes, and production samples to ensure brand consistency and quality standards.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Provide creative and technical feedback to partners and vendors throughout the development process.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ensure all products accurately reflect brand guidelines, character integrity, and franchise storytelling.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Monitor marketplace trends, competitor activity, and category innovation.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Provide recommendations for product assortment, packaging, and merchandising opportunities.\u0026lt;strong\u0026gt;\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Partner \u0026amp;amp; Vendor Management\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Serve as the day-to-day product development contact for assigned partners, licensees, and/or direct-to-consumer vendors.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Conduct regular status meetings with partners to track milestones, resolve challenges, and ensure timely execution.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Guide partners through the product approval process and communicate brand expectations clearly.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Build strong relationships with partners to drive successful product launches.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Cross-Functional Collaboration\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Partner closely with Licensing, Marketing, Creative, and Game Development teams to align product development with company objectives.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Coordinate the delivery of style guides, assets, reference materials, and creative direction.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Facilitate internal reviews and approvals with key stakeholders.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project Management\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Track product development timelines and key milestones from concept to retail launch.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Maintain development calendars and approval schedules.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Identify risks, delays, or quality concerns and proactively develop solutions.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ensure products are delivered within agreed launch windows and retail timelines.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Sales Materials \u0026amp;amp; Events \u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Support retail and pitch presentations and help with trade events with booth designs, product samples, prototypes, and marketing materials.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Quality Assurance\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Review production samples and final product submissions to ensure consistency with approved designs.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Maintain quality standards across all product categories and channels.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Partner with vendors and internal teams to resolve product quality issues when necessary.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;5+ years of experience in consumer products, licensing, product development, toys, apparel, collectibles, or related industries.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong understanding of consumer product development and approval processes across licensed and/or direct-to-consumer channels.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience managing multiple projects and deadlines simultaneously.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Exceptional organizational and project management skills.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong written and verbal communication skills – experience onboarding new partners, managing partner relationships, and presenting to internal and external stakeholders.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to provide clear creative feedback while maintaining positive partner relationships.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Commercial acumen - aware of trends and competitor activities.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proficiency with Adobe Photoshop, Adobe Illustrator, Microsoft Office, project management tools, and digital asset management systems.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proven background in Illustration and Graphic Design.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Preferred Experience\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Experience supporting consumer products across categories such as toys, collectibles, apparel, accessories, publishing, games, home goods, and seasonal products, through licensed or direct-to-consumer channels.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with major retail channels including Walmart, Target, Amazon, specialty retail, and international markets, as well as direct-to-consumer and digital marketplace channels such as amazon.com, walmart.com, and owned e-commerce storefronts.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Understanding of manufacturing processes, packaging development, and production timelines.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with gaming, horror, collectibles, and fandom-driven brands.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with Flowhaven, our product submission platform.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Toy Design/Apparel design experience.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees: profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off; sick time; holidays; and parental leave.\u0026lt;/p\u0026gt;\u0026lt;div class=\u0026quot;content-conclusion\u0026quot;\u0026gt;\u0026lt;p\u0026gt;Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;","departments":[{"id":4066333007,"name":"Consumer Products ","child_ids":[],"parent_id":null}],"offices":[]},{"absolute_url":"https://job-boards.greenhouse.io/mobentertainment/jobs/5163718007","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"internal_job_id":4645120007,"location":{"name":"United States"},"metadata":null,"id":5163718007,"updated_at":"2026-06-12T15:13:55-04:00","requisition_id":"182","title":"Chief of Staff","company_name":"Mob Entertainment","first_published":"2026-06-12T15:13:55-04:00","language":"en","application_deadline":null,"content":"\u0026lt;div class=\u0026quot;content-intro\u0026quot;\u0026gt;\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Mob Entertainment\u0026amp;nbsp;\u0026lt;/strong\u0026gt;is a startup multimedia studio that is best known for our hit indie horror game \u0026quot;\u0026lt;strong\u0026gt;Poppy Playtime\u0026quot;\u0026lt;/strong\u0026gt;.\u0026amp;nbsp; This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.\u0026amp;nbsp; \u0026lt;strong\u0026gt;To give a taste of our brand\u0026#39;s popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game\u0026#39;s launch 4 years ago.\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;\u0026lt;h2\u0026gt;\u0026lt;strong\u0026gt;Role Overview\u0026lt;/strong\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;p\u0026gt;The Chief of Staff is a trusted partner to the CEO and studio leadership, responsible for turning priorities into action and ensuring the studio operates smoothly day to day. This role blends strategic execution, operational leadership, and hands-on coordination. You will lead high-impact initiatives, improve cross-team processes, and directly support leadership through planning, facilitation, and meeting ownership. You will serve as the connective tissue across Production, Creative, and Business functions, removing friction, driving clarity, and keeping the organization aligned.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;This role is distinct from the Chief Executive Officer (CEO), who is focused on driving overall business growth, revenue generation, strategic partnerships, and corporate development. It is also distinct from the Chief Creative Officer (CCO), whose primary focus is on creative vision, team leadership, and quality control. The Chief of Staff’s focus is on internal operational efficiency and execution to enable the CEO, CCO, and other executives to succeed in their core functional domains. \u0026lt;strong\u0026gt;This position will be a hybrid role based out of Los Angeles, CA.\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;strong\u0026gt;What You’ll Do\u0026lt;/strong\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Leadership \u0026amp;amp; Executive Support\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Own the leadership operating rhythm, including scheduling and facilitating weekly leadership meetings, creative reviews, and planning sessions.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Organize and facilitate leadership offsites and strategic planning sessions, driving alignment, decision-making, and follow-through.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Set agendas, capture decisions, track action items, and ensure follow-through.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Prepare briefs, reports, and presentations for leadership and board meetings.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Act as a day-to-day thought partner to the CEO on priorities, trade-offs, and studio health. This includes providing market insights to the CEO that inform strategy, complementing the deeper industry intelligence provided by the CEO.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Strategy \u0026amp;amp; Execution\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Translate studio goals into quarterly and annual plans (OKRs, roadmaps, milestones).\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Track progress across teams and surface risks early.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Lead high-priority cross-functional initiatives and special projects that require coordination across Business, Creative, and Production.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ensure accountability and momentum on key decisions, acting as an execution multiplier for the leadership team.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Studio Operations \u0026amp;amp; Production Support\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Improve workflows and processes across Design, Engineering, Art, and Production.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Partner with producers to identify bottlenecks and streamline collaboration.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Support resource planning and capacity visibility.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Establish scalable systems for communication, documentation, and reporting.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Cross-Functional Alignment\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Serve as a central point of coordination between Creative, Production, and Business teams. This facilitates the CCO\u0026#39;s ability to align creative direction with the overall business strategy.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Facilitate alignment on priorities, dependencies, and timelines.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Help resolve conflicts and unblock teams.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strengthen transparency and information flow across the studio.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Culture \u0026amp;amp; Communication\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Support internal communications and company updates.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Help maintain a healthy, accountable, and low-ego team culture.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Reinforce operational discipline while protecting creative autonomy.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;strong\u0026gt;What We’re Looking For\u0026lt;/strong\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Experience\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;4–7+ years in operations, production, program management, consulting, or startup leadership roles.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;CoS Experience supporting executive planning processes, including leadership offsites, annual planning, OKRs, and cross-functional strategy sessions.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience in a game studio or creative production environment preferred.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience directly supporting executives or leadership teams.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proven ability to both plan strategically and execute tactically.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Skills\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Exceptional organization and meeting facilitation skills.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong project and program management.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Clear written and verbal communication.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to influence without authority.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Comfortable juggling multiple priorities in a fast-moving environment.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Systems thinker with attention to detail.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Traits\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Proactive, self-directed, and highly reliable.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Comfortable owning both “big picture” work and hands-on coordination.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Low ego, team-first mindset.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Calm under pressure and trusted with confidential information.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Passion for games and creative teams.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The base salary range for this position is listed below. Final compensation within the applicable salary range will be determined based on factors such as the applicant’s experience, qualifications, and work location.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Los Angeles, CA Metropolitan Area: \u0026amp;nbsp; $130,000 - $160,000 USD annually\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees: profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off; sick time; holidays; and parental leave.\u0026lt;/p\u0026gt;\u0026lt;div class=\u0026quot;content-conclusion\u0026quot;\u0026gt;\u0026lt;p\u0026gt;Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;","departments":[{"id":4065896007,"name":"Executive Office","child_ids":[],"parent_id":null}],"offices":[]},{"absolute_url":"https://job-boards.greenhouse.io/mobentertainment/jobs/5151533007","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_optional","internal_job_id":4639170007,"location":{"name":"United States"},"metadata":null,"id":5151533007,"updated_at":"2026-06-09T17:46:31-04:00","requisition_id":"170","title":"Contract QA Lead","company_name":"Mob Entertainment","first_published":"2026-06-01T12:29:50-04:00","language":"en","application_deadline":null,"content":"\u0026lt;div class=\u0026quot;content-intro\u0026quot;\u0026gt;\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Mob Entertainment\u0026amp;nbsp;\u0026lt;/strong\u0026gt;is a startup multimedia studio that is best known for our hit indie horror game \u0026quot;\u0026lt;strong\u0026gt;Poppy Playtime\u0026quot;\u0026lt;/strong\u0026gt;.\u0026amp;nbsp; This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.\u0026amp;nbsp; \u0026lt;strong\u0026gt;To give a taste of our brand\u0026#39;s popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game\u0026#39;s launch 4 years ago.\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;\u0026lt;h2\u0026gt;\u0026amp;nbsp;\u0026lt;/h2\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;*** Must have Video Game Experience ***\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;h2\u0026gt;\u0026amp;nbsp;\u0026lt;/h2\u0026gt;\n\u0026lt;h2\u0026gt;About the Role\u0026lt;/h2\u0026gt;\n\u0026lt;p\u0026gt;We are looking for an experienced and highly organized QA Lead to help drive quality across our games and development pipelines. This role is responsible for leading day-to-day QA efforts, coordinating testing initiatives across disciplines, mentoring testers, and ensuring a polished player experience from development through release.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The ideal candidate has a strong background in game testing, leadership experience, excellent communication skills, and a passion for delivering high-quality gameplay experiences. Experience working on console and PC titles in Unreal Engine environments is highly valued.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;At a studio like Mob Entertainment, the QA Lead plays a critical role in supporting fast-moving development teams while maintaining high standards for functionality, usability, stability, and player experience.\u0026lt;/p\u0026gt;\n\u0026lt;h1\u0026gt;Responsibilities\u0026lt;/h1\u0026gt;\n\u0026lt;h3\u0026gt;Team Leadership \u0026amp;amp; Coordination\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Lead and support a team of QA testers across daily testing operations\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Assign testing coverage based on project priorities, risk areas, and milestones\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Mentor junior and mid-level QA team members through coaching and feedback\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Help establish testing standards, workflows, and best practices\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Collaborate closely with Production to maintain testing schedules and milestone readiness\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;Testing \u0026amp;amp; Quality Oversight\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Create and execute comprehensive test plans, test cases, and regression testing strategies\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Oversee functional, gameplay, compliance, and compatibility testing efforts\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Identify, document, reproduce, and prioritize bugs using tracking tools such as Jira\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Ensure bugs contain clear reproduction steps, severity assessments, and supporting documentation\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Validate bug fixes and monitor recurring issue trends\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;Cross-Disciplinary Collaboration\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Partner with Designers, Engineers, Artists, and Producers to improve development quality\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Participate in sprint planning, milestone reviews, and release readiness discussions\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Advocate for player experience and usability across all stages of development\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Communicate quality risks, blockers, and testing status clearly to stakeholders\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;Process Improvement\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Help improve QA workflows, reporting structures, and testing efficiency\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Support implementation of automation tools and telemetry where appropriate\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Assist with certification preparation and submission processes for console platforms\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Contribute to postmortems and continuous improvement initiatives\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h1\u0026gt;Qualifications\u0026lt;/h1\u0026gt;\n\u0026lt;h3\u0026gt;Required\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;4+ years of experience in game QA, with at least 1–2 years in a leadership or senior capacity\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Experience testing PC and Console games through multiple development cycles\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Strong understanding of bug tracking systems such as Jira, TestRail, or similar tools\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Excellent written and verbal communication skills\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Strong organizational and prioritization abilities in fast-paced environments\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Ability to work cross-functionally with both technical and creative teams\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Passion for games and high-quality player experiences\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;Preferred\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Experience working with Unreal Engine pipelines\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Familiarity with certification requirements for PlayStation, Xbox, and Nintendo platforms\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Experience with multiplayer, live-service, or cross-platform titles\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Knowledge of QA automation tools or scripting basics\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Horror, action, or cinematic game development experience\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Experience supporting distributed or remote development teams\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h1\u0026gt;What Success Looks Like\u0026lt;/h1\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;High-quality builds with reduced regression issues\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Clear and actionable bug reporting across teams\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Efficient testing coverage during milestones and releases\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Strong communication between QA and development teams\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Continuous improvement of QA processes and player experience standards\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h1\u0026gt;Why Join Us\u0026lt;/h1\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Work on unique and highly recognizable gaming IPs\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Collaborative and creative studio culture\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Opportunity to influence game quality from early development through launch\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Flexible work environment with passionate developers and creators\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\n\u0026lt;p\u0026gt;Competitive compensation, benefits, and growth opportunities\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;div class=\u0026quot;content-conclusion\u0026quot;\u0026gt;\u0026lt;p\u0026gt;Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;","departments":[{"id":4065898007,"name":"Quality Assurance","child_ids":[],"parent_id":null}],"offices":[]},{"absolute_url":"https://job-boards.greenhouse.io/mobentertainment/jobs/5138187007","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"internal_job_id":4632647007,"location":{"name":"United States"},"metadata":null,"id":5138187007,"updated_at":"2026-06-09T17:46:31-04:00","requisition_id":"161","title":"Contract Senior Concept Artist","company_name":"Mob Entertainment","first_published":"2026-06-01T13:48:42-04:00","language":"en","application_deadline":null,"content":"\u0026lt;div class=\u0026quot;content-intro\u0026quot;\u0026gt;\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Mob Entertainment\u0026amp;nbsp;\u0026lt;/strong\u0026gt;is a startup multimedia studio that is best known for our hit indie horror game \u0026quot;\u0026lt;strong\u0026gt;Poppy Playtime\u0026quot;\u0026lt;/strong\u0026gt;.\u0026amp;nbsp; This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.\u0026amp;nbsp; \u0026lt;strong\u0026gt;To give a taste of our brand\u0026#39;s popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game\u0026#39;s launch 4 years ago.\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;\u0026lt;p\u0026gt;Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game \u0026quot;Poppy Playtime.\u0026quot; Poppy Playtime is one of hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand\u0026#39;s popularity, Poppy Playtime was the #2 most searched terms on YouTube in the last 12 months in the U.S. (only behind a recent Disney film), and Poppy Playtime has over 5 billion views on TikTok.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Mob Entertainment is looking for talented Concept Artists who have a passion for environment design, character design and asset design. You’ll be working on the Poppy Playtime IP with the focus on realism.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;No formal training is required but an eye-catching portfolio is a must. We\u0026#39;re looking for personalities who will fit our culture of innovative creativity and collaborative problem solving. If this interests you, we encourage you to send us your portfolio and show us what you’d bring to our flock.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We’re very interested to see initial ideas and sketches along with your final rendering quality. The ability to bring character and personality to designs is a must for this role, so please include your most creative pieces in your portfolio to show us what you can do!\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Skills \u0026amp;amp; Requirements\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;We work at all stages of visual development, from early concepting through to production and marketing.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;We look for the following things in people who want to join our team:\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Quality at all stages of the process – Creation of artwork that is well presented and defined from sketch through to final polish. You can see examples of our finished work on our website.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Design thinking – Solving creative problems through innovative design, balancing form and function.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Technical skill – Fluency in Photoshop and an understanding of complimentary software and tools.Knowhow of photobashing and 3D is a huge plus\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Art fundamentals – A strong grasp of colour, light, composition, anatomy, perspective and depth.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Variety and iteration – The ability to provide multiple creative options, then iterate upon them as projects progress.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Adaptability – Switching quickly and fluidly to new requirements and processes when required.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Working to a brief – Understanding creative briefs, then considering elements such as context, timescales and creative constraints when solving tasks.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Time management – Creation of high-quality work within allocated timescales.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaboration – Receptive to taking feedback and working together with team-mates\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Software: Perforce, Adobe Suite, Dropbox, Coda, Unreal Engine, Quixel Megascans\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Illustration, 3d modeling, Photobashing\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;div class=\u0026quot;content-conclusion\u0026quot;\u0026gt;\u0026lt;p\u0026gt;Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;","departments":[{"id":4010776007,"name":"Art","child_ids":[],"parent_id":null}],"offices":[]},{"absolute_url":"https://job-boards.greenhouse.io/mobentertainment/jobs/5077367007","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"internal_job_id":4604344007,"location":{"name":"United States"},"metadata":null,"id":5077367007,"updated_at":"2026-06-09T17:46:31-04:00","requisition_id":"149","title":"Contract Senior/Lead Gameplay Programmer ","company_name":"Mob Entertainment","first_published":"2026-03-12T13:43:28-04:00","language":"en","application_deadline":null,"content":"\u0026lt;div class=\u0026quot;content-intro\u0026quot;\u0026gt;\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Mob Entertainment\u0026amp;nbsp;\u0026lt;/strong\u0026gt;is a startup multimedia studio that is best known for our hit indie horror game \u0026quot;\u0026lt;strong\u0026gt;Poppy Playtime\u0026quot;\u0026lt;/strong\u0026gt;.\u0026amp;nbsp; This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.\u0026amp;nbsp; \u0026lt;strong\u0026gt;To give a taste of our brand\u0026#39;s popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game\u0026#39;s launch 4 years ago.\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;\u0026lt;p\u0026gt;As a Contract Senior/lead Gameplay Programmer, you’ll join a cross-functional team building rich, tactile, and memorable gameplay experiences. This role bridges engineering rigor with creative iteration, working in Unreal Engine 5 to prototype, build, and polish gameplay systems and player-facing mechanics. You’ll touch everything from AI behaviors to interactive systems, player abilities to camera logic - all while upholding performance, scalability, and clarity for designers and artists.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;If you love shipping exciting features, digging into the engine, and building immersive experiences that stick with players, we want to talk to you.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;What You’ll Do\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Collaborate with design and engineering to implement player mechanics, tools, puzzles, and interactive sequences.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Balance performance and maintainability when building gameplay code, ensuring scalability for the project\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Dig deep into Unreal Engine and core systems (input, physics, animation, GAS, etc.) to build clean, robust foundations for gameplay features.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Utilize and extend existing systems to implement gameplay features based on design specifications\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Work directly with other programmers to debug issues, refactor systems, and support pipeline tools.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Requirements \u0026amp;amp; Skills\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;6+ years of professional game development experience\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;2+ shipped titles in Unreal Engine (preferably UE5)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with Unreal’s networking stack\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong familiarity with Unreal Engine’s Blueprint Scripting Language\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Development experience with Unreal Engine’s Gameplay Ability System (GAS)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with Unreal subsystems: Animation (Montages, AnimBP), Sequencer, AI\u0026amp;nbsp;(State Tree, Behavior Trees, EQS), Physics, and Input\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to take a feature from design doc to shippable implementation\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proficiency in 3D math (vector math, linear algebra, transforms)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborative mindset: able to translate creative vision into technical execution while communicating across departments\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Self-motivated with strong debugging and profiling skills\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;\u0026amp;nbsp;\u0026amp;nbsp;\u0026amp;nbsp;\u0026amp;nbsp;\u0026amp;nbsp;Bonus Skills\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Development experience with co-operative or multiplayer social games\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with horror or first-person puzzle games\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong C++ programming skills and a clear understanding of Blueprint/C++ communication\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Engine-level knowledge of Unreal systems or interest in core engine work\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Comfort working in a startup-style environment: fast iteration, tight collaboration, big swings\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Wearing many-hats. Broad exposure to Unreal Engine’s various systems is a major plus\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;#LI-Remote\u0026lt;/p\u0026gt;\u0026lt;div class=\u0026quot;content-conclusion\u0026quot;\u0026gt;\u0026lt;p\u0026gt;Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;","departments":[{"id":4065902007,"name":"Engineering","child_ids":[],"parent_id":null}],"offices":[]},{"absolute_url":"https://job-boards.greenhouse.io/mobentertainment/jobs/5163951007","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"internal_job_id":4645218007,"location":{"name":"United States"},"metadata":null,"id":5163951007,"updated_at":"2026-06-12T16:25:10-04:00","requisition_id":"183","title":"Contract Senior Previsualization Artist ","company_name":"Mob Entertainment","first_published":"2026-06-12T16:16:21-04:00","language":"en","application_deadline":null,"content":"\u0026lt;div class=\u0026quot;content-intro\u0026quot;\u0026gt;\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Mob Entertainment\u0026amp;nbsp;\u0026lt;/strong\u0026gt;is a startup multimedia studio that is best known for our hit indie horror game \u0026quot;\u0026lt;strong\u0026gt;Poppy Playtime\u0026quot;\u0026lt;/strong\u0026gt;.\u0026amp;nbsp; This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.\u0026amp;nbsp; \u0026lt;strong\u0026gt;To give a taste of our brand\u0026#39;s popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game\u0026#39;s launch 4 years ago.\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 12pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;About Mob Entertainment\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Mob Entertainment is the indie studio behind the hit animated horror franchise \u0026lt;em\u0026gt;Poppy Playtime\u0026lt;/em\u0026gt;, known for its dark, creature-driven storytelling and visually immersive world-building. As we expand into animated content and cinematic experiences, we\u0026#39;re looking for skilled storytellers to help bring our vision to the screen.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;span style=\u0026quot;font-size: 12pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Position Summary\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We are seeking an experienced Senior Previsualization Artist to spearhead the visualization of cinematic storytelling, action sequences, and key creative moments throughout production. This role serves as a critical bridge between creative vision and execution, partnering closely with creative leadership, designers, artists, and production teams to develop compelling visual narratives before production begins.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The ideal candidate combines exceptional storytelling instincts with advanced 3D visualization skills and a deep understanding of cinematography, editing, and shot design. They are capable of independently driving complex sequences from concept through final previs while mentoring others and helping establish visualization best practices across projects.\u0026lt;/p\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;strong\u0026gt;\u0026lt;span style=\u0026quot;font-size: 12pt;\u0026quot;\u0026gt;Position\u0026lt;/span\u0026gt; \u0026lt;span style=\u0026quot;font-size: 12pt;\u0026quot;\u0026gt;Summary\u0026lt;/span\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;p\u0026gt;We are seeking an experienced Senior Previsualization Artist to spearhead the visualization of cinematic storytelling, action sequences, and key creative moments throughout production. This role serves as a critical bridge between creative vision and execution, partnering closely with creative leadership, designers, artists, and production teams to develop compelling visual narratives before production begins.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The ideal candidate combines exceptional storytelling instincts with advanced 3D visualization skills and a deep understanding of cinematography, editing, and shot design. They are capable of independently driving complex sequences from concept through final previs while mentoring others and helping establish visualization best practices across projects.\u0026lt;/p\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;span style=\u0026quot;font-size: 12pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Responsibilities\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Create high-quality previsualization sequences that communicate story, performance, pacing, camera language, and cinematic intent.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Translate scripts, story treatments, creative briefs, and stakeholder feedback into clear and compelling visual sequences.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Drive shot design, camera blocking, and visual storytelling decisions for complex cinematic and action-driven sequences.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborate with directors, creative leadership, production, design, animation, and art teams to align previs work with project goals.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Build and assemble environments, cameras, characters, and action sequences using 3D tools and real-time engines.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Create storyboards, animatics, and previs presentations to support creative reviews and production planning.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Identify storytelling, technical, and production challenges early and propose effective visual solutions.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Establish and maintain previs workflows, standards, and best practices.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Provide guidance, feedback, and mentorship to junior artists and external partners when applicable.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Present work to stakeholders and effectively communicate creative rationale behind visual decisions.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Support cinematic, marketing, gameplay, and transmedia initiatives as needed.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;span style=\u0026quot;font-size: 12pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Required Qualifications\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;10+ years of professional experience in previsualization, cinematics, storyboarding, animation, film, television, or game development.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Advanced proficiency in Unreal Engine, Maya, Blender, or comparable 3D visualization tools.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Demonstrated expertise in cinematic storytelling, shot composition, camera movement, and editorial pacing.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong understanding of cinematography, visual language, and film production workflows.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proven ability to independently own previs sequences from concept through final delivery.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience collaborating directly with directors, creative leads, and cross-functional stakeholders.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong communication, presentation, and problem-solving skills.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to thrive in fast-paced, iterative production environments with evolving creative direction.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Delivers cinematic previs sequences that directly influence creative and production decisions.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Consistently translates abstract creative direction into actionable visual storytelling.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Identifies risks and opportunities before production, saving time and reducing downstream iteration.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Earns trust from creative leadership through strong judgment, collaboration, and execution.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Serves as a subject matter expert in previs, cinematics, and visual storytelling.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;span style=\u0026quot;font-size: 12pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Preferred Qualifications\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Experience spearheading previs efforts for feature films, television, games, cinematics, or transmedia projects.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with virtual production workflows and real-time cinematic pipelines.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with motion capture, animation, and VFX integration.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Background in action, horror, thriller, science fiction, or large-scale cinematic storytelling.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proficiency with editorial tools such as Adobe Premiere.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience adapting established intellectual property or franchise content.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Elevates storytelling quality through strong visual communication and cinematic expertise.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h2\u0026gt;\u0026lt;span style=\u0026quot;font-size: 12pt;\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;Contract Details\u0026lt;/strong\u0026gt;\u0026lt;/span\u0026gt;\u0026lt;/h2\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Project-based engagement with potential for ongoing work\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Remote — work from anywhere\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Flexible schedule with agreed-upon milestone deadlines\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\u0026lt;div class=\u0026quot;content-conclusion\u0026quot;\u0026gt;\u0026lt;p\u0026gt;Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;","departments":[{"id":4010776007,"name":"Art","child_ids":[],"parent_id":null}],"offices":[]},{"absolute_url":"https://job-boards.greenhouse.io/mobentertainment/jobs/5158633007","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_required","internal_job_id":4642631007,"location":{"name":"United States"},"metadata":null,"id":5158633007,"updated_at":"2026-06-12T14:38:50-04:00","requisition_id":"179","title":"Contract Senior Producer","company_name":"Mob Entertainment","first_published":"2026-06-08T13:09:14-04:00","language":"en","application_deadline":null,"content":"\u0026lt;div class=\u0026quot;content-intro\u0026quot;\u0026gt;\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Mob Entertainment\u0026amp;nbsp;\u0026lt;/strong\u0026gt;is a startup multimedia studio that is best known for our hit indie horror game \u0026quot;\u0026lt;strong\u0026gt;Poppy Playtime\u0026quot;\u0026lt;/strong\u0026gt;.\u0026amp;nbsp; This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.\u0026amp;nbsp; \u0026lt;strong\u0026gt;To give a taste of our brand\u0026#39;s popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game\u0026#39;s launch 4 years ago.\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;\u0026lt;p\u0026gt;As a Senior Producer at Mob Entertainment, you will be at the forefront of game development, driving the creation and delivery of captivating interactive story experiences. You will collaborate with cross-functional teams, oversee project timelines, and ensure that our interactive story games meet player expectations and business objectives. Join us in shaping the future of narrative-driven gaming!\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Key Responsibilities:\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project Management:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Lead and manage the development process, from concept to release, ensuring that games are delivered on time and within budget.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborate with development teams, including designers, artists, engineers, and QA testers, to define project goals and milestones.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Work with your key reports to create an organizational structure, processes, and project plan that allow the team to produce high quality work efficiently.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Budget and Resource Allocation:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Create and maintain project budgets, allocate resources effectively, and track expenditures.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Manage relationships with external vendors and partners, if applicable.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Quality Assurance:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Maintain a high level of quality throughout the development process, overseeing testing and ensuring that games meet our quality standards.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Risk Management:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Identify potential risks and issues early in the development cycle and implement strategies to mitigate them.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Make data-driven decisions to optimize development processes and project outcomes.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Communication:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Act as the central point of communication for the development team, providing regular updates to stakeholders and addressing any concerns or roadblocks.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Passionately articulate goals and team principles to help form a stimulating and fun work environment and culture.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Product Vision:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Work closely with the Game Director to translate creative concepts into actionable development plans.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ensure that the final product aligns with the vision and goals of the project.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Launch and Post-Launch Support:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Oversee the launch of games, coordinating marketing efforts and community engagement.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Bachelor\u0026#39;s degree in Game Development, Project Management, or a related field (or equivalent experience).\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proven experience as a Senior/Lead Game Producer, with a track record of successful game launches.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Robust problem-solving skills, along with a keen attention to detail.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong understanding of game development processes, including game design, art, programming, and QA.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proven experience working in-engine with Unreal Engine and familiarity with current Unreal Engine systems\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Excellent project management skills, including experience with Jira, Confluence, and the Google Suite.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong experience working within Agile methodologies.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Effective communication and leadership skills.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to thrive in a fast-paced, creative, and collaborative environment.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Passion for gaming and a deep understanding of player preferences and industry trends.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;div class=\u0026quot;content-conclusion\u0026quot;\u0026gt;\u0026lt;p\u0026gt;Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;","departments":[{"id":4066354007,"name":"Production","child_ids":[],"parent_id":null}],"offices":[]},{"absolute_url":"https://job-boards.greenhouse.io/mobentertainment/jobs/5153746007","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"internal_job_id":4640251007,"location":{"name":"United States"},"metadata":null,"id":5153746007,"updated_at":"2026-06-09T17:46:31-04:00","requisition_id":"175","title":"Contract Senior VFX Artist","company_name":"Mob Entertainment","first_published":"2026-06-03T11:46:14-04:00","language":"en","application_deadline":null,"content":"\u0026lt;div class=\u0026quot;content-intro\u0026quot;\u0026gt;\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Mob Entertainment\u0026amp;nbsp;\u0026lt;/strong\u0026gt;is a startup multimedia studio that is best known for our hit indie horror game \u0026quot;\u0026lt;strong\u0026gt;Poppy Playtime\u0026quot;\u0026lt;/strong\u0026gt;.\u0026amp;nbsp; This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.\u0026amp;nbsp; \u0026lt;strong\u0026gt;To give a taste of our brand\u0026#39;s popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game\u0026#39;s launch 4 years ago.\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;The Role\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;We’re looking for a \u0026lt;strong\u0026gt;Contract VFX Artist\u0026lt;/strong\u0026gt; to help bring our worlds to life through high-quality, real-time visual effects. You’ll play a key role in creating atmospheric, stylized, and gameplay-driven effects that enhance immersion, tension, and player feedback.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;This is a hands-on role focused on execution and iteration, working closely with art, design, and engineering to deliver polished in-game effects on a defined timeline.\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;What You’ll Do\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Create high-quality real-time VFX for gameplay, environments, and cinematics (particles, shaders, lighting effects, etc.)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Design and implement effects that enhance player feedback, readability, and emotional impact\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Work within Unreal Engine (Niagara preferred) to build, iterate, and polish effects\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborate with art direction to ensure consistency with the game’s visual style and tone\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Partner with designers to support gameplay clarity and moment-to-moment feedback\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Optimize VFX for performance, memory, and scalability across target platforms\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Iterate quickly based on feedback and production needs\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Maintain clean organization and documentation of VFX assets\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;What We’re Looking For\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;3+ years of experience creating real-time VFX for games\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong portfolio demonstrating high-quality, stylized, and/or atmospheric effects\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with Unreal Engine (Niagara strongly preferred) or similar real-time engines\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Solid understanding of shaders, materials, and particle systems\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to balance visual quality with performance constraints\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong collaboration and communication skills\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to work independently and deliver assets on schedule in a contract environment\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Nice to Have\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Experience working on horror or atmospheric games\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Knowledge of Houdini or procedural VFX workflows\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Basic scripting or technical art experience\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience shipping at least one game title\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with console and multi-platform optimization\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;div class=\u0026quot;content-conclusion\u0026quot;\u0026gt;\u0026lt;p\u0026gt;Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;","departments":[{"id":4010776007,"name":"Art","child_ids":[],"parent_id":null}],"offices":[]},{"absolute_url":"https://job-boards.greenhouse.io/mobentertainment/jobs/5138152007","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"internal_job_id":4632628007,"location":{"name":"United States"},"metadata":null,"id":5138152007,"updated_at":"2026-06-09T17:46:31-04:00","requisition_id":"160","title":"Contract Technical Audio Designer","company_name":"Mob Entertainment","first_published":"2026-05-14T15:16:15-04:00","language":"en","application_deadline":null,"content":"\u0026lt;div class=\u0026quot;content-intro\u0026quot;\u0026gt;\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Mob Entertainment\u0026amp;nbsp;\u0026lt;/strong\u0026gt;is a startup multimedia studio that is best known for our hit indie horror game \u0026quot;\u0026lt;strong\u0026gt;Poppy Playtime\u0026quot;\u0026lt;/strong\u0026gt;.\u0026amp;nbsp; This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.\u0026amp;nbsp; \u0026lt;strong\u0026gt;To give a taste of our brand\u0026#39;s popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game\u0026#39;s launch 4 years ago.\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;The Role\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;We’re looking for a \u0026lt;strong\u0026gt;Technical Audio Designer\u0026lt;/strong\u0026gt; to bridge the gap between sound design and engineering. In this role, you’ll own the implementation and technical execution of audio systems, ensuring our games deliver deeply immersive, reactive, and polished soundscapes.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;You’ll work closely with sound designers, gameplay engineers, and technical teams to build scalable audio systems, refine pipelines, and push the emotional impact of our horror experiences through audio.\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;What You’ll Do\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Implement and own in-game audio using Unreal Engine’s built-in audio stack.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Design and maintain interactive audio systems (adaptive music, environmental audio, tension systems, etc.)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Build and refine tools, templates, and workflows that improve audio iteration and efficiency\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Partner with engineering to integrate audio systems and solve technical challenges\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Tune spatial audio, occlusion, and environmental effects for immersive gameplay\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Optimize audio performance, memory usage, and scalability across platforms\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Debug and troubleshoot audio issues throughout development\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Help define and document best practices for audio implementation\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;What We’re Looking For\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;3+ years of experience in technical sound design or audio implementation in games\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong experience with Unreal Engine’s native audio and Metasound Systems\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Solid understanding of interactive audio systems and real-time implementation\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience working closely with both creative and engineering teams\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong troubleshooting skills and attention to detail\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to manage multiple priorities in a fast-paced environment\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with mixing for atmospheric horror projects\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Nice to Have\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Experience shipping at least one game title\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Basic scripting or programming knowledge (Blueprints, C++, or Python)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Background in sound design, music production, or audio post-production\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience working on horror or atmospheric games\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with console and multi-platform development constraints\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience creating or maintaining audio pipelines\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong Sound Design background.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;div class=\u0026quot;content-conclusion\u0026quot;\u0026gt;\u0026lt;p\u0026gt;Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;","departments":[{"id":4067497007,"name":"Game Direction","child_ids":[],"parent_id":null}],"offices":[]},{"absolute_url":"https://job-boards.greenhouse.io/mobentertainment/jobs/5152392007","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_required","internal_job_id":4639615007,"location":{"name":"United States"},"metadata":null,"id":5152392007,"updated_at":"2026-06-09T17:46:31-04:00","requisition_id":"172","title":"Contract Technical Cinematic Designer","company_name":"Mob Entertainment","first_published":"2026-06-01T20:37:16-04:00","language":"en","application_deadline":null,"content":"\u0026lt;div class=\u0026quot;content-intro\u0026quot;\u0026gt;\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Mob Entertainment\u0026amp;nbsp;\u0026lt;/strong\u0026gt;is a startup multimedia studio that is best known for our hit indie horror game \u0026quot;\u0026lt;strong\u0026gt;Poppy Playtime\u0026quot;\u0026lt;/strong\u0026gt;.\u0026amp;nbsp; This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.\u0026amp;nbsp; \u0026lt;strong\u0026gt;To give a taste of our brand\u0026#39;s popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game\u0026#39;s launch 4 years ago.\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;\u0026lt;p\u0026gt;Mob Entertainment is seeking a highly skilled Technical Cinematic Designer to join our team and help bring our narrative-driven experiences to life. The ideal candidate has a strong background in Unreal Engine, particularly Unreal Sequencer, and a deep understanding of how to bridge cinematic storytelling with real-time gameplay systems. You will work closely with writers, animators, level designers, and engineers to craft compelling in-game cinematics that elevate player immersion and emotional engagement.\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Key Responsibilities:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Design, implement, and polish real-time cinematics using Unreal Sequencer, including camera work and cinematic transitions..\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborate with narrative, animation, gameplay, level design, and VFX teams to integrate cinematic sequences seamlessly into Unreal Engine\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Set up and maintain narrative systems, such as dialogue triggers, branching scenes, and character states, to support interactive storytelling.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Develop and maintain cinematic tools, blueprints, and pipelines that improve workflow efficiency for the team.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Troubleshoot and optimize cinematics for performance and stability across multiple platforms.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Work with audio teams to sync VO, SFX, and music with cinematic sequences.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Provide technical mentorship and documentation for cinematic workflows and tools.\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;Requirements:\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;3+ years of experience in cinematic or narrative design for games, preferably in AAA or high-quality indie projects.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expert proficiency with Unreal Engine and Level Sequences.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong understanding of real-time narrative systems, including scripting, triggers, and state machines.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Demonstrated ability to create visually compelling cinematic sequences in-engine.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with Blueprints and/or scripting for cinematic logic and tool creation.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Excellent communication and cross-disciplinary collaboration skills.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;A strong portfolio or reel showcasing cinematic work in Unreal Engine.\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Preferred Qualifications:\u0026lt;/strong\u0026gt;.\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Strong grasp of cinematography principles and camera direction.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with performance capture workflows and facial animation systems.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Passion for storytelling and a deep understanding of game narrative design.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proficiency with setting up scenes and exporting animations from Maya.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with version control systems such as Perforce or Git.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;#LI-Remote\u0026lt;/p\u0026gt;\u0026lt;div class=\u0026quot;content-conclusion\u0026quot;\u0026gt;\u0026lt;p\u0026gt;Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;","departments":[{"id":4010776007,"name":"Art","child_ids":[],"parent_id":null}],"offices":[]},{"absolute_url":"https://job-boards.greenhouse.io/mobentertainment/jobs/5124055007","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"internal_job_id":4625767007,"location":{"name":"United States"},"metadata":null,"id":5124055007,"updated_at":"2026-06-09T17:46:31-04:00","requisition_id":"152","title":"Contract UI/UX Designer - Video Games","company_name":"Mob Entertainment","first_published":"2026-04-29T21:54:58-04:00","language":"en","application_deadline":null,"content":"\u0026lt;div class=\u0026quot;content-intro\u0026quot;\u0026gt;\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Mob Entertainment\u0026amp;nbsp;\u0026lt;/strong\u0026gt;is a startup multimedia studio that is best known for our hit indie horror game \u0026quot;\u0026lt;strong\u0026gt;Poppy Playtime\u0026quot;\u0026lt;/strong\u0026gt;.\u0026amp;nbsp; This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.\u0026amp;nbsp; \u0026lt;strong\u0026gt;To give a taste of our brand\u0026#39;s popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game\u0026#39;s launch 4 years ago.\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;The Role\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;We’re looking for a \u0026lt;strong\u0026gt;Contract \u0026lt;/strong\u0026gt;\u0026lt;strong\u0026gt;UI/UX Designer / UI Artist\u0026lt;/strong\u0026gt; who can combine strong visual design skills with player-first thinking to craft intuitive, immersive, and visually striking user interfaces.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;This role sits at the intersection of design, art, and gameplay. You’ll be responsible for both the \u0026lt;strong\u0026gt;user experience\u0026lt;/strong\u0026gt; (flow, usability, clarity) and the \u0026lt;strong\u0026gt;visual execution\u0026lt;/strong\u0026gt; (layout, motion, style) of in-game UI, helping ensure players can seamlessly engage with our worlds without breaking immersion.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;*******MUST HAVE VIDEO GAME EXPERIENCE*******\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;What You’ll Do\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Design intuitive and engaging user experiences that improve player engagement and ease of use, including player flows, wireframes, and interaction models\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Prototype UI/UX solutions to test usability and player experience\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ensure UI readability, accessibility, and responsiveness across platforms\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Create high-quality UI visuals that align with the game’s tone, style, and horror atmosphere\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Design clear and effective icons, symbols, and visual indicators to help players understand game mechanics, objectives, and feedback\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Own the design of complex, high-impact UI systems such as HUD, inventory management, and other in-game interfaces\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Drive the UI design workflow from wireframing and prototyping to creating art assets and supporting in implementation\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Work closely with game designers, programmers, and other team members to ensure that the UI/UX design is in harmony with the overall vision and mechanics of the game\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Create and maintain UI style guides, component libraries, and documentation\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;What We’re Looking For\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;3+ years of experience in UI/UX design or UI art for games or interactive media\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong portfolio demonstrating both \u0026lt;strong\u0026gt;UX thinking\u0026lt;/strong\u0026gt; and \u0026lt;strong\u0026gt;high-quality visual UI work\u0026lt;/strong\u0026gt;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience designing for games, including HUDs, menus, and interactive systems\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proficiency in design tools such as Figma, Photoshop, Illustrator, or similar\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Understanding of usability, player psychology, and interaction design principles\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience implementing UI in a game engine (Unreal Engine preferred)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong communication skills and ability to collaborate across disciplines\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Detail-oriented with a strong sense of visual hierarchy, typography, and layout\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Nice to Have\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Experience working on horror or atmospheric games\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Motion design or UI animation skills\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with Unreal Engine UMG and Blueprints\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Basic scripting or technical implementation knowledge\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with live games or iterative UX improvements based on player feedback\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Understanding of accessibility standards in games\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;#LI-Remote\u0026lt;/p\u0026gt;\u0026lt;div class=\u0026quot;content-conclusion\u0026quot;\u0026gt;\u0026lt;p\u0026gt;Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;","departments":[{"id":4010776007,"name":"Art","child_ids":[],"parent_id":null}],"offices":[]},{"absolute_url":"https://job-boards.greenhouse.io/mobentertainment/jobs/4641247007","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"internal_job_id":4380864007,"location":{"name":"United States"},"metadata":null,"id":4641247007,"updated_at":"2026-06-09T17:46:31-04:00","requisition_id":"71","title":"Game Director ","company_name":"Mob Entertainment","first_published":"2025-02-03T19:09:10-05:00","language":"en","application_deadline":null,"content":"\u0026lt;div class=\u0026quot;content-intro\u0026quot;\u0026gt;\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Mob Entertainment\u0026amp;nbsp;\u0026lt;/strong\u0026gt;is a startup multimedia studio that is best known for our hit indie horror game \u0026quot;\u0026lt;strong\u0026gt;Poppy Playtime\u0026quot;\u0026lt;/strong\u0026gt;.\u0026amp;nbsp; This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.\u0026amp;nbsp; \u0026lt;strong\u0026gt;To give a taste of our brand\u0026#39;s popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game\u0026#39;s launch 4 years ago.\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;\u0026lt;div class=\u0026quot;WaaZC\u0026quot;\u0026gt;\n\u0026lt;div class=\u0026quot;RJPOee EIJn2\u0026quot;\u0026gt;\u0026amp;nbsp;\u0026lt;/div\u0026gt;\n\u0026lt;/div\u0026gt;\n\u0026lt;div class=\u0026quot;WaaZC\u0026quot;\u0026gt;\n\u0026lt;div class=\u0026quot;RJPOee EIJn2\u0026quot;\u0026gt;\n\u0026lt;div class=\u0026quot;rPeykc\u0026quot; data-hveid=\u0026quot;CEMQAQ\u0026quot; data-ved=\u0026quot;2ahUKEwizuJeE2qiLAxXPle4BHWlgGKYQo_EKegQIQxAB\u0026quot;\u0026gt;\n\u0026lt;p\u0026gt;As a Game Director, you’ll have the important mission to ensure that the game systems properly convey the creative vision and that the vision remains an integral part of the target player experience.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;You will oversee the New game creation in a small team outside of the Poppy Franchise and work with all key stakeholders to ensure the overall vision and health of these products help the company grow.\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;You will also assist the VP, General Manager of Games and CCO\u0026amp;nbsp; in reaching the strategic design and Art objectives set out for a project by guiding conceptual application in the game. While your designers focus on their areas of ownership, you’ll pay attention to the larger picture, overseeing the game’s overall outcome: progression, pace, balance, and – of course – quality.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;You will ensure that all elements related to design work together cohesively to fit the intended experience and make it rich and fun.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;What you’ll do\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Work with the VP, General Manager of Games and CCO to ensure that the game design, Art and Story meets the vision that was set out.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Define best methods for the project and inform all teams.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communicate quality and content expectations to the design team on a regular basis so that the systems take constraints onto account in order to ultimately create the optimum user experience for target players.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Translate the rational game design elements and gameplay elements into things that Level Design and Engineering can bring to life\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;harmonize design across all departments, making sure design has ready answers and Jira requests for Engineering, Art, Sound, fx, etc so that the project does not run behind schedule.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Work hand in hand with other areas of the team: Art, Engineering, and Production to insure smooth operations\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Reports to VP of Games and insure they and upper management is aware of the status of the project on a regular basis\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Analyzing the different aspects and objectives of the game and communicating them clearly to the creative teams\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Developing and implementing a global vision and creative foundations for the game (visual effects, theme, context, gameplay, etc…)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Developing the creative vision of the game in line with the product vision\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Participating in the proposal development process aka brainstorming\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Participating in project follow-up meetings at all phases (pre-production, production, live)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Writing clear documentation including required visual references\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What you bring\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;4 + years of leadership experience in the video game industry (or other relevant experience): you’re a creative leader with a vision for the future of games\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;5 + years of Design experience in a lead or Management role\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Knowledge of Unreal and their limitations\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Knowledge on prototyping game ideas and working in a small team to bring ideas to life so they can go into production and then move on to the next idea and design.\u0026amp;nbsp;\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with project management software (e.g. Jira)Exceptional organizational, interpersonal, and presentation skills\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Effective cross-departmental communication: you have the know-how to comfortably communicate with all disciplines (programming, art, design, marketing, and so on)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;A highly collaborative and innovative spirit\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;The ability to take technical and production feasibility into account when coming up with concepts\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Mentorship: you’re motivated to share your expertise to guide the next generation of creatives\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Autonomy in using presentation and design tools (e.g. PowerPoint, Photoshop, Google slides, etc.)\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;A solid understanding of the market \u0026amp;amp; a (fiery) passion for video games\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;What to send our way\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Your CV highlighting your education, experience, skills, and any games shipped\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;/div\u0026gt;\n\u0026lt;/div\u0026gt;\n\u0026lt;/div\u0026gt;\n\u0026lt;p\u0026gt;Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees: profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off; sick time; holidays; and parental leave.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;#LI-Remote\u0026lt;/p\u0026gt;\u0026lt;div class=\u0026quot;content-conclusion\u0026quot;\u0026gt;\u0026lt;p\u0026gt;Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;","departments":[{"id":4067497007,"name":"Game Direction","child_ids":[],"parent_id":null}],"offices":[]},{"absolute_url":"https://job-boards.greenhouse.io/mobentertainment/jobs/5012384007","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"internal_job_id":4573701007,"location":{"name":"Remote"},"metadata":null,"id":5012384007,"updated_at":"2026-06-09T17:46:31-04:00","requisition_id":"137","title":"Game Product Manager","company_name":"Mob Entertainment","first_published":"2025-12-28T18:04:10-05:00","language":"en","application_deadline":null,"content":"\u0026lt;div class=\u0026quot;content-intro\u0026quot;\u0026gt;\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Mob Entertainment\u0026amp;nbsp;\u0026lt;/strong\u0026gt;is a startup multimedia studio that is best known for our hit indie horror game \u0026quot;\u0026lt;strong\u0026gt;Poppy Playtime\u0026quot;\u0026lt;/strong\u0026gt;.\u0026amp;nbsp; This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.\u0026amp;nbsp; \u0026lt;strong\u0026gt;To give a taste of our brand\u0026#39;s popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game\u0026#39;s launch 4 years ago.\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;*** Must have Video Game Experience ***\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Role Overview\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;The Game Product Manager (GPM) is responsible for \u0026lt;strong\u0026gt;end-to-end ownership of a game’s lifecycle\u0026lt;/strong\u0026gt;—from pre–green light concept evaluation through green light approval, production execution, launch, and post-launch performance. This role ensures that every game Mob invests in is supported by clear product vision, market validation, measurable success criteria, and disciplined production processes.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The GPM serves as the \u0026lt;strong\u0026gt;central decision-driving function\u0026lt;/strong\u0026gt; between Creative, Production, Engineering, Analytics, Marketing, and Finance—ensuring alignment, accountability, and product outcomes that meet both player expectations and company goals.\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Key Responsibilities\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;1. Pre–Green Light Ownership\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Lead the \u0026lt;strong\u0026gt;concept evaluation process\u0026lt;/strong\u0026gt; including market analysis, genre trends, competitive benchmarking, and player opportunity sizing.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Develop the \u0026lt;strong\u0026gt;Product Brief\u0026lt;/strong\u0026gt;: core lore, target audience, differentiators, KPIs, success metrics.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Build \u0026lt;strong\u0026gt;ROI rationale\u0026lt;/strong\u0026gt; in partnership with Finance and Production: staffing plan, timeline, budget, risk analysis.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Create \u0026amp;amp; own the \u0026lt;strong\u0026gt;green-light package\u0026lt;/strong\u0026gt; for SLT review and approval.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Define \u0026lt;strong\u0026gt;minimum gating criteria\u0026lt;/strong\u0026gt; and business justification required for advancement.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;2. Product Ownership Through Production\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Maintain and continuously refine the \u0026lt;strong\u0026gt;product roadmap\u0026lt;/strong\u0026gt;, prioritization framework, and delivery milestones.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Work with Production to translate vision into \u0026lt;strong\u0026gt;milestones, scope, and sprint objectives\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ensure alignment between feature set and \u0026lt;strong\u0026gt;target KPIs, player motivations, and market fit\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Drive \u0026lt;strong\u0026gt;cross-functional communication\u0026lt;/strong\u0026gt; and ensure all teams work from the same assumptions and priorities.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Lead change management: assess any scope, staffing, or timeline adjustments with data and rationale.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Own the \u0026lt;strong\u0026gt;risk/assumption log\u0026lt;/strong\u0026gt; and mitigation plan across departments.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;3. Launch \u0026amp;amp; Go-to-Market\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Partner with Marketing, Analytics, and Community to develop the \u0026lt;strong\u0026gt;launch strategy\u0026lt;/strong\u0026gt;, key beats, messaging, and positioning.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ensure the product meets the \u0026lt;strong\u0026gt;definition of readiness\u0026lt;/strong\u0026gt; for launch, including quality thresholds, analytics instrumentation, and content completeness.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Coordinate playtests, player research, and feedback cycles pre-launch.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;4. Post-Launch \u0026amp;amp; Live Insights\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Monitor live KPIs and gather player feedback to drive post-launch iterations.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Lead postmortems and integration of learnings into the studio’s development frameworks.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;5. Process \u0026amp;amp; Framework Ownership\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Own and evolve Mob’s \u0026lt;strong\u0026gt;green-light framework\u0026lt;/strong\u0026gt;, milestone gating standards, and product evaluation methodology.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Establish reusable \u0026lt;strong\u0026gt;documentation templates\u0026lt;/strong\u0026gt; (PRDs, briefs, KPI scorecards).\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ensure disciplined application of processes to prevent misalignment, late-stage surprises, and inefficient spend.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Bring the right subject-matter experts into decisions at the right time—Production, Finance, Analytics, Creative, Marketing, etc\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;Qualifications\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;5–10 years of game product management experience, ideally with shipped titles.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong understanding of \u0026lt;strong\u0026gt;market dynamics\u0026lt;/strong\u0026gt;, player motivations, and product-to-market fit.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Prior experience owning \u0026lt;strong\u0026gt;roadmaps, KPIs, playtest cycles, and green-light evaluations\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Exceptional cross-functional leadership and ability to influence without formal authority.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Data-driven decision-making; comfortable with forecasting, KPIs, and iterative development.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience working with Creative, Production, and Engineering partners on complex projects.\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees: profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off; sick time; holidays; and parental leave.\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;#LI-remote\u0026lt;/p\u0026gt;\u0026lt;div class=\u0026quot;content-conclusion\u0026quot;\u0026gt;\u0026lt;p\u0026gt;Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;","departments":[{"id":4067498007,"name":"Product","child_ids":[],"parent_id":null}],"offices":[]},{"absolute_url":"https://job-boards.greenhouse.io/mobentertainment/jobs/5131611007","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"internal_job_id":4629257007,"location":{"name":"United States"},"metadata":null,"id":5131611007,"updated_at":"2026-06-09T17:46:31-04:00","requisition_id":"154","title":"Senior Lighting Artist","company_name":"Mob Entertainment","first_published":"2026-05-07T14:11:17-04:00","language":"en","application_deadline":null,"content":"\u0026lt;div class=\u0026quot;content-intro\u0026quot;\u0026gt;\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Mob Entertainment\u0026amp;nbsp;\u0026lt;/strong\u0026gt;is a startup multimedia studio that is best known for our hit indie horror game \u0026quot;\u0026lt;strong\u0026gt;Poppy Playtime\u0026quot;\u0026lt;/strong\u0026gt;.\u0026amp;nbsp; This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.\u0026amp;nbsp; \u0026lt;strong\u0026gt;To give a taste of our brand\u0026#39;s popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game\u0026#39;s launch 4 years ago.\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;About Mob Entertainment\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Mob Entertainment is the indie studio behind Poppy Playtime, the iconic horror puzzle franchise beloved by millions worldwide. We build worlds defined by atmosphere, tension, and visual craft — and lighting is at the heart of that experience.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;The Role\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We\u0026#39;re looking for a Senior Lighting Artist to join the Poppy Playtime team. You\u0026#39;ll be responsible for crafting the atmospheric, dread-soaked lighting that defines the Playtime Co. experience. From flickering factory floors to pitch-black vents, you\u0026#39;ll set the emotional tone of every space players enter — working closely with art direction, environment, and VFX teams to bring each chapter to life.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Responsibilities\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Design and implement optimized baked-lighting across all game environments, leveraging Unreal Engine’s GPU Lightmass workflows alongside selective stationary lighting to drive mood, tension, and narrative through light and shadow.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborate closely with environment, VFX, and art direction teams to ensure lighting is consistent with the visual vision of each chapter\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Develop and maintain lighting standards, style guides, and best-practice documentation for the team\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Optimize lighting setups for performance across target platforms without sacrificing visual quality\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Mentor junior and mid-level lighting artists, providing feedback and fostering a culture of craft and iteration\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Work with the Art Director to prototype new lighting looks, effects, and dynamic systems for key story beats\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contribute to post-process pipeline development including bloom, lens flares, and color grading within Unreal Engine 5\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Participate in art reviews and actively engage in cross-discipline critique sessions\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Requirements\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;10+ years of games industry experience with at least three shipped titles\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Expert-level proficiency in Unreal Engine 5 lighting and GPU Lightmass pipeline\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong understanding of real-world lighting, photography, and cinematography principles\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proven ability to create horror, suspense, or atmospheric lighting styles\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience optimizing lighting for real-time performance on PC and console\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Solid communication and collaboration skills in a remote-first environment\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;Nice to Have\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with the Poppy Playtime universe and its visual language\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience with dynamic lighting and scripted cinematic sequences\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Background in Environment Art or Cinematics\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Knowledge of color theory and LUT pipeline for semi-stylized, PBR\u0026amp;nbsp; games\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience mentoring or leading a lighting team\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Passion for the horror genre and atmospheric storytelling\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees: profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off; sick time; holidays; and parental leave.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;#LI-Remote\u0026lt;/p\u0026gt;\u0026lt;div class=\u0026quot;content-conclusion\u0026quot;\u0026gt;\u0026lt;p\u0026gt;Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;","departments":[{"id":4010776007,"name":"Art","child_ids":[],"parent_id":null}],"offices":[]},{"absolute_url":"https://job-boards.greenhouse.io/mobentertainment/jobs/5156852007","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"education":"education_required","internal_job_id":4641789007,"location":{"name":"United States"},"metadata":null,"id":5156852007,"updated_at":"2026-06-09T17:46:31-04:00","requisition_id":"177","title":"Senior Technical Producer","company_name":"Mob Entertainment","first_published":"2026-06-05T10:53:27-04:00","language":"en","application_deadline":null,"content":"\u0026lt;div class=\u0026quot;content-intro\u0026quot;\u0026gt;\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Mob Entertainment\u0026amp;nbsp;\u0026lt;/strong\u0026gt;is a startup multimedia studio that is best known for our hit indie horror game \u0026quot;\u0026lt;strong\u0026gt;Poppy Playtime\u0026quot;\u0026lt;/strong\u0026gt;.\u0026amp;nbsp; This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands.\u0026amp;nbsp; \u0026lt;strong\u0026gt;To give a taste of our brand\u0026#39;s popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game\u0026#39;s launch 4 years ago.\u0026amp;nbsp;\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;\u0026lt;p\u0026gt;As a Senior Tech Producer at Mob Entertainment, you will be at the forefront of game development, driving the creation and delivery of captivating interactive story experiences. You will collaborate with cross-functional teams, oversee project timelines, and ensure that our interactive story games meet player expectations and business objectives. Join us in shaping the future of narrative-driven gaming!\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Key Responsibilities:\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Project Management:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Lead and manage the development process, from concept to release, ensuring that games are delivered on time and within budget.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborate with development teams, primarily focused on engineering and QA, to define project goals and milestones.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Work with your key reports to create an organizational structure, processes, and project plan that allow the team to produce high quality work efficiently.\u0026amp;nbsp;\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Budget and Resource Allocation:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Create and maintain project budgets, allocate resources effectively, and track expenditures.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Manage relationships with external vendors and partners, if applicable.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Quality Assurance:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Maintain a high level of quality throughout the development process, overseeing testing and ensuring that games meet our quality standards.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Risk Management:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Identify potential risks and issues early in the development cycle and implement strategies to mitigate them.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Make data-driven decisions to optimize development processes and project outcomes.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Communication:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Act as the central point of communication for the development team, providing regular updates to stakeholders and addressing any concerns or roadblocks.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Passionately articulate goals and team principles to help form a stimulating and fun work environment and culture.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Product Vision:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Work closely with the Game Director to translate creative concepts into actionable development plans.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ensure that the final product aligns with the vision and goals of the project.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Launch and Post-Launch Support:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Oversee the launch of games, coordinating marketing efforts and community engagement.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Qualifications:\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Proven experience as a Senior/Lead Producer or Senior/Lead Tech Producer with a track record of successful game launches.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Demonstrated experience producing engineering and/or tools teams in a game development context.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proven experience supporting core technology or engine teams including work on foundational systems, tech debt initiatives, or platform-level deliverables.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Proven ability to work across disciplines, managing deliverables and dependencies between engineering, art, design, and production simultaneously.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Comfortable managing technical workstreams: software pipelines, tools development, platform requirements, and backend dependencies.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong understanding of SDLC and how it applies within an iterative game development environment.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Excellent project management skills, including hands-on experience with Jira, Confluence, and Google Suite.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Shipped at least one title on console and PC, with direct experience navigating platform requirements, certification pipelines, and first-party submission processes.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Strong experience working within Agile methodologies.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Effective communication and leadership skills, with demonstrated ability to bridge technical and creative teams.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Ability to thrive in a fast-paced, creative, and collaborative environment.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Passion for gaming and a deep understanding of player preferences and industry trends.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Pluses\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Hands-on experience with tools development or engine-side work (not required to write code, but comfortable in the room when it’s being discussed).\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with APIs, backend systems, or live service infrastructure.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with Unreal Engine development workflows.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Familiarity with first-party platform relations and certification processes (Sony, Microsoft, Nintendo).\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Experience managing co-development partners or external vendors in a technical capacity.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Exposure to platform certification processes (console and PC storefronts).\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Background in QA or a QA-adjacent role in career\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;strong\u0026gt;Benefits\u0026lt;/strong\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees: profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off; sick time; holidays; and parental leave. Some senior leadership positions are also eligible for a cash bonus and equity.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;div class=\u0026quot;content-conclusion\u0026quot;\u0026gt;\u0026lt;p\u0026gt;Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\u0026lt;/div\u0026gt;","departments":[{"id":4066354007,"name":"Production","child_ids":[],"parent_id":null}],"offices":[]}],"meta":{"total":15}}