{"jobs":[{"absolute_url":"https://job-boards.greenhouse.io/bonfirestudiosinc/jobs/4022147009","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"internal_job_id":4017060009,"location":{"name":"Hybrid, Irvine, California, United States"},"metadata":[{"id":4005899009,"name":"Employment Type","value":"Full-time","value_type":"single_select"},{"id":4143341009,"name":"homepage_featured","value":null,"value_type":"yes_no"}],"id":4022147009,"updated_at":"2026-03-18T20:17:12-04:00","requisition_id":"27","title":"Character Concept Artist (Senior/Principal)","company_name":"Bonfire Studios","first_published":"2025-09-17T12:48:40-04:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;What\u0026#39;s the one game you couldn\u0026#39;t put down? The game that connected you with friends, and made you feel like you belonged? If a game has ever defined a chapter of your life, then you already know the spark we’re chasing. Our mission is to ignite that same feeling for players; the thrill of competition, the joy of community, and the belonging of finding your own corner of a larger world.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we’re looking for.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP: \u0026lt;a href=\u0026quot;https://arkheron.com/en_US/\u0026quot; target=\u0026quot;_blank\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;\u0026lt;em\u0026gt;Arkheron\u0026lt;/em\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/a\u0026gt;. It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build-out that will change your strategy and combat experience with every Ascension.\u0026lt;/p\u0026gt;\n\u0026lt;p style=\u0026quot;text-align: center;\u0026quot;\u0026gt;\u0026lt;iframe src=\u0026quot;https://www.youtube.com/embed/2q-vxoejYf4\u0026quot; width=\u0026quot;560\u0026quot; height=\u0026quot;314\u0026quot;\u0026gt;\u0026lt;/iframe\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The best way to understand our Art team is in their own words — here’s how they describe their work.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;em\u0026gt;Our goal is to immerse players in an extraordinary and haunting realm. From initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game’s narrative, level design, combat and audio. We play the game daily and our deep understanding of it allows us to deliver visuals that put the player experience first, while still pushing artistic boundaries to fully capture the unique tone and unforgettable atmosphere of the Arkheron’s world.\u0026lt;/em\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;As a \u0026lt;strong\u0026gt;Senior/Principal Character Concept Artist\u0026lt;/strong\u0026gt; at Bonfire, you’ll help shape the look and feel of Arkheron by creating characters that are both captivating and believable. This role calls for a strong balance of imagination and design clarity, resulting in bold ideas and then refining them into concepts that elevate every aspect of our game. You’ll explore anatomy, costume, and prop design to ground your characters in authenticity while capturing Arkheron’s distinctive tone.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;YOU’LL CONTRIBUTE BY:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Creating concept art for characters, creatures, and props; from loose exploratory sketches to fully rendered designs.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Developing visually striking and clear character skin concepts that strengthen the narrative and align seamlessly with the IP.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Partnering with Art Directors, Artists, Animators, and Designers to ensure characters and creatures not only look compelling but function well in-game.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborating with 3D Artists through detailed paint-overs and feedback to refine designs and solve visual challenges.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Producing well-researched mood boards and rapid iterations that inspire new themes and directions for the art team.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Bringing your unique passions and perspective to the broader studio and contributing beyond your core discipline that help shape not just the look of Arkheron, but also the creative practices of the team.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026amp;nbsp;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;WE’RE EXCITED ABOUT YOU BECAUSE YOU:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Bring a stunning portfolio that showcases your strongest work and highlights your range as a concept artist.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Have built a career creating characters, costumes, and creatures that push the limits of quality and creativity (whether in AAA games or film) leaving players and audiences with designs they remember.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Demonstrate outstanding draftsmanship and artistic fundamentals, with deep knowledge of costume and fashion design across eras and cultures, a strong sense of materials, and the ability to communicate them visually.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Can illustrate FX and animation through storyboards, and bring expert-level proficiency in Photoshop to your work.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Hold yourself to a high quality bar, and proactively adapt to creative challenges to ensure the art always elevates the game.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Thrive on collaboration, adapting your communication style (written, verbal, and visual) to meet the needs of your teammates.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Actively seek and apply feedback across disciplines, staying curious about other teams’ challenges and using those insights to strengthen how art supports gameplay.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Embrace accountability, consistently meet deadlines, and bring a self-starting, self-managing approach that keeps you moving in step with development.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026amp;nbsp;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;THIS MIGHT NOT BE THE ROLE FOR YOU IF:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;You’re happiest on large teams with clear, specialized lanes. At Bonfire, we’re a small, senior group where everyone wears a few different hats.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Radical transparency and direct feedback feel uncomfortable. We rely on openness and shared ownership to do our best work together.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You’d rather follow an established process than help shape and evolve one. Here, we’re always iterating as the team and game grow.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Playfulness and creativity don’t feel essential to you. For us, they’re core ingredients in making something truly special.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You prefer to stay narrowly focused on your craft. This role is about collaborating across disciplines and influencing areas beyond your immediate specialty.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026amp;nbsp;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;YOU’LL LOVE WORKING AT BONFIRE BECAUSE WE:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Embrace bold challenges with creativity and courage, making the tough calls to build a game we’re proud to play every day.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Keep fun at the core: we play Arkheron daily, staying grounded as players. If it’s not more fun than yesterday, we fix it. We don’t chase trends; we listen by playing.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Stay truly independent, with decisions driven by the team — not by investors or a board.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Thrive in a culture of passion, trust, and shared ownership; where transparency matters and egos don’t.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;hr\u0026gt;\n\u0026lt;p\u0026gt;The base salary range for this role is \u0026lt;strong\u0026gt;$174,800 - $221,817\u0026lt;/strong\u0026gt;. Depending on your experience and level (whether you’re closer to mid-level or principal), your offer may land above or below that range. We don’t just look at years on a résumé — we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we’ll happily walk you through the full details.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Want to get a feel for what it’s like to work here? You can check out more about our culture, team, benefits, and perks at\u0026lt;a href=\u0026quot;https://www.bonfirestudios.com/\u0026quot;\u0026gt; www.bonfirestudios.com\u0026lt;/a\u0026gt;. And don’t worry — anything you share with us in the application process is just for recruiting and won’t be shared. You can read more in our\u0026lt;a href=\u0026quot;https://www.bonfirestudios.com/privacy/\u0026quot;\u0026gt; privacy policy\u0026lt;/a\u0026gt;.\u0026lt;/p\u0026gt;","departments":[{"id":4002282009,"name":"Art","child_ids":[],"parent_id":null}],"offices":[{"id":4006693009,"name":"Hybrid","location":"Hybrid","child_ids":[],"parent_id":null},{"id":4002236009,"name":"Orange County","location":"Irvine, California, United States","child_ids":[],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/bonfirestudiosinc/jobs/4169510009","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"internal_job_id":4098964009,"location":{"name":"Hybrid, Irvine, California, United States"},"metadata":[{"id":4005899009,"name":"Employment Type","value":"Full-time","value_type":"single_select"},{"id":4143341009,"name":"homepage_featured","value":null,"value_type":"yes_no"}],"id":4169510009,"updated_at":"2026-03-18T20:17:49-04:00","requisition_id":"42","title":"Environment Artist (Senior/Principal)","company_name":"Bonfire Studios","first_published":"2026-03-05T13:46:36-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;What\u0026#39;s the one game you couldn\u0026#39;t put down? The game that connected you with friends, and made you feel like you belonged? If a game has ever defined a chapter of your life, then you already know the spark we’re chasing. Our mission is to ignite that same feeling for players; the thrill of competition, the joy of community, and the belonging of finding your own corner of a larger world.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we’re looking for.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP:\u0026amp;nbsp;\u0026lt;strong\u0026gt;\u0026lt;em\u0026gt;Arkheron\u0026lt;/em\u0026gt;\u0026lt;/strong\u0026gt;. It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build-out that will change your strategy and combat experience with every Ascension.\u0026lt;/p\u0026gt;\n\u0026lt;p style=\u0026quot;text-align: center;\u0026quot;\u0026gt;\u0026lt;iframe src=\u0026quot;https://www.youtube.com/embed/2q-vxoejYf4?feature=shared\u0026quot; width=\u0026quot;560\u0026quot; height=\u0026quot;314\u0026quot;\u0026gt;\u0026lt;/iframe\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The best way to understand our Art team is in their own words — here’s how they describe their work.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;em\u0026gt;Our goal is to immerse players in an extraordinary and haunting realm. From initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game’s narrative, level design, combat and audio. We play the game daily and our deep understanding of it allows us to deliver visuals that put the player experience first, while still pushing artistic boundaries to fully capture the unique tone and unforgettable atmosphere of the Arkheron’s world.\u0026lt;/em\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We are looking for a\u0026amp;nbsp;\u0026lt;strong data-path-to-node=\u0026quot;3\u0026quot; data-index-in-node=\u0026quot;21\u0026quot;\u0026gt;Senior/Principal Environment Artist\u0026lt;/strong\u0026gt; with the technical grit to turn surreal concepts into high-fidelity, AAA landscapes. You aren\u0026#39;t just an asset creator here - you are a primary architect. You will elevate the visual language of our first IP, translating our established world into immersive environments where every vista serves the story and every layout is purpose-built for competitive gameplay.\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026amp;nbsp;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;YOU’LL CONTRIBUTE BY:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Building high-quality, in-game environment art\u0026lt;/strong\u0026gt; that brings the world of Arkheron to life—architecture, materials, props, vistas, and set dressing.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Owning environment assets end-to-end\u0026lt;/strong\u0026gt;, from concept or blockout through final in-engine implementation.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Creating fully realized architectural kits\u0026lt;/strong\u0026gt;, ensuring they are visually cohesive, performant, and flexible for level design.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Partnering closely with design, lighting, engineering, and other art disciplines\u0026lt;/strong\u0026gt; to ensure environments support gameplay, readability, and visual storytelling.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Balancing artistic fidelity with gameplay and technical needs\u0026lt;/strong\u0026gt;, making smart tradeoffs that serve player experience.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Conducting research and gathering reference\u0026lt;/strong\u0026gt; to push quality, authenticity, and cohesion across the world.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Contributing ideas early and often\u0026lt;/strong\u0026gt;, helping shape the visual language and identity of a new IP.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Operating with a high degree of autonomy\u0026lt;/strong\u0026gt;, pushing work forward in a small, evolving team without needing rigid structure.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Wearing multiple hats\u0026lt;/strong\u0026gt;, using your experience to contribute beyond pure asset creation when it benefits the game.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Collaborate\u0026lt;/strong\u0026gt; with downstream departments to proactively follow your environmental work through production and into final implementation.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Helping shape the game and studio culture\u0026lt;/strong\u0026gt;, bringing thoughtfulness, curiosity, and craftsmanship to how we build together.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026amp;nbsp;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;WE’RE EXCITED ABOUT YOU BECAUSE YOU:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Are a \u0026lt;strong\u0026gt;strong, self-directed world builder\u0026lt;/strong\u0026gt; who can take an idea from a rough sketch to a polished, in-game environment.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Have \u0026lt;strong\u0026gt;deep experience creating AAA-quality environment art\u0026lt;/strong\u0026gt;, ideally with at least one shipped AAA title.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Bring a sharp eye for\u0026lt;strong\u0026gt; organic forms\u0026lt;/strong\u0026gt;, \u0026lt;strong\u0026gt;architecture, materials, color, composition, and spatial storytelling\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Are proficient with industry-standard tools (Maya or equivalent, ZBrush, Photoshop, Substance, and real-time engines).\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Understand the realities of \u0026lt;strong\u0026gt;game development pipelines\u0026lt;/strong\u0026gt;, including optimization, lighting, PBR materials, UVs, and engine constraints.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Think \u0026lt;strong\u0026gt;developer- and product-first\u0026lt;/strong\u0026gt;, caring about how environments affect gameplay, flow, and player experience.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Thrive in \u0026lt;strong\u0026gt;highly collaborative, cross-disciplinary teams\u0026lt;/strong\u0026gt;, and communicate clearly with partners across the studio.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Are comfortable working through ambiguity and \u0026lt;strong\u0026gt;taking initiative without waiting for perfect direction\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Value trust, openness, and diverse perspectives.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Have a \u0026lt;strong\u0026gt;growth mindset\u0026lt;/strong\u0026gt; and enjoy learning, experimenting, and refining your craft.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Want to make a \u0026lt;strong\u0026gt;meaningful impact\u0026lt;/strong\u0026gt; in a tight-knit studio where your work visibly shapes the game.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026amp;nbsp;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;THIS MIGHT NOT BE THE ROLE FOR YOU IF:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;You prefer working in \u0026lt;strong\u0026gt;large, highly specialized teams\u0026lt;/strong\u0026gt; with narrow ownership and rigid pipelines.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You need extremely detailed direction for every task and are uncomfortable \u0026lt;strong\u0026gt;navigating ambiguity\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You’re most excited by standalone asset creation rather than \u0026lt;strong\u0026gt;holistic world building\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You’re not interested in collaborating closely with design, lighting, and engineering.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You’re looking for a role where responsibilities are strictly defined and \u0026lt;strong\u0026gt;don’t evolve over time\u0026lt;/strong\u0026gt;.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You’re uninterested in contributing beyond your immediate discipline or shaping a new IP.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026amp;nbsp;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;YOU’LL LOVE WORKING AT BONFIRE BECAUSE WE:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Embrace bold challenges with creativity and courage, making the tough calls to build a game we’re proud to play every day.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Keep fun at the core: we play Arkheron daily, staying grounded as players. If it’s not more fun than yesterday, we fix it. We don’t chase trends; we listen by playing.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Stay truly independent, with decisions driven by the team — not by investors or a board.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Thrive in a culture of passion, trust, and shared ownership; where transparency matters and egos don’t.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;hr\u0026gt;\n\u0026lt;p\u0026gt;The base salary range for this role is $174,800 - $221,817. Depending on your experience and level (whether you’re closer to mid-level or principal), your offer may land above or below that range. We don’t just look at years on a résumé — we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we’ll happily walk you through the full details.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Want to get a feel for what it’s like to work here? You can check out more about our culture, team, benefits, and perks at\u0026lt;a href=\u0026quot;https://www.bonfirestudios.com/\u0026quot;\u0026gt; www.bonfirestudios.com\u0026lt;/a\u0026gt;. And don’t worry — anything you share with us in the application process is just for recruiting and won’t be shared. You can read more in our\u0026lt;a href=\u0026quot;https://www.bonfirestudios.com/privacy/\u0026quot;\u0026gt; privacy policy\u0026lt;/a\u0026gt;.\u0026lt;/p\u0026gt;","departments":[{"id":4002282009,"name":"Art","child_ids":[],"parent_id":null}],"offices":[{"id":4006693009,"name":"Hybrid","location":"Hybrid","child_ids":[],"parent_id":null},{"id":4002236009,"name":"Orange County","location":"Irvine, California, United States","child_ids":[],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/bonfirestudiosinc/jobs/4131143009","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"internal_job_id":4086380009,"location":{"name":"Hybrid, Irvine, California, United States"},"metadata":[{"id":4005899009,"name":"Employment Type","value":"Full-time","value_type":"single_select"},{"id":4143341009,"name":"homepage_featured","value":null,"value_type":"yes_no"}],"id":4131143009,"updated_at":"2026-03-18T20:18:06-04:00","requisition_id":"39","title":"Gameplay Animator (Senior/Principal)","company_name":"Bonfire Studios","first_published":"2026-02-13T19:06:28-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;What\u0026#39;s the one game you couldn\u0026#39;t put down? The game that connected you with friends, and made you feel like you belonged? If a game has ever defined a chapter of your life, then you already know the spark we’re chasing. Our mission is to ignite that same feeling for players; the thrill of competition, the joy of community, and the belonging of finding your own corner of a larger world.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we’re looking for.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP:\u0026amp;nbsp;\u0026lt;a href=\u0026quot;https://arkheron.com/en_US/\u0026quot; target=\u0026quot;_blank\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;\u0026lt;em\u0026gt;Arkheron\u0026lt;/em\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/a\u0026gt;. It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build-out that will change your strategy and combat experience with every Ascension.\u0026lt;/p\u0026gt;\n\u0026lt;p style=\u0026quot;text-align: center;\u0026quot;\u0026gt;\u0026lt;iframe src=\u0026quot;https://www.youtube.com/embed/2q-vxoejYf4?feature=shared\u0026quot; width=\u0026quot;560\u0026quot; height=\u0026quot;314\u0026quot;\u0026gt;\u0026lt;/iframe\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The best way to understand our Art team is in their own words — here’s how they describe their work.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;em\u0026gt;Our goal is to immerse players in an extraordinary and haunting realm. From initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game’s narrative, level design, combat and audio. We play the game daily and our deep understanding of it allows us to deliver visuals that put the player experience first, while still pushing artistic boundaries to fully capture the unique tone and unforgettable atmosphere of the Arkheron’s world.\u0026lt;/em\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;We’re looking for a \u0026lt;strong\u0026gt;Senior/Principal Animator\u0026lt;/strong\u0026gt; who understands that every frame communicates something: timing, weight, threat, opportunity. You’ll help define the animation language of a competitive experience, shaping clarity and responsiveness from the earliest stages of development.\u0026amp;nbsp;On a small team, your work will directly influence the feel of every ability, encounter, and moment of impact. If you care about animation as gameplay (and want real ownership over the result) we’d love to see your reel.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;YOU’LL CONTRIBUTE BY:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Creating high-quality, in-game character animations that bring combat, movement, and moment-to-moment gameplay to life.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborating closely with designers, engineers, and tech artists to develop combat that feels responsive, readable, and satisfying in a competitive multiplayer environment.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Partnering with animation, engineering, and tech art to help shape rigs, tools, and animation systems that improve workflows and elevate quality.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Owning animation features end-to-end, from early exploration and iteration through polish and final implementation.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Aligning with the animation team on style, quality bar, and execution, while contributing your own ideas, taste, and problem-solving.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Participating actively in playtests, evaluating your work through the lens of the player experience and iterating based on feel, clarity, and gameplay impact.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Balancing animation fidelity with gameplay needs, making smart tradeoffs that serve performance, readability, and fun.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Wearing multiple hats in a small, focused team and using your experience to contribute beyond your core lane when it helps the game or studio.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Helping shape a new IP, contributing creatively and thoughtfully as the game, systems, and pipelines evolve.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026amp;nbsp;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;WE’RE EXCITED ABOUT YOU BECAUSE YOU:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Have strong experience creating high-quality gameplay animation, ideally across multiple shipped titles.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Are genuinely excited by competitive multiplayer combat and understand how animation affects feel, fairness, and clarity.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Bring a deep understanding of combat systems and how animation drives responsiveness and player satisfaction.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Have experience working with or helping develop animation systems and tools, including in new or evolving engines.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Are comfortable owning work independently, seeing features through from concept to completion.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Are highly skilled at conveying character through gameplay animation, not just cinematics.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Push for animation excellence while prioritizing gameplay quality first.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Are self-motivated and good at identifying what matters most right now for the game.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Thrive in highly collaborative, cross-disciplinary teams and communicate clearly with partners in all disciplines.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Value trust, openness, and diverse perspectives, and enjoy learning from others.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Have a growth mindset and care about raising the quality bar for both yourself and the team.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Are passionate about the creative process and excited to help build something new together.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026amp;nbsp;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;THIS MIGHT NOT BE THE ROLE FOR YOU IF:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;You’re primarily looking for a people-management or team-lead role rather than a hands-on IC position.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You prefer working in a highly siloed environment with minimal cross-disciplinary collaboration.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You’re uncomfortable iterating based on playtests or adjusting work to serve gameplay needs.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You’re looking for a role with narrowly defined responsibilities and little room to explore beyond your lane.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Competitive multiplayer games (and the tradeoffs they require) don’t genuinely excite you.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You prefer fully established pipelines and systems over building and evolving things as you go.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026amp;nbsp;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;YOU’LL LOVE WORKING AT BONFIRE BECAUSE WE:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Embrace bold challenges with creativity and courage, making the tough calls to build a game we’re proud to play every day.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Keep fun at the core: we play Arkheron daily, staying grounded as players. If it’s not more fun than yesterday, we fix it. We don’t chase trends; we listen by playing.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Stay truly independent, with decisions driven by the team — not by investors or a board.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Thrive in a culture of passion, trust, and shared ownership; where transparency matters and egos don’t.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;hr\u0026gt;\n\u0026lt;p\u0026gt;The base salary range for this role is $196,500 - $247,133. Depending on your experience and level (whether you’re closer to mid-level or principal), your offer may land above or below that range. We don’t just look at years on a résumé — we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we’ll happily walk you through the full details.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Want to get a feel for what it’s like to work here? You can check out more about our culture, team, benefits, and perks at\u0026lt;a href=\u0026quot;https://www.bonfirestudios.com/\u0026quot;\u0026gt; www.bonfirestudios.com\u0026lt;/a\u0026gt;. And don’t worry — anything you share with us in the application process is just for recruiting and won’t be shared. You can read more in our\u0026lt;a href=\u0026quot;https://www.bonfirestudios.com/privacy/\u0026quot;\u0026gt; privacy policy\u0026lt;/a\u0026gt;.\u0026lt;/p\u0026gt;","departments":[{"id":4002282009,"name":"Art","child_ids":[],"parent_id":null}],"offices":[{"id":4006693009,"name":"Hybrid","location":"Hybrid","child_ids":[],"parent_id":null},{"id":4002236009,"name":"Orange County","location":"Irvine, California, United States","child_ids":[],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/bonfirestudiosinc/jobs/4132150009","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"internal_job_id":4086964009,"location":{"name":"Hybrid, Irvine, California, United States"},"metadata":[{"id":4005899009,"name":"Employment Type","value":"Full-time","value_type":"single_select"},{"id":4143341009,"name":"homepage_featured","value":null,"value_type":"yes_no"}],"id":4132150009,"updated_at":"2026-03-18T20:18:24-04:00","requisition_id":"40","title":"Lead Gameplay Animator","company_name":"Bonfire Studios","first_published":"2026-02-13T19:06:14-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;What\u0026#39;s the one game you couldn\u0026#39;t put down? The game that connected you with friends, and made you feel like you belonged? If a game has ever defined a chapter of your life, then you already know the spark we’re chasing. Our mission is to ignite that same feeling for players; the thrill of competition, the joy of community, and the belonging of finding your own corner of a larger world.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we’re looking for.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP:\u0026amp;nbsp;\u0026lt;a href=\u0026quot;https://arkheron.com/en_US/\u0026quot; target=\u0026quot;_blank\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;\u0026lt;em\u0026gt;Arkheron\u0026lt;/em\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/a\u0026gt;. It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build-out that will change your strategy and combat experience with every Ascension.\u0026lt;/p\u0026gt;\n\u0026lt;p style=\u0026quot;text-align: center;\u0026quot;\u0026gt;\u0026lt;iframe src=\u0026quot;https://www.youtube.com/embed/2q-vxoejYf4?feature=shared\u0026quot; width=\u0026quot;560\u0026quot; height=\u0026quot;314\u0026quot;\u0026gt;\u0026lt;/iframe\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The best way to understand our Art team is in their own words — here’s how they describe their work.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;em\u0026gt;Our goal is to immerse players in an extraordinary and haunting realm. From initial concept art to final in-game elements, we are crafting a compelling aesthetic experience that seamlessly blends with and brings to life the game’s narrative, level design, combat and audio. We play the game daily and our deep understanding of it allows us to deliver visuals that put the player experience first, while still pushing artistic boundaries to fully capture the unique tone and unforgettable atmosphere of the Arkheron’s world.\u0026lt;/em\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;As our \u0026lt;strong\u0026gt;Lead Animator\u0026lt;/strong\u0026gt;, you’ll be accountable for how our game moves and how our animation discipline grows. You’ll set vision, mentor artists, evolve pipelines, and hold the quality bar high for a competitive, combat-driven multiplayer experience. At the same time, you’ll stay close to the craft, guiding combat feel and gameplay clarity from prototype through polish, helping ensure that every movement in our world carries intention and that the team behind it continues to level up.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;YOU’LL CONTRIBUTE BY:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Inspiring and guiding the animation discipline, setting the creative vision and quality bar for characters and combat in a competitive multiplayer game.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Leading and mentoring a lean animation team, fostering autonomy, accountability, and growth through clear expectations, constructive feedback, and thoughtful development.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Balancing leadership with hands-on creation, contributing directly to gameplay animation while setting standards and pushing ideas forward independently.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Partnering with cross-discipline leads (design, engineering, art, production) to align animation with gameplay systems, technical realities, and the overall player experience.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Owning combat feel and moment-to-moment gameplay expression, ensuring characters are readable, responsive, expressive, and impactful.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Driving production clarity and execution, prioritizing animation goals, pipelines, and team focus while balancing fidelity, performance, and schedule.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Evolving animation systems and workflows, including thoughtful use of motion capture, keyframe techniques, and external partnerships.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Guiding and reviewing external animation partners, maintaining a high craft bar across both internal and outsourced work.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contributing to studio-wide hiring, onboarding, and team-building efforts to grow and strengthen the animation discipline.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Fostering accountability and self-sufficiency, empowering the team to solve problems proactively while maintaining strong collaboration.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026amp;nbsp;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;WE’RE EXCITED ABOUT YOU BECAUSE YOU:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Have proven experience creating high-quality, in-game animations, ideally across multiple shipped titles.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Are energized by competitive multiplayer combat and understand the critical role animation plays in readability, feel, and fairness.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Bring a strong understanding of combat systems and how animation drives responsiveness and player satisfaction.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Have experience developing animation systems, ideally in new or evolving engines.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Are comfortable owning features end-to-end, from early exploration through final implementation.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Are highly skilled at conveying character through gameplay animation, not just cinematics.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Push for animation excellence while always putting gameplay quality first.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Thrive in tight-knit, highly collaborative teams and communicate clearly across disciplines.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Are self-directed, adaptable, and able to focus on what matters most for the game right now.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Believe great games are built by great teams that put people first.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Value trust, openness, humility, curiosity, and enjoy learning alongside others.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Have a growth mindset and care deeply about helping teammates develop.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Want to make a meaningful impact on a new IP and shape both the role and the studio as we grow.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026amp;nbsp;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;THIS MIGHT NOT BE THE ROLE FOR YOU IF:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;You prefer to focus solely on individual contribution and don’t enjoy coaching, mentoring, or guiding others.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You’re looking for a role where the animation vision is already fully defined and doesn’t require iteration or collaboration.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You’re uncomfortable balancing creative ambition with gameplay, tech, and production realities.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You prefer rigid role boundaries and aren’t excited by wearing multiple hats in a small, evolving team.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Competitive multiplayer games—or the tradeoffs they require—don’t genuinely excite you.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You’re seeking a highly siloed environment rather than a studio where cross-discipline collaboration is constant and expected\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026amp;nbsp;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;YOU’LL LOVE WORKING AT BONFIRE BECAUSE WE:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Embrace bold challenges with creativity and courage, making the tough calls to build a game we’re proud to play every day.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Keep fun at the core: we play Arkheron daily, staying grounded as players. If it’s not more fun than yesterday, we fix it. We don’t chase trends; we listen by playing.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Stay truly independent, with decisions driven by the team — not by investors or a board.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Thrive in a culture of passion, trust, and shared ownership; where transparency matters and egos don’t.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;hr\u0026gt;\n\u0026lt;p\u0026gt;The base salary range for this role is $196,500 - $247,133. Depending on your experience and level (whether you’re closer to mid-level or principal), your offer may land above or below that range. We don’t just look at years on a résumé — we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we’ll happily walk you through the full details.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Want to get a feel for what it’s like to work here? You can check out more about our culture, team, benefits, and perks at\u0026lt;a href=\u0026quot;https://www.bonfirestudios.com/\u0026quot;\u0026gt; www.bonfirestudios.com\u0026lt;/a\u0026gt;. And don’t worry — anything you share with us in the application process is just for recruiting and won’t be shared. You can read more in our\u0026lt;a href=\u0026quot;https://www.bonfirestudios.com/privacy/\u0026quot;\u0026gt; privacy policy\u0026lt;/a\u0026gt;.\u0026lt;/p\u0026gt;","departments":[{"id":4002282009,"name":"Art","child_ids":[],"parent_id":null}],"offices":[{"id":4006693009,"name":"Hybrid","location":"Hybrid","child_ids":[],"parent_id":null},{"id":4002236009,"name":"Orange County","location":"Irvine, California, United States","child_ids":[],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/bonfirestudiosinc/jobs/4075212009","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"internal_job_id":4050812009,"location":{"name":"Hybrid, Irvine, California, United States"},"metadata":[{"id":4005899009,"name":"Employment Type","value":"Full-time","value_type":"single_select"},{"id":4143341009,"name":"homepage_featured","value":true,"value_type":"yes_no"}],"id":4075212009,"updated_at":"2026-02-09T17:36:35-05:00","requisition_id":"38","title":"Product Manager, Internal Tools \u0026 Player Insights","company_name":"Bonfire Studios","first_published":"2025-12-19T16:25:26-05:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;What\u0026#39;s the one game you couldn\u0026#39;t put down? The game that connected you with friends, and made you feel like you belonged? If a game has ever defined a chapter of your life, then you already know the spark we’re chasing. Our mission is to ignite that same feeling for players; the thrill of competition, the joy of community, and the belonging of finding your own corner of a larger world.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we’re looking for.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP: \u0026lt;strong\u0026gt;\u0026lt;em\u0026gt;Arkheron\u0026lt;/em\u0026gt;\u0026lt;/strong\u0026gt;. It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build-out that will change your strategy and combat experience with every Ascension.\u0026lt;/p\u0026gt;\n\u0026lt;p style=\u0026quot;text-align: center;\u0026quot;\u0026gt;\u0026lt;iframe src=\u0026quot;https://www.youtube.com/embed/2q-vxoejYf4?feature=shared\u0026quot; width=\u0026quot;560\u0026quot; height=\u0026quot;314\u0026quot;\u0026gt;\u0026lt;/iframe\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p data-start=\u0026quot;205\u0026quot; data-end=\u0026quot;609\u0026quot;\u0026gt;At Bonfire, we believe great games are built on more than features — they’re built on deep player understanding, thoughtful decisions, and the tools that help teams act on both. Our Platform group builds the systems that connect players to the studio: analytics that reveal how people play, community tools that shape how they connect, and marketing and messaging infrastructure that determines when, where, and how we show up for them.\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;This team owns the foundation behind Arkheron and future projects — from data pipelines and experimentation frameworks to community and martech systems that power real player-facing experiences. While much of the work happens behind the scenes, the impact shows up directly in how players discover the game, engage with each other, and experience the world over time.\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;This role focuses on the shared platform systems and tools that enable teams to make better decisions and deliver better player experiences at scale. (Note: responsibilities such as owning game feature development, monetization design, or franchise strategy fall within other roles at Bonfire).\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;If you’re energized by shaping what gets built, why it matters to players, and how teams make better decisions through strong systems and tooling, this could be a great role for you.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;YOU’LL CONTRIBUTE BY:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Owning product direction for platform systems\u0026lt;/strong\u0026gt; that enable and support player-facing experiences, shaping roadmap, priorities, and long-term vision.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Translating player behavior into action\u0026lt;/strong\u0026gt;, partnering closely with analytics and insights to turn telemetry, experimentation, and qualitative signals into clear product opportunities.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Prioritizing ruthlessly\u0026lt;/strong\u0026gt; by weighing player value, studio leverage, and technical investment to decide what to build, what to buy, and what not to do.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Defining requirements for platform capabilities\u0026lt;/strong\u0026gt; (such as messaging, campaigns, triggers, segmentation, and experimentation) used by game and publishing teams to deliver customer-facing experiences.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Shaping how the studio interacts with players at scale through shared systems and tooling\u0026lt;/strong\u0026gt;, without setting game design or monetization strategy.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Connecting platform investments to measurable outcomes\u0026lt;/strong\u0026gt; — such as improved onboarding, healthier communities, and better retention — by enabling teams with better data, tools, and workflows.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Partnering deeply with engineering and technical leads\u0026lt;/strong\u0026gt; to scope solutions, evaluate tradeoffs, and ensure systems are scalable, maintainable, and fit for long-term use.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Collaborating with Arkheron’s development team\u0026lt;/strong\u0026gt; by advocating for platform capabilities that unlock options and flexibility, without prescribing creative or gameplay decisions.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;strong\u0026gt;Designing for internal users\u0026lt;/strong\u0026gt; by working hand-in-hand with design and UX to build tools that are intuitive, efficient, and enjoyable for developers to use.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026amp;nbsp;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;WE’RE EXCITED ABOUT YOU BECAUSE YOU:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Have \u0026lt;strong\u0026gt;5+ years of experience in product, analytics, or a data-driven role\u0026lt;/strong\u0026gt;, with 2+ years shaping platform, infrastructure, or internal tooling products that support customer-facing outcomes.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Think naturally in \u0026lt;strong\u0026gt;player journeys and customer interactions\u0026lt;/strong\u0026gt;, while working on systems rather than direct game features.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Use \u0026lt;strong\u0026gt;data to guide decisions\u0026lt;/strong\u0026gt;, with strong instincts around metrics, telemetry, experimentation, and identifying meaningful signals versus noise.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Bring hands-on experience with \u0026lt;strong\u0026gt;martech and player engagement systems\u0026lt;/strong\u0026gt; (campaign engines, triggers, segmentation, attribution, messaging workflows).\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Understand modern \u0026lt;strong\u0026gt;community ecosystems\u0026lt;/strong\u0026gt; (Discord integrations, bots, role systems) and how tooling choices shape player behavior and culture.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Are fluent in engineering concepts and tradeoffs, comfortable discussing \u0026lt;strong\u0026gt;APIs, data pipelines, telemetry, and build-vs-buy decisions\u0026lt;/strong\u0026gt; with technical partners.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Balance competing inputs from game teams, publishing, analytics, and design — and can prioritize clearly when everything feels important.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Communicate with clarity and empathy, building strong relationships across disciplines.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026amp;nbsp;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;THIS MIGHT NOT BE THE ROLE FOR YOU IF:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;You want lots of process and structure already in place.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You prefer player-facing product over internal platforms + tooling.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Data, telemetry, and experimentation aren\u0026#39;t core to how you make decisions.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You shy away from technically complex domains or API/data discussions.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Balancing competing stakeholder needs drains you more than it energizes you.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;h3\u0026gt;\u0026amp;nbsp;\u0026lt;/h3\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;YOU’LL LOVE WORKING AT BONFIRE BECAUSE WE:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Embrace bold challenges with creativity and courage, making the tough calls to build a game we’re proud to play every day.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Keep fun at the core: we play Arkheron daily, staying grounded as players. If it’s not more fun than yesterday, we fix it. We don’t chase trends; we listen by playing.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Stay truly independent, with decisions driven by the team — not by investors or a board.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Thrive in a culture of passion, trust, and shared ownership; where transparency matters and egos don’t.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;hr\u0026gt;\n\u0026lt;p\u0026gt;The base salary range for this role is\u0026amp;nbsp;\u0026lt;strong data-stringify-type=\u0026quot;bold\u0026quot;\u0026gt;$196,500 - $247,133\u0026lt;/strong\u0026gt;. Depending on your experience and level (whether you’re closer to mid-level or principal), your offer may land above or below that range. We don’t just look at years on a résumé — we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we’ll happily walk you through the full details.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Want to get a feel for what it’s like to work here? You can check out more about our culture, team, benefits, and perks at\u0026lt;a href=\u0026quot;https://www.bonfirestudios.com/\u0026quot;\u0026gt; www.bonfirestudios.com\u0026lt;/a\u0026gt;. And don’t worry — anything you share with us in the application process is just for recruiting and won’t be shared. You can read more in our\u0026lt;a href=\u0026quot;https://www.bonfirestudios.com/privacy/\u0026quot;\u0026gt; privacy policy\u0026lt;/a\u0026gt;.\u0026lt;/p\u0026gt;","departments":[{"id":4002284009,"name":"Engineering","child_ids":[],"parent_id":null}],"offices":[{"id":4006693009,"name":"Hybrid","location":"Hybrid","child_ids":[],"parent_id":null},{"id":4002236009,"name":"Orange County","location":"Irvine, California, United States","child_ids":[],"parent_id":null}]},{"absolute_url":"https://job-boards.greenhouse.io/bonfirestudiosinc/jobs/4178767009","data_compliance":[{"type":"gdpr","requires_consent":false,"requires_processing_consent":false,"requires_retention_consent":false,"retention_period":null,"demographic_data_consent_applies":false}],"internal_job_id":4103284009,"location":{"name":"Hybrid, Irvine, California, United States"},"metadata":[{"id":4005899009,"name":"Employment Type","value":"Full-time","value_type":"single_select"},{"id":4143341009,"name":"homepage_featured","value":null,"value_type":"yes_no"}],"id":4178767009,"updated_at":"2026-03-23T17:33:50-04:00","requisition_id":"44","title":"Systems Engineer (Principal/Lead)","company_name":"Bonfire Studios","first_published":"2026-03-18T14:15:45-04:00","language":"en","application_deadline":null,"content":"\u0026lt;p\u0026gt;What\u0026#39;s the one game you couldn\u0026#39;t put down? The game that connected you with friends, and made you feel like you belonged? If a game has ever defined a chapter of your life, then you already know the spark we’re chasing. Our mission is to ignite that same feeling for players; the thrill of competition, the joy of community, and the belonging of finding your own corner of a larger world.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Great games begin with people who dare to dream big. If that sounds exciting, you might be exactly who we’re looking for.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Bonfire is a group of experienced and ambitious developers, proud to be creating our first original IP: \u0026lt;a href=\u0026quot;https://arkheron.com/en_US/\u0026quot; target=\u0026quot;_blank\u0026quot;\u0026gt;\u0026lt;strong\u0026gt;\u0026lt;em\u0026gt;Arkheron\u0026lt;/em\u0026gt;\u0026lt;/strong\u0026gt;\u0026lt;/a\u0026gt;. It is a fast-paced, competitive PVP game set in a surreal dark fantasy world where 15 teams of three battle their way up the Tower. In a world built from memories, you will loot powerful items to create and adapt a unique build-out that will change your strategy and combat experience with every Ascension.\u0026lt;/p\u0026gt;\n\u0026lt;p style=\u0026quot;text-align: center;\u0026quot;\u0026gt;\u0026lt;iframe src=\u0026quot;https://www.youtube.com/embed/2q-vxoejYf4\u0026quot; width=\u0026quot;560\u0026quot; height=\u0026quot;314\u0026quot;\u0026gt;\u0026lt;/iframe\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;The best way to understand our Engineering team is in their own words — here’s how they describe their work.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026lt;em\u0026gt;On the Engineering team at Bonfire, it is about more than code. For us, it\u0026#39;s essential to build a deep understanding and intuitive sense of what makes our game special through our players\u0026#39; hearts and minds. Guided by this sensibility, we form close partnerships with artists and designers to challenge ourselves, exploring creative and fun ways to evolve the game together. We ruthlessly prioritize what matters most and continually weigh trade-offs in our pursuit of making both playing and building our game feel great.\u0026lt;/em\u0026gt;\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;As a \u0026lt;strong\u0026gt;Principal/Lead Systems Engineer\u0026lt;/strong\u0026gt;, you will play a central role in shaping the foundational technology powering Arkheron, our first game and a cross-platform competitive multiplayer title. This role demands deep experience building systems for competitive multiplayer games, where engine performance, hardware constraints, and platform characteristics have a direct impact on responsiveness and player experience.\u0026lt;br\u0026gt;\u0026lt;br\u0026gt;We are at a transformative stage in our engine technology, and we are looking for someone to help shape its development toward data-centric principles; to make Arkheron feel great to play for players, and great to build for our developers through fast and reliable iteration.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;YOU’LL CONTRIBUTE BY:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Shaping the architecture, optimization, and long-term evolution of core engine systems in Unity/DOTS (C# and C/C++) — spanning runtime performance, memory management, platform-specific optimization (PC and consoles), networking infrastructure, graphics, and tooling.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Driving complex technical decisions across console performance and low-level systems architecture, with reach into graphics, tooling, and engine infrastructure to ensure our systems scale for both developers and players.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Collaborating with internal and external leads to advance engine platform capabilities — including console features, anti-cheat, and team workflows.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Tackling high-impact projects such as optimizing iteration pipelines, building live-editable profiling systems, and enhancing runtime systems like rendering, streaming, and netcode.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Creating tools and APIs that make developers\u0026#39; lives easier and help the team deliver high-quality content faster.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Jumping into other areas as needed — from audio to UI to gameplay systems — to support the broader team.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Contributing beyond core engineering, leaning on your passions and perspectives to help the studio grow.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;em\u0026gt;(Lead)\u0026lt;/em\u0026gt; Providing technical leadership and mentorship across a senior engineering team — fostering autonomy, accountability, and growth through clear direction, constructive feedback, and deliberate skill development.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;WE’RE EXCITED ABOUT YOU BECAUSE YOU:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Have shipped multiple titles with deep, hands-on experience leading technical direction on proprietary, custom, or heavily modified engines for AAA games on PC and modern consoles.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Bring proven experience building and optimizing systems for competitive multiplayer games, with a sharp understanding of how low-level decisions impact responsiveness and player experience.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Have deep expertise in high-performance real-time systems, multi-threaded architecture, and ECS paradigms.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;em\u0026gt;(Lead)\u0026lt;/em\u0026gt; Have led and grown senior engineering teams, and can provide the mentorship and clarity that high-performing engineers need to do their best work.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Enjoy solving the hardest problems — whether debugging elusive issues, optimizing complex systems, or making foundational architectural calls with long-term consequences.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Thrive on curiosity and adaptability, eager to dive into new areas and unfamiliar code.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Value collaboration, trust, and diverse perspectives, building strong partnerships across the studio.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Carry a genuine passion for both technology and the creative process of making games.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;THIS MIGHT NOT BE THE ROLE FOR YOU IF:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;You prefer working only within well-defined boundaries — this role requires diving into unfamiliar systems and solving problems across performance, console, graphics, and tooling.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You\u0026#39;re most comfortable using engines off the shelf rather than going deep into proprietary or heavily customized ones.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You haven\u0026#39;t shipped competitive multiplayer games or don\u0026#39;t have strong intuition for how low-level systems decisions affect player experience at scale.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You prefer focusing on gameplay features rather than engine-level systems, optimizations, or developer tools.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Debugging, profiling, and low-level optimizations feel tedious instead of energizing.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;You\u0026#39;re uncomfortable working in a live service environment where iteration, scalability, and constant improvement are essential.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;\u0026lt;em\u0026gt;(Lead)\u0026lt;/em\u0026gt; You\u0026#39;re earlier in your leadership journey — this role requires credibly leading and mentoring a team of senior engineers, not growing into that responsibility.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;h3\u0026gt;\u0026lt;strong\u0026gt;YOU’LL LOVE WORKING AT BONFIRE BECAUSE WE:\u0026lt;/strong\u0026gt;\u0026lt;/h3\u0026gt;\n\u0026lt;p\u0026gt;\u0026amp;nbsp;\u0026lt;/p\u0026gt;\n\u0026lt;ul\u0026gt;\n\u0026lt;li\u0026gt;Embrace bold challenges with creativity and courage, making the tough calls to build a game we’re proud to play every day.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Keep fun at the core: we play Arkheron daily, staying grounded as players. If it’s not more fun than yesterday, we fix it. We don’t chase trends; we listen by playing.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Stay truly independent, with decisions driven by the team — not by investors or a board.\u0026lt;/li\u0026gt;\n\u0026lt;li\u0026gt;Thrive in a culture of passion, trust, and shared ownership; where transparency matters and egos don’t.\u0026lt;/li\u0026gt;\n\u0026lt;/ul\u0026gt;\n\u0026lt;hr\u0026gt;\n\u0026lt;p\u0026gt;The base salary range for this role is \u0026lt;strong\u0026gt;$263,750 - $320,000.\u0026lt;/strong\u0026gt;\u0026amp;nbsp;Depending on your experience and level (whether you’re closer to mid-level or principal), your offer may land above or below that range. We don’t just look at years on a résumé — we think about the impact you can have on the team and the game. Of course, compensation at Bonfire goes beyond salary. Every new teammate receives equity, plus a full benefits package and some extra perks to make work (and life) better. When we connect, we’ll happily walk you through the full details.\u0026lt;/p\u0026gt;\n\u0026lt;p\u0026gt;Want to get a feel for what it’s like to work here? You can check out more about our culture, team, benefits, and perks at\u0026lt;a href=\u0026quot;https://www.bonfirestudios.com/\u0026quot;\u0026gt; www.bonfirestudios.com\u0026lt;/a\u0026gt;. And don’t worry — anything you share with us in the application process is just for recruiting and won’t be shared. You can read more in our\u0026lt;a href=\u0026quot;https://www.bonfirestudios.com/privacy/\u0026quot;\u0026gt; privacy policy\u0026lt;/a\u0026gt;.\u0026lt;/p\u0026gt;","departments":[{"id":4002284009,"name":"Engineering","child_ids":[],"parent_id":null}],"offices":[{"id":4006693009,"name":"Hybrid","location":"Hybrid","child_ids":[],"parent_id":null},{"id":4002236009,"name":"Orange County","location":"Irvine, California, United States","child_ids":[],"parent_id":null}]}],"meta":{"total":6}}